hi, quick question: how can I know, in a named script, if a user defined class exists? For eg, I define a class like the one on page 81 of the Root's User Guide v0.6.1: --- root [0] .L script4.C root [1] TMyClass *a = new TMyClass root [2] .x tempA.C No root [3].! cat tempA.C #include <iostream> void tempA() { if(gROOT->GetClass("TMyClass")) { cout << "Yes" << endl; } else { cout << "No" << endl; } } in fact: root [4] gROOT->GetClass("TMyClass") (class TClass*)0x0 --- If I replace "TMyClass" by any of the output of .class I get Yes. How should I do this? I'm using 2.25/00 on IRIX64. Thanks a lot, Sebastian
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