Hi Glenn, I suppose you mean vector Postscript. This is not implemented. In fact, I was expecting some 3-D HEPVIS guru to do some work in this area. Both the X3D and OpenGL interface are quite primitive today. No way to pick, no way to get a context object sensitive menu, no vector postscript. This has to be implemented in the not too distant future. You can only get postscript output from the screen bitmap via tools such as xv or xpick. This does not give an acceptable quality. Rene Brun Glenn E. Cooper wrote: > > Hi, > > Is there a way to generate a Postscript rendering > of objects drawn in x3d or OpenGL? > > Thanks, > Glenn > > ------------------------------------------------------------------------ > > Cooper, Glenn E. <GECooper@lbl.gov> > UC Berkeley/LBNL > > Cooper, Glenn E. > UC Berkeley/LBNL <GECooper@lbl.gov> > 1 Cyclotron Rd. 50A-1148;Berkeley;CA;94720; Fax: 510-486-4818 > Work: 510-486-7129 > Netscape Conference Address > Netscape Conference DLS Server > Additional Information: > Last Name Cooper > First Name Glenn E. > Version 2.1
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