Hi, you have a really nice feature implemented in TH3::ProjectionZ: TH1D *h1=0; //check if histogram with identical name exist TObject *h1obj = gROOT->FindObject(pname); if (h1obj && h1obj->InheritsFrom("TH1D")) { h1 = (TH1D*)h1obj; h1->Reset(); } Can you do the same in TH3::Project3D please? Thanks, Thomas.
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