RE: where is Twin32Canvas?

From: Philippe Canal <pcanal_at_fnal.gov>
Date: Thu, 12 May 2005 15:25:43 -0500


Hi,  

Most likely you need to do

        #include "Windows4Root.h"
to avoid problem with the fact that MS decided to use #define on some common names.

The win32 line has been replaced by a new implementation using gdk. You should indeed be using TCanvas.h instead of TWin32Canvas.h

Cheers,
Philippe.


From: owner-roottalk_at_pcroot.cern.ch [mailto:owner-roottalk_at_pcroot.cern.ch] On Behalf Of Dimitris Sideris
Sent: Thursday, May 12, 2005 9:36 AM
To: roottalk_at_pcroot.cern.ch
Subject: [ROOT] where is Twin32Canvas?

Hello,  

I am trying to recompile an application with v studio .net and root 4.02/00 . The application did compile with root v3.03/09, but when I tried to compile it with 4.02/00 it complained that it can't find TWin32Canvas.h. Since it rally wasn't there, I assumed that it was substituted by TCanvas.h. However when I include TCanvas.h instead of TWin32Canvas.h, I get another error:
c:\root\include\TVirtualX.h(178) : error C2059: syntax error : 'constant'

  Since the same code compiles with the same compiler but an older version of root I wonder whether I need to make some changes to accomodate the new root version?  

Regards
Dimitris Received on Thu May 12 2005 - 22:28:43 MEST

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