Hi Thomas,
One solution is to use (instead of (re)setBit) a transient data member. For
example.
class A : public TObject {
TNamed *fNamed;
bool fOwner; //! true if we own the TNamed object
A() : fNamed(0),fOwner(true);
~A() { if (fOwner) delete fNamed; }
void SetName(const char *name) { if (fOwner) delete fNamed; fNamed = new
TNamed(name, ""); fOwner = true; }
void SetName(TNamed *name) { if (fOwner) delete fNamed; fNamed = name;
fOwner = false; }
ClassDef(A, 1);
};
The only draw back is that if the 'A' object is re-used (instead of being)
re-constructed, fOwner might be incorrect.
Cheers,
Philippe
-----Original Message-----
From: owner-roottalk@pcroot.cern.ch
[mailto:owner-roottalk@pcroot.cern.ch]On Behalf Of Thomas Bretz
Sent: Tuesday, April 29, 2003 8:14 AM
To: roottalk@pcroot.cern.ch
Subject: [ROOT] Root I/O and object deletion
Dear rooters,
here is a simplified example to illustrate my question: If I have a class
class A : public TObject {
TNamed *fNamed;
~A() { if (TestBit(BIT(14)) delete fNamed; }
void SetName(const char *name)
{ fNamed = new TNamed(name, ""); SetBit(BIT(14)); }
vodi SetName(TNamed *name) { fNamed = name; ResetBit(BIT(14)); }
ClassDef(A, 1)
}
and now I create an instance of this class
A a, b;
a.SetName(new TNamed);
b.SetName("NewName");
and write both objects to a file:
a.Write("Obj1");
b.Write("Obj2");
now I read this object into new objects:
A c,d;
c.Read("Obj1");
d.Read("Obj2");
As I understand it, now both objects (c and d) have a newly allocated
TNamed. But for one of the two objects BIT(14) is set and for one not.
How can I make sure, that the destruction of the TNamed-data-member is
done correctly in any case?
Thanks in advance,
Thomas.
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