Stefan, >More generally, macro and header processing seems to be hard for cint, at >the moment it also prevents for example the use of the official STL >classes for a precompiled library. Do you think that it will be possible >at all for cint to process for example the really complicated STL headers? There are many versions of STL headers. Cint can read old HP reference implementation with some modification but not newer ones. At this moment, every compiler has different STL header which gives further difficulty. I'm making a little progress. I make simplified STL header for making dictionary. When compilation, true STL heaer is used. I build string and map container using this technique, so far. These only work on Win32 VC++ and are not good enough for public use. Masaharu Goto
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