Hi Rene, the root file is here: http://minos.phy.tufts.edu/msanchez/dchisq90_c.root Mayly On Thursday, May 29, 2003, at 01:47 PM, Rene Brun wrote: > Hi Mayly, > > Could you send the canvas.root file instead of canvas.gif? > > Rene Brun > > On Thu, 29 May > 2003, Mayly Sanchez wrote: > >> >> Thanks Rene, that fixed the contours but now it has a funny problem in >> the lego plots. For some cases (I still have to determine the >> pattern), >> it draws lego plots where part of it shows as a wireframe while the >> rest seems ok. The best way to explain is a picture: >> http://minos.phy.tufts.edu/msanchez/dchisq90_lego.gif >> >> Any ideas? >> Mayly >> >> On Wednesday, May 21, 2003, at 06:42 PM, Rene Brun wrote: >> >>> Hi, >>> >>> Some changes have been made in the past few weeks by Olivier Couet >>> to solve the kind of problems you are reporting. >>> Take the version from CVS head and install from source. >>> >>> Rene Brun >>> >>> On Wed, >>> 21 May 2003, Mayly Sanchez wrote: >>> >>>> >>>> Hi, >>>> I have a macro for drawing non-equidistant 2d contours that used to >>>> work before but fails in most recent versions of root. The latest >>>> test >>>> has been done with 3.05/05. >>>> >>>> Here are the steps I follow: >>>> {TH2F *ch = new >>>> TH2F("ch","",nbinx,nbinxmin,nbinxmax,nbiny,nbinymin,nbinymax); >>>> ch->Fill(x,y,weight); >>>> ch->SetContour(2); >>>> ch->SetContourLevel(0,0.0) >>>> ch->SetContourLevel(1,2.0) >>>> >>>> ch->Draw("cont2"); >>>> } >>>> >>>> Now what happens is: that if I do a lego2 plot before drawing the >>>> contours, the levels are set at the proper heights. Once I have run >>>> Draw("cont2") or any of the other cont options it recalculates the >>>> levels in a weird way. It seems to put the first level at the >>>> GetMinimum value and the second half way between the maximum and the >>>> minimum, as if it wanted to do equidistant contours. >>>> >>>> Did something change? Can I force it to do non-equidistant contours >>>> again? I need this urgently so any workarounds are welcome, thanks, >>>> >>>> Mayly >>>> >>>> ps. the method with SetContourLevels(2,vector) was also tested and >>>> gave >>>> the same results >>>> >>>> >>
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