Forgive a new user if this is a silly question... How do I make it redraw a 3D object? I'd like to create several buttons for "standard" detector views. These buttons would then bring the rotation of the display to the end view, the top view, or the size view. I can c1->GetView()->SetLatitude(0); But then c1->Draw(); doesn't change anything. However c1->x3d(); Will then view with the new rotation setting. And if you then quit x3d, the canvas will display in the new rotation. Thanks, Paul Nord
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