Re: TPad coordinate systems

From: Rene Brun (Rene.Brun@cern.ch)
Date: Wed Nov 19 1997 - 15:40:00 MET


ROHLFS Reiner wrote:

> Hi ROOTers,
>
> looking to the documentation of TPad I found several coordinate systems:
>
> 1) X/Y                          see functions XtoPixel, YtoPixel
> 2) U/V                          see functions UtoPixel, VtoPixel
> 3) Pixel                        see functions XtoPixel, UtoPixel
> 4) AbsPixel                     see functions XtoAbsPixel, UtoAbsPixel
> 5) Pad                          see functions XtoPad, YtoPad
> 6) CurrentPad World coordinates see functions PaintLine, PaintText
> 7) NDC coordinates              see functions PaintLineNDC, PaintTextNDC
> 8) px/py                        see function  ResizePad
> 9) pad axis coordinates         see function  GetRangeAxis
>
> Is there any description of all these coordinate systems?
>

The Root pads use 3 different coordinate systems.  - the user coordinate
system. Most Pad user callable functions
      are working in this system. All graphics primitives have parameters
      defined in terms of user coordinates.

  - the  Normalized Coordinate System  in the range [0,1]
      Several internal Root functions use this system.
      (3-d primitives, log scale mapping to lin scale, PostScript)
      Creation of a pad inside another pad is also expressed in NDC.

  - the pixel coordinate system used by functions
      such as DistancetoPrimitive and ExecuteEvent.
      Utility functions like XtoPixel, PixeltoX convert from the user
      coordinate system to pixels and vice-versa.

By default, the pad  user coordinate system is set to [0,1] and
is the same as NDC, unless you set a different range.

  Rene Brun



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