Hi Tom,
Another possibility one can embed an icon into application, the code is below. We can provide a helper method for this.
Regards. Valeriy
// in fact, an XPM file can be included as
// #include "bld_rgb.xpm"
/* XPM */
char *bld_rgb[] = {
/* width height num_colors chars_per_pixel */
" 32 32 3 1",
/* colors */
". c #008000", "# c #ff0000", "a c #0000ff",
"##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "##########...........aaaaaaaaaaa", "#########............aaaaaaaaaaa"
TGMainFrame *window = new TGMainFrame(gClient->GetRoot(),200,200);
TImage *img = TImage::Create();
img->SetImageBuffer(bld_rgb, TImage::kXpm);
gVirtualX->SetIconPixmap(window->GetId(), img->GetPixmap());
delete img;
window->MapRaised();
-----Original Message-----
From: owner-roottalk_at_root.cern.ch on behalf of Tom Roberts
Sent: Mon 9/10/2007 7:24 PM
To: 'ROOT Talk'
Subject: Re: [ROOT] setting icon for TGMainFrame
This is driving me crazy! Here's my code (inside a large macro):
// set Gui.IconPath char tmp[1024]; sprintf(tmp,"%s:%s",getenv("HOME"), gEnv->GetValue("Gui.IconPath",".")); assert(strlen(tmp)<sizeof(tmp)); // snprintf() not available gEnv->SetValue("Gui.IconPath",tmp);printf("Gui.IconPath='%s'\n",gEnv->GetValue("Gui.IconPath","."));
window = new TGMainFrame(gClient->GetRoot(),200,200, kVerticalFrame); window->SetIconPixmap("historooticon.png");
Here's the output on Linux:
Gui.IconPath='/home/tjrob:/home/tjrob/icons:/home/tjrob/root/icons:.' root [1] .!ls -l /home/tjrob/historooticon.png -rw-r--r-- 1 tjrob tjrob 591 Sep 10 11:56 /home/tjrob/historooticon.png
That output looks fine, BUT I GET THE WRONG ICON (the default X-windows "X").
If I copy historooticon.png to either /home/tjrob/root/icons or "." then I get the correct icon.
What is going on? Why doesn't it use the updated Gui.IconPath?
Tom Roberts
Ilka Antcheva wrote:
> Hi Tom, > > Define for your class const TGPicture *fIconPic; > In your class constructor use: > fIconPic = SetIconPixmap("your_icon.png"); > In your class destructor (to avoid memory leak): > if (fIconPic) gClient->FreePicture(fIconPic); > > If you need to specify in addition the special path to the icon > directory, you may have a look at > http://root.cern.ch/phpBB2/viewtopic.php?t=5390 > > Cheers, Ilka > > Tom Roberts wrote: >> My Root application is implemented as a TGMainFrame. How can I set the >> icon for this window? The documentation is obscure ("... this is >> typically done via the window manager", but no hint how to do that). >> >> I need to handle Windows, Linux, and Mac OS X, and have versions of my >> icon in .ico, .png, and .icns formats. >> >> >> Tom Roberts >>Received on Mon Sep 10 2007 - 20:06:35 CEST
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