Mark, The TreeViewer is showing the hierarchy in the form a.b.c. This is done on purpose to facilitate correlations between items at different level. Rene brun > Mark Wallace wrote: > > Hello, > When I try the Print() command I see the same thing you do, but when I > look at the Tree Viewer it shows them as leaves like so > > [tree->StartViewer();] > Is this a problem with the tree viewer? Is there a way to open and close > another level in the the tree viewer? > > Thanks. > > Mark > > Rene Brun wrote: > > > Mark, > > > > I cannot reproduce this problem. > > I created a file levels.C with your classes, then did > > > > root > .L levels.C+ > > root > level1 *l = new level1 > > root > TTree T("T","test") > > root > T.Branch("top","level1",&l,16000,99) > > root > T.Print() > > The last command produces the correct output below > > > > Rene Brun > > > > ****************************************************************************** > > *Tree :T : test > > * > > *Entries : 0 : Total = 19515 bytes File Size = 0 * > > * : : Tree compression factor = 1.00 > > * > > ****************************************************************************** > > *Branch :top > > * > > *Entries : 0 : BranchElement (see below) > > * > > *............................................................................* > > *Br 0 :fUniqueID : > > * > > *Entries : 0 : Total Size= 588 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 1 :fBits : > > * > > *Entries : 0 : Total Size= 564 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 2 :det1 : > > * > > *Entries : 0 : Total Size= 7947 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 3 :det1.fUniqueID : > > * > > *Entries : 0 : Total Size= 618 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 4 :det1.fBits : > > * > > *Entries : 0 : Total Size= 594 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 5 :det1.det1.fUniqueID : > > * > > *Entries : 0 : Total Size= 648 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 6 :det1.det1.fBits : > > * > > *Entries : 0 : Total Size= 624 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 7 :det1.det1.energy : > > * > > *Entries : 0 : Total Size= 630 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 8 :det1.det1.time : > > * > > *Entries : 0 : Total Size= 618 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 9 :det1.det2.fUniqueID : > > * > > *Entries : 0 : Total Size= 648 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 10 :det1.det2.fBits : > > * > > *Entries : 0 : Total Size= 624 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 11 :det1.det2.energy : > > * > > *Entries : 0 : Total Size= 630 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 12 :det1.det2.time : > > * > > *Entries : 0 : Total Size= 618 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 13 :det1.energy : > > * > > *Entries : 0 : Total Size= 600 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 14 :det1.time : > > * > > *Entries : 0 : Total Size= 588 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 15 :det2 : > > * > > *Entries : 0 : Total Size= 7947 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 16 :det2.fUniqueID : > > * > > *Entries : 0 : Total Size= 618 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 17 :det2.fBits : > > * > > *Entries : 0 : Total Size= 594 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 18 :det2.det1.fUniqueID : > > * > > *Entries : 0 : Total Size= 648 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 19 :det2.det1.fBits : > > * > > *Entries : 0 : Total Size= 624 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 20 :det2.det1.energy : > > * > > *Entries : 0 : Total Size= 630 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 21 :det2.det1.time : > > * > > *Entries : 0 : Total Size= 618 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 22 :det2.det2.fUniqueID : > > * > > *Entries : 0 : Total Size= 648 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 23 :det2.det2.fBits : > > * > > *Entries : 0 : Total Size= 624 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 24 :det2.det2.energy : > > * > > *Entries : 0 : Total Size= 630 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 25 :det2.det2.time : > > * > > *Entries : 0 : Total Size= 618 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 26 :det2.energy : > > * > > *Entries : 0 : Total Size= 600 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 27 :det2.time : > > * > > *Entries : 0 : Total Size= 588 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 28 :energy : > > * > > *Entries : 0 : Total Size= 570 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > *Br 29 :time : > > * > > *Entries : 0 : Total Size= 558 bytes One basket in memory > > * > > *Baskets : 0 : Basket Size= 16000 bytes Compression= 1.00 > > * > > *............................................................................* > > > > > > > > Mark Wallace wrote: > > > > > >> Hello, > >> I'm using root 3.10/01 on debian linux. I'm trying to understand how > >> to > >> use the splitting of a branch. I have classes of classes of classes and > >> want > >> to make the tree containing branches of branches of branches and I can't > >> seem > >> to do that. If I try > >> > >> TTree *t2 = new TTree("t2","Test of class"); > >> level1 *test = new level1(); > >> t2->Branch("test","level1",&test,32000,99); > >> > >> where the classes are defined below, I get a tree with only splitting of > >> the > >> first level. I saw somewhere on the web that said this was the limit for > >> branch splitting when the branch is a class. The question I have is how > >> could > >> you do this manually. If you can't split a class more then level 2, what > >> can > >> you split 99 times? I would like something like this. > >> > >> det1 > >> -energy > >> -time > >> det1 > >> -energy > >> -time > >> det1 > >> -energy > >> -time > >> det2 > >> -energy > >> -time > >> det2 > >> -energy > >> -time > >> det1 > >> -energy > >> -time > >> det2 > >> -energy > >> -time > >> > >> Can this be done? if so how? > >> > >> Thanks for help! > >> > >> Mark Wallace > >> > >> class level3 : public TObject { > >> public: > >> Float_t energy; > >> Float_t time; > >> level3() {}; > >> ~level3() {}; > >> ClassDef (level3,1) > >> }; > >> class level2 : public TObject { > >> public: > >> level3 det1; > >> level3 det2; > >> Float_t energy; > >> Float_t time; > >> level2() {}; > >> ~level2() {}; > >> ClassDef (level2,1) > >> }; > >> class level1 : public TObject { > >> public: > >> level2 det1; > >> level2 det2; > >> Float_t energy; > >> Float_t time; > >> level1() {}; > >> ~level1() {}; > >> ClassDef (level1,1) > >> }; > >> > >> > > [Image]
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