Hello ROOT developers, is it intentional that TCanvas::HandleInput doesn't have a default for an X/Win event? Right now if an event is different from a small number of events generated by mouse (press-left-button, move mouse, release-left-button etc) TCanvas::HandleInput just returns. For example it is not possible to process a keyboard hit... It might make sense (of course, if it doesn't interfere with anything) to have a default processing of X/Win event which would just pass this event to the picked object ExecuteEvent method. Then it would be a selected object (and not a canvas itself) which decides what to do with this event. I'd expect a lot of (potential) users would like to use this feature. Regards, Pasha.
This archive was generated by hypermail 2b29 : Tue Jan 04 2000 - 00:26:21 MET