In the past few days, I had to process several problems related to memory leaks in user applications. It was easy to find the origin of all these leaks by using a Root utility. When you suspect a leak (say in an event loop for example), just add the following statement: gObtectTable->Print(); at regular intervals in your loop(s) (In a compiled program, add #include TObjectTable.h") This will show a table with the number of objects per class. To take advantage of this facility, you must also activate it in your .rootrc file. Root.ObjectStat: 1 Obviously TObjectTable::Print will not be able to find all the leaks in your program, but I have seen that most leaks coming from C++ beginners can be traced this way. Rene Brun
This archive was generated by hypermail 2b29 : Tue Jan 02 2001 - 11:50:19 MET