Hello Rooters!
I have the following probably challenging problem:
I want to draw a 2D surface plot (SURF2 or SURF4) and add (black)
contour lines on the surface NOT above like in SURF3.
Here is an example with shows what I want to do:
Contour()
{
gROOT->Reset();
int NBins = 50;
double d = 2;
TH2F* h2 = new TH2F("h2", "h2", NBins, -d, d, NBins, -d, d);
for (int bx = 1; bx <= NBins; ++bx) {
for (int by = 1; by <= NBins; ++by) {
double x = h2->GetXaxis()->GetBinCenter(bx);
double y = h2->GetYaxis()->GetBinCenter(by);
h2->SetBinContent(bx, by, exp(-x*x)*exp(-y*y));
}
}
TCanvas *c1=new TCanvas("c1","c1",600,600);
h2->Draw("SURF4");
int LineBins = 100;
TPolyLine3D *l = 0;
for (double h = 0; h < 0.9*d; h+= d/20.0) {
l = new TPolyLine3D(LineBins);
for (int e = 0; e < LineBins; ++e) {
Double_t Angle = e*2*TMath::Pi()/LineBins;
l->SetPoint(e, h*cos(Angle), h*sin(Angle), exp(-h*h));
}
l->Draw("SAME");
}
c1->Update();
}
So my questions are:
1. Is there an easy way to do this in ROOT avoiding the calculation of
the PolyLines?
2. If not, how can I hide/not draw the unvisible/hidden part of the
polyline??
Thanks,
Andreas
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