Thomas,
In one case you call SetBit, in the other one you call ResetBit!!
Rene Brun
Thomas Bretz wrote:
>
> Dear rooters,
>
> here is a simplified example to illustrate my question: If I have a class
>
> class A : public TObject {
> TNamed *fNamed;
> ~A() { if (TestBit(BIT(14)) delete fNamed; }
> void SetName(const char *name)
> { fNamed = new TNamed(name, ""); SetBit(BIT(14)); }
> vodi SetName(TNamed *name) { fNamed = name; ResetBit(BIT(14)); }
> ClassDef(A, 1)
> }
>
> and now I create an instance of this class
> A a, b;
> a.SetName(new TNamed);
> b.SetName("NewName");
>
> and write both objects to a file:
> a.Write("Obj1");
> b.Write("Obj2");
>
> now I read this object into new objects:
> A c,d;
> c.Read("Obj1");
> d.Read("Obj2");
>
> As I understand it, now both objects (c and d) have a newly allocated
> TNamed. But for one of the two objects BIT(14) is set and for one not.
> How can I make sure, that the destruction of the TNamed-data-member is
> done correctly in any case?
>
> Thanks in advance,
> Thomas.
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