Recompiling a compiled script ?

From: David d'Enterria (enterria@in2p3.fr)
Date: Mon Feb 28 2000 - 01:22:40 MET


Hello ROOT team,

First, let me congratule you for the script compiler facility, which
allows the user to (very) easily convert a simple macro in a (much)
faster compiled script ...
Now, I have a small problem and did not find the solution in the web
page:
I do:
> .L Event_simulation.C++;
> Event_simulation t;
> t.Loop();

and everything works fine.
Now suppose I modify the original Event_simulation.C script. If I want
to recompile it and reload it (again via .L Event_simulation.C++;) I got
the message:

Modified script has already been compiled and loaded
Shared library can not be updated !

And of course trying to unload it via .U Event_simulation.C(++) does not
work ...

So my question is how does one recompile a script without needing to
quit the session ...

Thanks in advance,

David d'Enterria
¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬
Groupe Photons Subatech
http://www-subatech.in2p3.fr/~photons/subatech/
mailto:enterria@in2p3.fr      phone: +33.2.51.85.85.60
¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬
Grup Física Radiacions UAB    http://cc.uab.es/~iffr2/
mailto:d.enterria@cc.uab.es   phone: +3493.581.13.64

"In science, there is only physics; all the rest is stamp collecting",
Ernest Rutherford



This archive was generated by hypermail 2b29 : Tue Jan 02 2001 - 11:50:20 MET