Log of /trunk/graf3d/eve/inc/TEveCalo2DGL.h
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33198 -
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Modified
Mon Apr 26 08:40:04 2010 UTC (4 years, 8 months ago) by
matevz
File length: 2245 byte(s)
Diff to
previous 33124
Merge 33149 from the fireworks branch.
33149
=====
Author: alja
Date: Thu Apr 22 23:41:30 2010
New Revision: 33149
URL: http://root.cern.ch/viewvc?rev=33149&root=root&view=rev
Log:
TEveCaloData:
Add support for rendering of highlighted cells.
Add function GetHighlightTooltip() to set tool tip for highlighted cells.
TEveCaloLegoGL, TEveCalo3DGL, TEveCalo2DGL:
Add support for rendering of highlighted cells.
TEveCalo2D:
Cache selected and highlighted cells in eta and phi bins for RhoPhi and RhoZ projections.
Revision
33124 -
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Modified
Wed Apr 21 20:04:42 2010 UTC (4 years, 9 months ago) by
matevz
File length: 2185 byte(s)
Diff to
previous 30929
Implement central infractructure to allow eve-elements to support
internal multiple selection and highlightning of their sub-parts.
Use this in TEveDigitSet and its sub-classes TEveQuadSet and
TEveBoxSet.
Extend GL rendering and event-handling to support these operations.
eve/
====
* TEveElement - Add 3 new functions:
virtual TString GetHighlightTooltip();
virtual void UnSelected();
virtual void UnHighlighted();
* TEveSecondarySelectable - New secondary base-class for elements
supporting internal multiple selection / highlight.
* TEveDigitSet, TEveQuadSet, TEveBoxSet
- Sub-class TEveDigitSet from TEveSecondarySelectable.
- Implement functions needed for internal selection.
- Add common base-class TEveDigitSetGL for quad and box-set GL rendering.
* TEveChunkManager - Add support for restricted iteration.
TEveChunkManager::iterator accepts set<Int_t> for that purpose.
* TEveViewer - Add functions to handle additional mouse-hover signals
from TGLViewer.
* Other classes (all GL renderers) - Changes for additional argument
to TGLLogicalShape::DrawHighlight().
gl/
===
* TGLObject - Take AlwaysSecondarySelect() into account when deciding
whether to use DL caching for given draw-pass.
* TGLLogicalShape - Add a new (optional) argument to DrawHighlight()
specifying kind of outline to use (selected or highlighted). This
allows classes with internal selection to properly render outlines
when sub-parts of an object are both selected and highlighted.
* TGLEventHandler - Proparly handle objects with internal selection /
highlight.
* TGLSelectRecord - Add flag to separate GL-selection for selection
and for highlight. This is really used by record handlers.
* TGLViewer - Add two new signal-emitting functions to properly notify
clients about changes in internal object selection:
virtual void ReMouseOver(TObject *obj, UInt_t state); // *SIGNAL*
virtual void UnMouseOver(TObject *obj, UInt_t state); // *SIGNAL*
tutorials/eve
=============
Add instructions for activation of internal selection in
TEveQuad/BoxSet.
Revision
30929 -
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Modified
Fri Oct 30 15:18:51 2009 UTC (5 years, 2 months ago) by
matevz
File length: 2171 byte(s)
Diff to
previous 30819
From Alja.
TEveCaloData:
Clear list of selected cells when element is not selected.
TEveCalo2D in TEveCaloLego classes:
Render selected cells with slice offset.
Revision
30819 -
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Modified
Tue Oct 20 20:01:16 2009 UTC (5 years, 3 months ago) by
matevz
File length: 2051 byte(s)
Diff to
previous 25245
From Alja.
graf3d/gl/inc/TGLViewer:
Change enum ESecSelType: remove obsolete member kNone and redefine kAlways to kOnRequest.
graf3d/gl/src/TGLEventHandler:
Set default secondary selection mode to kOnRequest: Buy default secondary
selection is now activated also on mouse click if this is defined by TGLLogicalShape.
graf3d/eve/inc/TEveElement.h:
graf3d/eve/src/TEveElement.cxx:
Add virtual function ForwardSelection() to allow TEveElement objects to forward its selection
state. This is required in case if some other objects is managing its selection and highlight state.
graf3d/eve/src/TEveSelection.cxx:
In MapPickedToSelect() first check if element is forwarding a selection.
graf3d/eve/inc/TEveCaloData.h
graf3d/eve/src/TEveCaloData.cxx
Add a member to hold a list of secondary selected cells (i.e. towers). Add a functionality to
manage selection state of calorimeter objects. In order to fit in TEveSelection procedure
TEveCaloData now inherits from TEveElement and manages selection state of child elements in FillImpliedSelected().
graf3d/eve/inc/TEveCalo.h:
graf3d/eve/src/TEveCalo.cxx:
Forward selection to TEveCaloData. Override IncImpliedSelected() to printout selected tower info.
tutorials/eve/calo_detail.C
Call IncDenyDestroy() on calo data, since it is TEveElement, but not added anywhere.
tutorials/eve/calorimeters.C
In second tab create four different calorimeter views to demonstrate secondary selection.
Revision
25245 -
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Modified
Mon Aug 25 21:44:09 2008 UTC (6 years, 4 months ago) by
matevz
File length: 1797 byte(s)
Diff to
previous 24214
Merge changes from the eve-dev branch (-r 25202:HEAD). This makes trunk up to date with all developments in eve/ and gl/. eve-dev branch is now obsolete and will be removed.
Revision
24214 -
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Modified
Wed Jun 11 14:48:35 2008 UTC (6 years, 7 months ago) by
matevz
File length: 1782 byte(s)
Diff to
previous 23958
TGLObject and subclasses
-----------------------------------------
Introduce new member 'Bool_t TGLObject::fMultiColor' that specifies
whether the class uses multiple colors for its rendering. This
information is important when drawing highlight or outlines around
objects as display-lists can not be used if color-state changes are
stored in them.
With this modification most of the logick for
virtual Bool_t TGLLogicalShape::ShouldDLCache(...)
can be implemented in TGLObject version.
Most of the GL-rendering classes have been fixed to properly set the
fMultiColor state and rely on the TGLObject::ShouldDLCache().
TGLPhysicalShape
----------------
Use TGLLogicalShape::Draw() instead of DirectDraw() when drawing
highlights to allow usage of display-lists for classes that do not use
multiple colors.
TGLUtil
-------
Decrease the default draw-quality for DrawLine/Cylinder/Sphere/Disk to
10. With software rendering the previous value of 60 caused very low
refresh rates.
Introduce two inner classes TDrawQualityModifier and
TDrawQualityScaler allowing easy/safe modification of draw-quality for
the above functions.
Introduce inner class TColorLocker allowing easy/safe modification of
color-lock state.
Revision
23958 -
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Modified
Wed May 21 18:16:34 2008 UTC (6 years, 8 months ago) by
matevz
File length: 1854 byte(s)
Diff to
previous 23140
From Alja.
TEveCalo2DGL, EveCalo3DGL - fix quad normals.
TEveCalo, TEveCaloLegoGL - use THLimitFider for XY axis.
TEveCaloData - simplify CellData_t handling.
Revision
23140 -
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Modified
Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by
rdm
File length: 2097 byte(s)
Diff to
previous 23087
move the following directories to "graf2d":
asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf
move the following directories to "graf3d":
eve, ftgl, g3d, gl, x3d
Revision
23087 -
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Modified
Wed Apr 9 14:10:56 2008 UTC (6 years, 9 months ago) by
rdm
Original Path:
trunk/eve/inc/TEveCalo2DGL.h
File length: 2097 byte(s)
Diff to
previous 22548
From Alja, Bertrand and Matevz - merged branches/dev/fireworks 22550:23082.
Major changes imported by this merge are:
gl/
====
- reorganization of scene rendering in TGLViewer - render opaque
objects from all scenes first, then all transparent ones;
- improve saving of images from the GL-viewer so that the dialog boxes
and other windows do not result in black areas on the saved image;
- improved management of FTGL fonts accross GL contexts.
eve/
====
- new classes for visualization of calorimeter data in lego mode;
- allow fixed scale beyond given radius for fish-eye projections.
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