| Coordinates() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| CoordinateSystemTag typedef | ROOT::Math::PositionVector3D< CoordSystem, Tag > | |
| CoordinateType typedef | ROOT::Math::PositionVector3D< CoordSystem, Tag > | |
| Cross(const DisplacementVector3D< OtherCoords, Tag > &v) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| Dot(const DisplacementVector3D< OtherCoords, Tag > &v) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| Eta() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| eta() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| fCoordinates | ROOT::Math::PositionVector3D< CoordSystem, Tag > | private |
| GetCoordinates(Scalar &a, Scalar &b, Scalar &c) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| GetCoordinates(Scalar dest[]) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| GetCoordinates(IT begin, IT end) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| GetCoordinates(IT begin) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| Mag2() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| mag2() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| operator!=(const PositionVector3D &rhs) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| operator*(Scalar a) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| operator*=(Scalar a) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| operator+=(const DisplacementVector3D< OtherCoords, Tag > &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| operator+=(const DisplacementVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | private |
| operator-=(const DisplacementVector3D< OtherCoords, Tag > &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| operator-=(const DisplacementVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | private |
| operator/(Scalar a) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| operator/=(Scalar a) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| operator=(const PositionVector3D< OtherCoords, Tag > &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| operator=(const DisplacementVector3D< OtherCoords, Tag > &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| operator=(const ForeignVector &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| operator=(const PositionVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | private |
| operator=(const DisplacementVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | private |
| operator==(const PositionVector3D &rhs) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| Perp2() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| perp2() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| Phi() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| phi() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| PositionVector3D() | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| PositionVector3D(const Scalar &a, const Scalar &b, const Scalar &c) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| PositionVector3D(const PositionVector3D< T, Tag > &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inlineexplicit |
| PositionVector3D(const DisplacementVector3D< T, Tag > &p) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inlineexplicit |
| PositionVector3D(const ForeignVector &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inlineexplicit |
| PositionVector3D(const PositionVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | explicitprivate |
| PositionVector3D(const DisplacementVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | explicitprivate |
| R() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| r() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| Rho() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| rho() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| Scalar typedef | ROOT::Math::PositionVector3D< CoordSystem, Tag > | |
| SetCoordinates(const Scalar src[]) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| SetCoordinates(Scalar a, Scalar b, Scalar c) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| SetCoordinates(IT begin, IT end) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| SetEta(Scalar etaval) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| SetPhi(Scalar ang) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| SetR(Scalar rr) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| SetRho(Scalar rr) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| SetTheta(Scalar ang) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| SetX(Scalar xx) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| SetXYZ(Scalar a, Scalar b, Scalar c) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| SetY(Scalar yy) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| SetZ(Scalar zz) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| theta() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| Theta() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| X() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| x() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| y() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| Y() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| z() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
| Z() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |