Hi Damir, The clean way to solve your problem is to have SomeClass *object a member of a control class. Another quick way is to declare static SomeClass *object; Rene Brun Damir Buskulic wrote: > > Hi, > > I have a problem with branch addresses declared in a subroutine. I > define and build a branch in a subroutine : > > MainClass::function1() > { > ... > object = new SomeClass(); > mObjArray->Add(object); > tree->Branch("name","SomeClass",&object); > ... > } > > where mObjArray is a member of my class MainClass > I fill the tree in another subroutine. The problem is that the pointer > to pointer &object may be lost between the two calls (the one defining > the branch and the one filling it) because they are not in the same > function. > > For the time being, that means one has to define a global (or a member > of MainClass), which is seen by the two functions. The problem arises if > this member is a TObjArray or some such. I do not have access to the > internal array of addresses fCont. This is normal in regular use, but in > this case, it would be useful to pass it to the branch object. > > Any way out of this ? I mean other than building a SomeClass** standard > array of pointers and managing it myself, which is not particularly > pleasant ? > > Any hints are welcome > > Damir > -- > ===================================================================== > | Damir Buskulic | Universite de Savoie/LAPP | > | | Chemin de Bellevue, B.P. 110 | > | Tel : +33 (0)450091600 | F-74941 Annecy-le-Vieux Cedex | > | e-mail: buskulic@lapp.in2p3.fr | FRANCE | > ===================================================================== > mailto:buskulic@lapp.in2p3.fr
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