Hi rooters, I looked a bit deeper into the problem and it is the follwoing: ~TGButtonGroup calls TGButton::SetGroup of all buttons in the group. ~TGRadioButton calls TGButtonGroup::RemoveBind via GetMainFrame MainFrame::removeBind In other words: If I create a button group with buttons and want to clean up (delete) all objects sometimes to prevent memory leaks it will result in a segfault in any case! Best regards, Thomas.
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