I think that THStack somehow loses it's variable
binning for 2D histograms. It seems to work
fine for 1D. See the code below for the 2D case.
I don't think it's a problem in BuildStack(),
which clones 2D histos. The Paint() method is a
little cryptic to me. Any help would be
appreciated!
Chris
// bins variable
Float_t bins[4]= { -3, -0.5, 0.5, 3 };
// create histos and fill randomly
TH1 *h2 = new TH2F("h2","h2",3,bins,3,bins);
TH1 *h2a = new TH2F("h2a","h2a",3,bins,3,bins);
h2->SetFillColor(kBlue);
h2->FillRandom("gaus",1000);
h2a->SetFillColor(kRed);
h2a->FillRandom("gaus",40);
// make a stack and draw it
THStack *hs2= new THStack();
hs2->Add(h2,"LEGO");
hs2->Add(h2a,"LEGO");
hs2->Draw();
This archive was generated by hypermail 2b29 : Thu Jan 01 2004 - 17:50:10 MET