Hi Matevz,
do you use TMessage in both cases?
Cheers, Fons.
Matevz Tadel wrote:
>
> Hi,
>
> i have a server accepting messages ... either directly from objects or
> passed over over a socket by clients. in first case the TBuffer is in
> write mode so i have to do a little magick:
>
> {
> m->SetBufferOffset(2*sizeof(UInt_t));
> m->SetReadMode();
> YarEx(m);
> m->SetWriteMode(); // without this line ~TMessage *fixes*
> // the fBuffer => exception in delete
> delete m;
> }
>
> is there a better way to do it?
>
> thanx ...
> cheers,
> matevz
>
> --
> ---------------------------------------------------
> Matevz Tadel, E-mail: Matevz.Tadel@ijs.si
> Department of Experimental High Energy Physics F9
> Jozef Stefan Institute, Jamova 39, P.o.Box 3000
> SI-1001 Ljubljana, Slovenia
> Tel.: +386-61-177-3674 Fax: +386-61-125-7074
> ---------------------------------------------------
--
Org: CERN, European Laboratory for Particle Physics.
Mail: 1211 Geneve 23, Switzerland
E-Mail: Fons.Rademakers@cern.ch Phone: +41 22 7679248
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