#include "TCanvas.h" #include "Rtypes.h" #include "TH1.h" #include "TApplication.h" #include "TSystem.h" #include "TObjectTable.h" #include using namespace std; int main() { TApplication theApp("App", 0,0); const UInt_t nloops = 2000; TCanvas* c1 = new TCanvas("c1","c1",800,600); for(size_t i=0;iFill(1,5); h1->Fill(2,8); h1->SetBit(kCanDelete); c1->Clear(); h1->Draw(); c1->Update(); delete h1; h1 = 0; //h1->Delete(); if(((i+1)%10)==0) { cout<<"i= "<Print(); } } }