Hi Jeff, TCLonesArray is a specialized container designed to optimize storage of similar objects. "Clone" in "TClonesArray" warns that all the objects your store in this container HAVE to have the same size. You certainly can loop over the objects stored in the container in the interactive session and invoke their methods. May be not T->Draw("ppsi.Mag()"), but something like for (int i=0; i<array->GetEntriesFast(); i++) { TLorentzVector* p = (TLorentzVector*) array->At(i); histogram->Fill(p->Pt()); } Also could you give an example of a 4-vector which may or may not be defined for an event? - One of the possibilities I could imagine is that some list of particles would be empty - say, in case an event doesn't have muons reconstructed in it the corresponding "list of reconstructed muons" would be an empty TClonesArray (stored in the tree). Is it what you've been asking for? best, Pasha Jeff Templon wrote: > > Hi Root, > > I think I am beginning to understand Rene's comment that it would be > better if I created a simple event class to handle my Tree filling > tasks [see the thread I started about two weeks ago]. All the Event > class examples I have seen so far are filling TClonesArrays of Tracks. > > The question: something about the name Clone suggests to me that my > objects will lose their identity if I make them part of a > TClonesArray; that is I would not be able to associate a particular > member name with that object later on. I want to be able to say > something like T->Draw("ppsi.Mag()") So it would appear that I should > not use a TClonesArray since I want to know easily which particle is > which in later analysis (and since there are not many particles > produced). > > Also, suppose I have some TLorentzVector objects which for some events > are present, but others not. How do I prevent old values from showing > up in the tree? Can I just set the object equal to zero (as some of > the examples seem to do with unitialized objects)? > > Thanks for any help. > > Jeff
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