I think that THStack somehow loses it's variable binning for 2D histograms. It seems to work fine for 1D. See the code below for the 2D case. I don't think it's a problem in BuildStack(), which clones 2D histos. The Paint() method is a little cryptic to me. Any help would be appreciated! Chris // bins variable Float_t bins[4]= { -3, -0.5, 0.5, 3 }; // create histos and fill randomly TH1 *h2 = new TH2F("h2","h2",3,bins,3,bins); TH1 *h2a = new TH2F("h2a","h2a",3,bins,3,bins); h2->SetFillColor(kBlue); h2->FillRandom("gaus",1000); h2a->SetFillColor(kRed); h2a->FillRandom("gaus",40); // make a stack and draw it THStack *hs2= new THStack(); hs2->Add(h2,"LEGO"); hs2->Add(h2a,"LEGO"); hs2->Draw();
This archive was generated by hypermail 2b29 : Thu Jan 01 2004 - 17:50:10 MET