Re: How to edit a legend?

From: Ilka Antcheva <Ilka.Antcheva_at_cern.ch>
Date: Tue, 12 Apr 2005 10:52:16 +0200


Hi Gero,

The embedded editor loads the user interface according to the selected object in the canvas. After you activate the editor via View menu / Editor, please click (using the left mouse button) on different objects in the canvas. You will see the different GUIs in the editor frame that show up according to the selected object (for example: axis, pad, pavestats, TH1, etc.). This is valid for the global editor too. Once it is activated you can click and select different objects in the canvas and it should show the interface. Please avoid to activate with version 4.02_00 both editors because a protection was missed.

Cheers, Ilka

Gero Flucke wrote:

>On Tue, 12 Apr 2005, Ilka Antcheva wrote:
>
>
>
>>The editor has been changing since the version 4.02/00 of root. At that
>>time it was possible to have only one canvas + the active editor. Using
>>more recent version of root please do the same steps and let me know if
>>the same problem persists.
>>
>>
>
>Hi Ilka,
>unfortunately it is not trivial for me to use more recent ROOT versions...
>
>
>
>>I need also to know which editor was in use:
>>the embedded one (that shows up after View menu / Editor) or the global
>>one (that shows up in a separate window after selecting
>>SetLine/Fill/Marker/TextAttributes of the context menu).
>>
>>
>
>I use the one that popped up in its own window after selecting
>SetLine/Fill/Marker/TextAttributes of the context menu.
>(How to tell the embedded one which object it should work with?)
>
>Cheers
>
> Gero
>
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Received on Tue Apr 12 2005 - 10:54:46 MEST

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