Hi Dmitri,
I do not see any problem with TPolyLine3D and X3D.
Do you draw directly your TPolyLine3D objects or do you draw
your own object where you loop on TPolyLine3D objects ?
In the later case,
- if you use 2.22 you have to declare a function
Bool_t Is3D() {return kTRUE;}
- if you use 2.23 derive your class from TAtt3D
Rene Brun
Dmitri Litvintsev wrote:
>
> Hi Rooters,
>
> I've got a problem with x3d view of the detector (TNode) containing
> tracks (TPolyLine3D).
>
> 'X3D view' shows the detector but does not show tracks. 'OpenGL
> view' does display both, so it seems to be a problem here.
> I use ROOT v 2.22/06.
>
> Dmitri Litvintsev
>
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