More confusion: Why does typing into a TPad trigger DistancetoPrimitive() calls (apparently with the ASCII of the key pressed passed in as the pixel's px,py)? BTW, appended is some test code which dumps this info to screen as you move the mouse around. Also I forgot to mention, this is with ROOT 3.02/03 (from CVS ~1 month ago). -Brett. /////////////////////// // box.C // do: // root> .L box.C++ // root> MyTBox mybox // root> mybox.Draw(); /////////////////////// #include "TBox.h" #include <iostream> class MyTBox : public TBox { public: MyTBox() : TBox(0.2,0.2,0.4,0.4) { SetFillColor(3); } ~MyTBox() {} virtual int DistancetoPrimitive(int px, int py) { int d = this->TBox::DistancetoPrimitive(px,py); cerr << "MyTBox distance (" << px << "," << py << ") = " << d << endl; return d; } virtual void ExecuteEvent(int event, int px, int py) { int dist = this->TBox::DistancetoPrimitive(px,py); cerr << "MyTBox got event #" << event << " at [" << px << "," << py << "], d=" << dist << endl; } };
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