Hi Jeff, > Pain #1 - reattaching the Tree in the ROOT file seems to be much more > complex than hi/fil 1 charm.root was > > Pain #2 - I don't see an easy way to go thru the entire Tree and plot > say the magnitudes of the four-momenta (I thought the tree was > supposed to keep all the object code intact which is why we were using > C++ ... oh dear). > ... > > ppsi.Mag() is the biggest disappointment. What is the use of having > all these objects in the tree if I can't use their methods? > > Pain #3 - wading thru the documentation gives me no clue of how to do > what I want to do, except for possibly the contorted, non-simple > method shown under "The General Way" on URL > > http://root.cern.ch/root/HowtoReadTree.html > > Say it ain't so!!! Isn't OO supposed to make my life easier? > I agree that it is difficult to find the way through the documentation. But if you know how to use it its quite powerful. I changed your macro to store objects and not numbers in the tree. The important point is to provide the ClassName and the address of a pointer to the object in tree->Branch(...): // #-> charm.py -- simulate j/psi electroproduction at JLab // c++ version i hope // from Numeric import * [ left over from python version ] // from vec4 import * // import RNG // #-> simulation driver parameters void createTree(int howmany = 100) { float mj = 3096.88; // # J/psi mass in MeV float me = 0.510999; // # electron mass float mp = 938.272; float beamen = 11.0 * 1000.0; // # GeV * 1000 MeV/GeV float ll_the = (3.1415926 / 180) * 1.0; // last number is e- angle LL in deg float ul_the = (3.1415926 / 180) * 20.0; // last number is e- angle UL in deg // above is stored in radians since we will need to take cosines // below is not float ll_phe = -93.0; // LL on e- azimuthal angle (degrees now) float ul_phe = -87.0; float ll_pe = 2275; // LL on scat electron momentum (MeV/c) float ul_pe = 2780; // #-> set up random generators for electron. strategy: create sample // #-> arrays at start of program, just take values from them during // #-> execution TF1 *thegen = new TF1("thegen","sin(x)",ll_the,ul_the); TF1 *phegen = new TF1("phegen","1.0", ll_phe,ul_phe); TF1 *pegen = new TF1("pegen", "1.0", ll_pe, ul_pe ); // #-> set up four-momenta for beam and target, which should not change TLorentzVector *beam = new TLorentzVector(); beam->SetVectM(TVector3(0,0,beamen),me); TLorentzVector *targ =new TLorentzVector(0.0,0.0,0.0,mp); TFile hfile("charm.root","RECREATE","Charm"); TTree *tree = new TTree("T","Charm Electroproduction"); int nev = 0; TLorentzVector *scat = new TLorentzVector(1,1,1,1); TLorentzVector *X = new TLorentzVector(); int buf = 32000; // default in TTree tree->Branch("beam","TLorentzVector",&beam, buf, 0); tree->Branch("targ","TLorentzVector",&targ, buf, 0); tree->Branch("scat","TLorentzVector",&scat, buf, 0); tree->Branch("ppsi","TLorentzVector",&X, buf,0); for ( int nev = 1; nev <= howmany; nev++) { float thtmp = thegen.GetRandom(); float phtmp = phegen.GetRandom(); float ptmp = pegen.GetRandom(); scat->SetVectM(TVector3(ptmp*sin(thtmp)*cos(phtmp), ptmp*sin(thtmp)*sin(phtmp), ptmp*cos(thtmp)), me); *X = *beam + *targ - *scat; tree->Fill(); } hfile.Write(); hfile.Close(); } usage: to create a tree: root> .L createTree.C root> createTree(1000) root> .q to use the tree: root> TFile f("charm.root") root> T->Draw("ppsi.X()") root> T->Draw("ppsi.Mag()") root> T->Draw("ppsi.X():ppsi.Y()","ppsiMag()>4000","lego") ... If you need the full flexibility you can use T->MakeClass("Charm") and edit the created Charm::Loop() method. Hope that helps, Peter PS: A good starting point is the Fermi Root 102 Class available via http://www-pat.fnal.gov/root/ Peter Malzacher, FNAL, GSI P.Malzacher@gsi.de
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