Hi Sue, With all my apologies for the wrong information in my previous mail. You are right. When you specify Event* event=0; an internal object Event is created to build its class dictionary. This object was not deleted with the right procedure. I have fixed this problem in the CVS version. Rene Brun On Mon, 6 Dec 2004, Susan Kasahara wrote: > Hi Rene, > Thanks for your reply. I understand that one approach is more efficient > than the > other, but I still think there is a problem in the second case and this > has more general > application than the Event example. It appears to me that the > TTree::Branch method intention is > to delete the internally constructed Event object and resets the event > ptr to 0 on output, > and in fact I do see the event ptr reset to 0, but the Event destructor > is not invoked before this. > For example, modifying the second test script to print the event ptrs > before & after: > { > > gSystem -> Load("libEvent.so"); > > TFile* file = new TFile("test.root","RECREATE"); > TTree* tree = new TTree("Event","Event tree"); > > Event* event = 0; > cout << "Create Event tree branch, event = " << event << endl; > TBranch *branch = tree->Branch("event", "Event", &event, 64000,99); > cout << "Done with branch create, event = " << event << endl; > > } > > yields this: > root [0] .x testEvent2.C > Create Event tree branch, event = 0 > Event constructor > Done with branch create, event = 0 > root[1] > > Thanks again for your help. > -Sue > > Rene Brun wrote: > > >Hi Sue, > > > >The current behaviour is correct. > >If you have : Event* event = new Event(); > >TTree::Branch uses the existing object to organize the sub branches. > >If you have: Event* event = 0; > >TTree::Branch must create an object via the default constructor. > >This object is not deleted when exiting the branch constructor > > -because most of the time the default object created may be used for filling. > > -if it was deleted, you will have to create one and call SetBranchAddress. > >For this reason, it is always more convenient > > -to create an object before calling TTree::Branch > > -to set the pointer to 0 when reading the Tree. > >This is the recommended process in our Event example. > > > >Rene brun > > > > > >Sue Kasahara wrote: > > > > > >>Hi root talk, > >>I've discovered what I think is a bug in the TTree::Branch method: > >> virtual TBranch *Branch(const char *name, const char *classname, > >>void *addobj, Int_t bufsize=32000, Int_t splitlevel=99); > >>which is that if I pass it the address of a null ptr, the internally > >>constructed object of class "classname" is not properly destructed > >>before exiting the method. > >>I can illustrate the problem with the test/Event example, which I've > >>altered only slightly to print two messages: one when the Event > >>constructor is > >>invoked, and one when the Event destructor is invoked. > >>If I execute the following script in a root session: > >>{ > >> > >>gSystem -> Load("libEvent.so"); > >> > >>TFile* file = new TFile("test.root","RECREATE"); > >>TTree* tree = new TTree("Event","Event tree"); > >> > >>Event* event = new Event(); > >>cout << "Create Event tree branch " << endl; > >>TBranch *branch = tree->Branch("event", "Event", &event, 64000,99); > >>cout << "Done with branch create " << endl; > >>if ( event ) delete event; event = 0; > >> > >>} > >> > >>I receive the expected result: > >>root [0] .x testEvent.C > >>Event constructor > >>Create Event tree branch > >>Done with branch create > >>Event destructor > >>root[1] > >> > >>but if I execute this script: > >>{ > >> > >>gSystem -> Load("libEvent.so"); > >> > >>TFile* file = new TFile("test.root","RECREATE"); > >>TTree* tree = new TTree("Event","Event tree"); > >> > >>Event* event = 0; > >>cout << "Create Event tree branch " << endl; > >>TBranch *branch = tree->Branch("event", "Event", &event, 64000,99); > >>cout << "Done with branch create " << endl; > >> > >>} > >> > >>root [0] .x testEvent2.C > >>Create Event tree branch > >>Event constructor > >>Done with branch create > >>root[1] > >> > >>which is unexpected because the Event destructor is never invoked. > >>I'm attaching the modified Event.cxx that I use in this example. I'm using > >>root cvs from today 5 Dec 2004, (I also observed the problem with root from > >>23 Oct 2004.), on linux with gcc 3.2.3. > >>Thanks for your help, > >>-Sue > >> > >> -------------------------------------------------------------------------------- > >>// @(#)root/test:$Name: $:$Id: Event.cxx,v 1.27 2004/01/25 20:33:32 brun Exp $ > >>// Author: Rene Brun 19/08/96 > >> > >>//////////////////////////////////////////////////////////////////////// > >>// > >>// Event and Track classes > >>// ======================= > >>// > >>// The Event class is a naive/simple example of an event structure. > >>// public: > >>// char fType[20]; > >>// char *fEventName; //run+event number in character format > >>// Int_t fNtrack; > >>// Int_t fNseg; > >>// Int_t fNvertex; > >>// UInt_t fFlag; > >>// Double32_t fTemperature; > >>// Int_t fMeasures[10]; > >>// Double32_t fMatrix[4][4]; > >>// Double32_t *fClosestDistance; //[fNvertex] indexed array! > >>// EventHeader fEvtHdr; > >>// TClonesArray *fTracks; > >>// TRefArray *fHighPt; //array of High Pt tracks only > >>// TRefArray *fMuons; //array of Muon tracks only > >>// TRef fLastTrack; //pointer to last track > >>// TRef fHistoWeb; //EXEC:GetHistoWeb reference to an histogram in a TWebFile > >>// TH1F *fH; > >>// TBits fTriggerBits; //Bits triggered by this event. > >>// > >>// The EventHeader class has 3 data members (integers): > >>// public: > >>// Int_t fEvtNum; > >>// Int_t fRun; > >>// Int_t fDate; > >>// > >>// > >>// The Event data member fTracks is a pointer to a TClonesArray. > >>// It is an array of a variable number of tracks per event. > >>// Each element of the array is an object of class Track with the members: > >>// private: > >>// Float_t fPx; //X component of the momentum > >>// Float_t fPy; //Y component of the momentum > >>// Float_t fPz; //Z component of the momentum > >>// Float_t fRandom; //A random track quantity > >>// Float_t fMass2; //The mass square of this particle > >>// Float_t fBx; //X intercept at the vertex > >>// Float_t fBy; //Y intercept at the vertex > >>// Float_t fMeanCharge; //Mean charge deposition of all hits of this track > >>// Float_t fXfirst; //X coordinate of the first point > >>// Float_t fXlast; //X coordinate of the last point > >>// Float_t fYfirst; //Y coordinate of the first point > >>// Float_t fYlast; //Y coordinate of the last point > >>// Float_t fZfirst; //Z coordinate of the first point > >>// Float_t fZlast; //Z coordinate of the last point > >>// Double32_t fCharge; //Charge of this track > >>// Double32_t fVertex[3]; //Track vertex position > >>// Int_t fNpoint; //Number of points for this track > >>// Short_t fValid; //Validity criterion > >>// Int_t fNsp; //Number of points for this track with a special value > >>// Double32_t *fPointValue; //[fNsp] a special quantity for some point. > >>// TBits fTriggerBits; //Bits triggered by this track. > >>// > >>// An example of a batch program to use the Event/Track classes is given > >>// in this directory: MainEvent. > >>// Look also in the same directory at the following macros: > >>// - eventa.C an example how to read the tree > >>// - eventb.C how to read events conditionally > >>// > >>// During the processing of the event (optionally) also a large number > >>// of histograms can be filled. The creation and handling of the > >>// histograms is taken care of by the HistogramManager class. > >>// > >>//////////////////////////////////////////////////////////////////////// > >>#include <iostream> > >>using namespace std; > >> > >>#include "TRandom.h" > >>#include "TDirectory.h" > >>#include "TProcessID.h" > >> > >>#include "Event.h" > >> > >>ClassImp(EventHeader) > >>ClassImp(Event) > >>ClassImp(Track) > >>ClassImp(HistogramManager) > >> > >>TClonesArray *Event::fgTracks = 0; > >>TH1F *Event::fgHist = 0; > >> > >>//______________________________________________________________________________ > >>Event::Event() > >>{ > >> // Create an Event object. > >> // When the constructor is invoked for the first time, the class static > >> // variable fgTracks is 0 and the TClonesArray fgTracks is created. > >> > >> cout << "Event constructor " << endl; > >> > >> if (!fgTracks) fgTracks = new TClonesArray("Track", 1000); > >> fTracks = fgTracks; > >> fHighPt = new TRefArray; > >> fMuons = new TRefArray; > >> fNtrack = 0; > >> fH = 0; > >> Int_t i0,i1; > >> for (i0 = 0; i0 < 4; i0++) { > >> for (i1 = 0; i1 < 4; i1++) { > >> fMatrix[i0][i1] = 0.0; > >> } > >> } > >> for (i0 = 0; i0 <10; i0++) fMeasures[i0] = 0; > >> for (i0 = 0; i0 <20; i0++) fType[i0] = 0; > >> fClosestDistance = 0; > >> fEventName = 0; > >> fWebHistogram.SetAction(this); > >>} > >> > >>//______________________________________________________________________________ > >>Event::~Event() > >>{ > >> cout << "Event destructor " << endl; > >> > >> Clear(); > >> if (fH == fgHist) fgHist = 0; > >> delete fH; fH = 0; > >> delete fHighPt; fHighPt = 0; > >> delete fMuons; fMuons = 0; > >> delete [] fClosestDistance; > >> if (fEventName) delete [] fEventName; > >>} > >> > >>//______________________________________________________________________________ > >>void Event::Build(Int_t ev, Int_t arg5, Float_t ptmin) { > >> char etype[20]; > >> Float_t sigmat, sigmas; > >> gRandom->Rannor(sigmat,sigmas); > >> Int_t ntrack = Int_t(arg5 +arg5*sigmat/120.); > >> Float_t random = gRandom->Rndm(1); > >> > >> //Save current Object count > >> Int_t ObjectNumber = TProcessID::GetObjectCount(); > >> Clear(); > >> fHighPt->Delete(); > >> fMuons->Delete(); > >> > >> Int_t nch = 15; > >> if (ev >= 100) nch += 3; > >> if (ev >= 10000) nch += 3; > >> if (fEventName) delete [] fEventName; > >> fEventName = new char[nch]; > >> sprintf(fEventName,"Event%d_Run%d",ev,200); > >> sprintf(etype,"type%d",ev%5); > >> SetType(etype); > >> SetHeader(ev, 200, 960312, random); > >> SetNseg(Int_t(10*ntrack+20*sigmas)); > >> SetNvertex(Int_t(1+20*gRandom->Rndm())); > >> SetFlag(UInt_t(random+0.5)); > >> SetTemperature(random+20.); > >> > >> for(UChar_t m = 0; m < 10; m++) { > >> SetMeasure(m, Int_t(gRandom->Gaus(m,m+1))); > >> } > >> for(UChar_t i0 = 0; i0 < 4; i0++) { > >> for(UChar_t i1 = 0; i1 < 4; i1++) { > >> SetMatrix(i0,i1,gRandom->Gaus(i0*i1,1)); > >> } > >> } > >> > >> fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm(1))); > >> fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm(1))); > >> fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm(1))); > >> > >> // Create and Fill the Track objects > >> for (Int_t t = 0; t < ntrack; t++) AddTrack(random,ptmin); > >> > >> //Restore Object count > >> //To save space in the table keeping track of all referenced objects > >> //we assume that our events do not address each other. We reset the > >> //object count to what it was at the beginning of the event. > >> TProcessID::SetObjectCount(ObjectNumber); > >>} > >> > >>//______________________________________________________________________________ > >>Track *Event::AddTrack(Float_t random, Float_t ptmin) > >>{ > >> // Add a new track to the list of tracks for this event. > >> // To avoid calling the very time consuming operator new for each track, > >> // the standard but not well know C++ operator "new with placement" > >> // is called. If tracks[i] is 0, a new Track object will be created > >> // otherwise the previous Track[i] will be overwritten. > >> > >> TClonesArray &tracks = *fTracks; > >> Track *track = new(tracks[fNtrack++]) Track(random); > >> //Save reference to last Track in the collection of Tracks > >> fLastTrack = track; > >> //Save reference in fHighPt if track is a high Pt track > >> if (track->GetPt() > ptmin) fHighPt->Add(track); > >> //Save reference in fMuons if track is a muon candidate > >> if (track->GetMass2() < 0.11) fMuons->Add(track); > >> return track; > >>} > >> > >>//______________________________________________________________________________ > >>void Event::Clear(Option_t * /*option*/) > >>{ > >> fTracks->Clear("C"); //will also call Track::Clear > >> fHighPt->Delete(); > >> fMuons->Delete(); > >>} > >> > >>//______________________________________________________________________________ > >>void Event::Reset(Option_t * /*option*/) > >>{ > >>// Static function to reset all static objects for this event > >>// fgTracks->Delete(option); > >> > >> delete fgTracks; fgTracks = 0; > >> fgHist = 0; > >>} > >> > >>//______________________________________________________________________________ > >>void Event::SetHeader(Int_t i, Int_t run, Int_t date, Float_t random) > >>{ > >> fNtrack = 0; > >> fEvtHdr.Set(i, run, date); > >> if (!fgHist) fgHist = new TH1F("hstat","Event Histogram",100,0,1); > >> fH = fgHist; > >> fH->Fill(random); > >>} > >> > >>//______________________________________________________________________________ > >>void Event::SetMeasure(UChar_t which, Int_t what) { > >> if (which<10) fMeasures[which] = what; > >>} > >> > >>//______________________________________________________________________________ > >>void Event::SetRandomVertex() { > >> // This delete is to test the relocation of variable length array > >> if (fClosestDistance) delete [] fClosestDistance; > >> if (!fNvertex) { > >> fClosestDistance = 0; > >> return; > >> } > >> fClosestDistance = new Double32_t[fNvertex]; > >> for (Int_t k = 0; k < fNvertex; k++ ) { > >> fClosestDistance[k] = gRandom->Gaus(1,1); > >> } > >>} > >> > >>//______________________________________________________________________________ > >>Track::Track(const Track &orig) : TObject(orig) > >>{ > >> // Copy a track object > >> > >> fPx = orig.fPx; > >> fPy = orig.fPy; > >> fPz = orig.fPx; > >> fRandom = orig.fRandom; > >> fMass2 = orig.fMass2; > >> fBx = orig.fBx; > >> fBy = orig.fBy; > >> fMeanCharge = orig.fMeanCharge; > >> fXfirst = orig.fXfirst; > >> fXlast = orig.fXlast; > >> fYfirst = orig.fYfirst; > >> fYlast = orig.fYlast; > >> fZfirst = orig.fZfirst; > >> fZlast = orig.fZlast; > >> fCharge = orig.fCharge; > >> > >> fVertex[0] = orig.fVertex[0]; > >> fVertex[1] = orig.fVertex[1]; > >> fVertex[2] = orig.fVertex[2]; > >> fNpoint = orig.fNpoint; > >> fNsp = orig.fNsp; > >> if (fNsp) { > >> fPointValue = new Double32_t[fNsp]; > >> for(int i=0; i<fNsp; i++) { > >> fPointValue[i] = orig.fPointValue[i]; > >> } > >> } else { > >> fPointValue = 0; > >> } > >> fValid = orig.fValid; > >> > >> fTriggerBits = orig.fTriggerBits; > >> > >>} > >> > >>//______________________________________________________________________________ > >>Track::Track(Float_t random) : TObject(),fTriggerBits(64) > >>{ > >> // Create a track object. > >> // Note that in this example, data members do not have any physical meaning. > >> > >> Float_t a,b,px,py; > >> gRandom->Rannor(px,py); > >> fPx = px; > >> fPy = py; > >> fPz = TMath::Sqrt(px*px+py*py); > >> fRandom = 1000*random; > >> if (fRandom < 10) fMass2 = 0.106; > >> else if (fRandom < 100) fMass2 = 0.8; > >> else if (fRandom < 500) fMass2 = 4.5; > >> else if (fRandom < 900) fMass2 = 8.9; > >> else fMass2 = 9.8; > >> gRandom->Rannor(a,b); > >> fBx = 0.1*a; > >> fBy = 0.1*b; > >> fMeanCharge = 0.01*gRandom->Rndm(1); > >> gRandom->Rannor(a,b); > >> fXfirst = a*10; > >> fXlast = b*10; > >> gRandom->Rannor(a,b); > >> fYfirst = a*12; > >> fYlast = b*16; > >> gRandom->Rannor(a,b); > >> fZfirst = 50 + 5*a; > >> fZlast = 200 + 10*b; > >> fCharge = Double32_t(Int_t(3*gRandom->Rndm(1)) - 1); > >> > >> fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm(1))); > >> fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm(1))); > >> fTriggerBits.SetBitNumber((UInt_t)(64*gRandom->Rndm(1))); > >> > >> fVertex[0] = gRandom->Gaus(0,0.1); > >> fVertex[1] = gRandom->Gaus(0,0.2); > >> fVertex[2] = gRandom->Gaus(0,10); > >> fNpoint = Int_t(60+10*gRandom->Rndm(1)); > >> fNsp = Int_t(3*gRandom->Rndm(1)); > >> if (fNsp) { > >> fPointValue = new Double32_t[fNsp]; > >> for(int i=0; i<fNsp; i++) { > >> fPointValue[i] = i+1; > >> } > >> } else { > >> fPointValue = 0; > >> } > >> fValid = Int_t(0.6+gRandom->Rndm(1)); > >>} > >> > >>//______________________________________________________________________________ > >>void Track::Clear(Option_t * /*option*/) > >>{ > >> fTriggerBits.Clear(); > >> delete [] fPointValue; > >> fPointValue=0; > >>} > >> > >>//______________________________________________________________________________ > >>HistogramManager::HistogramManager(TDirectory *dir) > >>{ > >> // Create histogram manager object. Histograms will be created > >> // in the "dir" directory. > >> > >> // Save current directory and cd to "dir". > >> TDirectory *saved = gDirectory; > >> dir->cd(); > >> > >> fNtrack = new TH1F("hNtrack", "Ntrack",100,575,625); > >> fNseg = new TH1F("hNseg", "Nseg",100,5800,6200); > >> fTemperature = new TH1F("hTemperature","Temperature",100,19.5,20.5); > >> fPx = new TH1F("hPx", "Px",100,-4,4); > >> fPy = new TH1F("hPy", "Py",100,-4,4); > >> fPz = new TH1F("hPz", "Pz",100,0,5); > >> fRandom = new TH1F("hRandom", "Random",100,0,1000); > >> fMass2 = new TH1F("hMass2", "Mass2",100,0,12); > >> fBx = new TH1F("hBx", "Bx",100,-0.5,0.5); > >> fBy = new TH1F("hBy", "By",100,-0.5,0.5); > >> fMeanCharge = new TH1F("hMeanCharge","MeanCharge",100,0,0.01); > >> fXfirst = new TH1F("hXfirst", "Xfirst",100,-40,40); > >> fXlast = new TH1F("hXlast", "Xlast",100,-40,40); > >> fYfirst = new TH1F("hYfirst", "Yfirst",100,-40,40); > >> fYlast = new TH1F("hYlast", "Ylast",100,-40,40); > >> fZfirst = new TH1F("hZfirst", "Zfirst",100,0,80); > >> fZlast = new TH1F("hZlast", "Zlast",100,0,250); > >> fCharge = new TH1F("hCharge", "Charge",100,-1.5,1.5); > >> fNpoint = new TH1F("hNpoint", "Npoint",100,50,80); > >> fValid = new TH1F("hValid", "Valid",100,0,1.2); > >> > >> // cd back to original directory > >> saved->cd(); > >>} > >> > >>//______________________________________________________________________________ > >>HistogramManager::~HistogramManager() > >>{ > >> // Clean up all histograms. > >> > >> // Nothing to do. Histograms will be deleted when the directory > >> // in which tey are stored is closed. > >>} > >> > >>//______________________________________________________________________________ > >>void HistogramManager::Hfill(Event *event) > >>{ > >> // Fill histograms. > >> > >> fNtrack->Fill(event->GetNtrack()); > >> fNseg->Fill(event->GetNseg()); > >> fTemperature->Fill(event->GetTemperature()); > >> > >> for (Int_t itrack = 0; itrack < event->GetNtrack(); itrack++) { > >> Track *track = (Track*)event->GetTracks()->UncheckedAt(itrack); > >> fPx->Fill(track->GetPx()); > >> fPy->Fill(track->GetPy()); > >> fPz->Fill(track->GetPz()); > >> fRandom->Fill(track->GetRandom()); > >> fMass2->Fill(track->GetMass2()); > >> fBx->Fill(track->GetBx()); > >> fBy->Fill(track->GetBy()); > >> fMeanCharge->Fill(track->GetMeanCharge()); > >> fXfirst->Fill(track->GetXfirst()); > >> fXlast->Fill(track->GetXlast()); > >> fYfirst->Fill(track->GetYfirst()); > >> fYlast->Fill(track->GetYlast()); > >> fZfirst->Fill(track->GetZfirst()); > >> fZlast->Fill(track->GetZlast()); > >> fCharge->Fill(track->GetCharge()); > >> fNpoint->Fill(track->GetNpoint()); > >> fValid->Fill(track->GetValid()); > >> } > >>} > >> > >> >
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