Hi,
I was wondering if someone could help me with the
following. I found you could set your own
painting class using SetPainter function.
So in my code I have included the following:
TVirtualHistPainter::SetPainter("TMyHistoPainter");
The TMyHistoPainter class is derived from
THistPainter as shown in the code below.
The problem is that I had not being able
to set the name to TMyHistoPainter class
to "TMyHistoPainter" .
One tactic that I tried was
to let TMyHistoPainter
inherit TNamed which contains functions
that allow you to set the classname.
But during the compilation I had
the message that the delete function
was ambiguous. I think both functions
had the implemented the function.
So my question is how to name TMyHistoPainter
class "TMyHistoPainter".
At the moment I'm using 3.05/05 in windows.
Any ideas would be greatly appreciated.
// a bit of the code
// definition of the class
#include "THistPainter.h"
#include "Rtypes.h"
class TMyHistoPainter: public THistPainter
{
public:
TMyHistoPainter();
ClassDef(TMyHistoPainter,0)
};
// implementation of the class
ClassImp(TMyHistoPainter)
TMyHistoPainter::TMyHistoPainter():THistPainter()
{// the constructor
}
***********************************************************
Aldo F. Saavedra
ATLAS Collaboration - Pixel Group (Physics Division)
Lawrence Berkeley National Laboratory
Email: AFSaavedra@lbl.gov
Phone: 1 510 486 4690
Fax: 1 510 486 5101
Postal Address: Lawrence Berkeley National Laboratory
1 Cyclotron Rd Mailstop 50B-62222
Berkeley, CA 94720
USA
***********************************************************
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