How about:
// timeout.C
void timeout(int sec)
{
TTimer t(sec*1000, kFALSE);
cout << "Start timer for " << sec << " seconds" << endl;
while (!t.CheckTimer(gSystem->Now()))
gSystem->Sleep(100); // 100 ms sleep
cout << "Timed out." << endl;
}
Cheers, Fons.
On Mon, 2003-10-20 at 18:26, Thomas Bretz wrote:
> Hi,
>
> I want to have a simple timeout which I can use a conditional on, like:
>
> cout << "Start" << endl;
> TTimer tm(500, kFALSE);
> tm.TurnOn();
>
> while (!tm.HasTimedOut())
> usleep(1);
> tm.TurnOff();
> cout << "Timed out." << endl;
>
> I cannot find out how I can realize this using a TTimer which doesn't
> depend on the eventloop (asynchronous).
>
> Maybe somebody can help me?
>
> Thanks in advance,
> Thomas.
--
Org: CERN, European Laboratory for Particle Physics.
Mail: 1211 Geneve 23, Switzerland
E-Mail: Fons.Rademakers@cern.ch Phone: +41 22 7679248
WWW: http://www.rademakers.org/fons/ Fax: +41 22 7679480
This archive was generated by hypermail 2b29 : Thu Jan 01 2004 - 17:50:16 MET