Valery Fine wrote: > > Hello, > > I am begging a pardon that I am repeating one and the same idea on > this list again and again. > > "Making" the stand-alone ROOT-based interactive application one > gains nothing but problems. Any appication opening the "real" canvas > on the screen must treated as the "INTERACTIVE" one. Any the > "simplest" mouse operation like resize window on the screen needs the > FULL scale ROOT facilities, since even resize needs re-creating the > Pad view of the all objects linked with that from the original > objects. > Basil's request is OK. You may want to extend the Root functionality in several ways: a, write simple interpreted macros b, write your own main program and add your own classes. we give an example in root/test/hworld c, use the standard root and use dynamic linking. this is illustrated again with root/test/Event and the macros eventa.cxx and eventb.cxx in the same directory. Rene Brun
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