Dear Ilka Thank you, I have realized this, too. However, I am wondering if adding methods AddMessage(..) and RemoveMessage() could solve the problem. (Maybe, probably it is better to create my own dialogbox.) Best regards Christian Ilka Antcheva wrote: >Hi Christian, > >A message box by definition is any non-editable dialog box >that provides information, draws user attention to something or asks >a question. Following this purpose TGMsgBox constructor has as a >parameter the message string to be displayed. The only solution for the >moment I can see is to create a dialog box using TGTransientFrame >and GUI widgets you need. > >Best regards, Ilka > > >cstrato wrote: > > > >>Dear Ilka >> >>Thank you very much for this tip, it works great. >> >>BTW, originally I wanted to display a TGMsgBox and change the >>msg-text in the while-loop but I could not find any way to change >>the msg-text. >>Do you or someone else have a hint how this could be done? >> >>Best regards >>Christian >> >>Ilka Antcheva wrote: >> >> >>
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