Hi Laurent, just include file "TObjecTable.h" in your source and you can call: gObjectTable->Print() where ever you like. The main feature of the object table is that you can use it to see which objects are active at a certain moment in your program. This can be help full if you track some memory leak, because you will see many more object of a certain class than you would expect. Cheers, Fons. Laurent Aphecetche wrote: > > Hi, > > How to use the TObjectTable feature in a compiled program ? > > Thanks. > -- > APHECETCHE Laurent (mailto:aphecetche@ganil.fr) > GANIL, B.P. 5027, 14076, Caen Cedex 5, France > Vox: +33 (0)2 31 45 45 85 - Fax: +33 (0)2 31 45 46 65 > WWW: http://ganp03.in2p3.fr/nof/ & (perso.) > http://www.mygale.org/~p0mp0n -- Org: CERN, European Laboratory for Particle Physics. Mail: 1211 Geneve 23, Switzerland Phone: +41 22 7679248 E-Mail: Fons.Rademakers@cern.ch Fax: +41 22 7677910
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