[ROOT] Setting name of tree after default construction of tree object

From: Malcolm Davidson (davidson@cesbio.cnes.fr)
Date: Wed Jun 06 2001 - 15:48:45 MEST


Hello root users,

A quick question: is it possible to use the SetName TTree member function 
after initialising it with the default constructor ? I get the following:

root [6] TTree *t1=new TTree();

root [7] t1->SetName("wah")

root [10] t.GetName()
(const char* 0x20000814c9c)""

root [11] cout << t.GetName() << endl;
blank*****

My idea was to create a default empty tree to add friends trees afterwards.

Thanks

Malcolm

p.s. For the record - I am using ROOT v.3.03 on a DEC ALPHA machine running 
linux.


<>------------------------------------------------<>
Malcolm W. J. Davidson
CESBIO - UMR 5639 CNES-CNRS-UPS
18 Avenue Edouard Belin
BP 2801
F-31401 Toulouse Cedex 4  France
e-mail : davidson@cesbio.cnes.fr
phone (33)(0)5.61.55.85.84
fax   (33)(0)5.61.55.85.00
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