Sorry about the file size problem. I was able to create a three-dimensional histogram with TH3F by making the z component increase by one for every bin of x vs. y (see attachment). I am impressed with the surfaces.C example, and I would like to make my histogram look like it. The histogram must be created by actual data for x and y. Any ideas on how to do a better three-dimensional histogram? Thanks. Phil Taddei
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