Hi, I would like to stream a structure like this Obj1 *--> Obj <--* Obj2 where Obj1 and Obj2 have pointers to the same object Obj. If I stream it in a "normal" way, Obj1::Streamer() will invoke Streamer() of Obj and Obj2::Streamer() will do the same. The same happens if I read it back, i.e. I will get two copies of Obj. I could not find a solution except writing a numerical id instead of pointers and connecting object after reading. Any suggestions? Best, Anton
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