Re: [ROOT] Cut in 3D shapes

From: Valeri Fine (Faine) (fine@bnl.gov)
Date: Wed Mar 21 2001 - 21:41:14 MET


> Hi Rooters!
> 
> I have a geometry, let say a cylinder+a sphere+brik, which are more or
> less imbricated. I would like to make particular cut to see a part of
> the inside of this geometry.
> How can I do??????

  ROOT provides the class to define the 3D object rather to render it.
  At the moment to render 3D objects one can choose between X3D and OpenGL
  viewer. None providies the feature you are speaking about.

  For some sort of task the OpenGL view may help.
  OpenGL view has a fixed viewport and one can move the object there.
  As result when object cross the viewport border it is clipped by the plane and one
  can see the objects from inside.
  One can change the viewport limits and move the  objects by hand or via class methods.

  With my regards,
              Valery



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