Hi Sergei, here follows a small variation of the graphics test program that shows that you do not need, per se, to call TApplication::Run() to get the canvas on the screen. Just hit <return> to pass getchar(). I also shows a new feature (available in the 1.00 beta by the end of the week) of how to return from Run() without destroying the canvas. Cheers, Fons. //------------------------------- #include <stdio.h> #include "TROOT.h" #include "TApplication.h" #include "TCanvas.h" #include "TLine.h" extern void InitGui(); VoidFuncPtr_t initfuncs[] = { InitGui, 0 }; int Error; // needed by Motif TROOT root("martin","Martin's ROOT", initfuncs); int main(int argc, char **argv) { TApplication theApp("App", &argc, argv); TCanvas *c = new TCanvas("Picture", "The Alignment Geometry", 400, 400); c->Show(); TLine *l = new TLine(0.1,0.2,0.5,0.9); l->Draw(); c->Update(); // Enjoy picture, hit <return> to continue getchar(); l = new TLine(0.9,0.5,0.1,0.2); l->Draw(); c->Update(); // Enter event loop, one can now interact with the objects in // the canvas. Select "Exit ROOT" from Canvas "File" menu. // This works only with ROOT v1.00 beta. theApp.SetReturnFromRun(); theApp.Run(); l->SetX1(0.2); c->Modified(); // Need to tell canvas an existing object has been modified c->Update(); // Hit return to exit getchar(); return 0; } //---------------------------------------- Sergei Gerassimov wrote: > > Hi Fons, > > Thanks for instant reply. > Following test works fine, but I not really understand > what theApp->Run() does and how one could quit from it. > Say, if I just want to draw event, look on it, and > go to next one, how I have to proceed? > > Thank you, sorry for silly questions. > Sergei > -- Org: CERN, European Laboratory for Particle Physics. Mail: 1211 Geneve 23, Switzerland Phone: +41 22 7679248 E-Mail: Fons.Rademakers@cern.ch Fax: +41 22 7822601
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