Log of /trunk/graf3d/eve/inc/TEveCaloLegoEditor.h
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Revision
30438 -
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Modified
Fri Sep 25 10:15:00 2009 UTC (5 years, 3 months ago) by
matevz
File length: 2267 byte(s)
Diff to
previous 30384
From Alja.
TGLCameraOverlay:
Change color contrasts.
TEveCaloLegoGL:
Make consistent name stack - first item in selection is tower id.
Add missing update on change of eta/phi range.
TEveCaloEditor:
Add interface to set draw text (tower value) threshold.
Revision
30384 -
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Modified
Wed Sep 23 17:54:23 2009 UTC (5 years, 4 months ago) by
matevz
File length: 2255 byte(s)
Diff to
previous 25245
Merge from fworks branch the following revisions:
30297
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tutorials/eve/cms_calo.C:
Change elements names.
TGLViewer:
Add getter to see if use bright or dark colorset.
TGLCameraOverlay, TEveCaloLego, TEveProjectionAxes,TEveCaloLegoOverlay:
By default use markup colors from color set. This way color will be correct
in bright and dark background without any settings.
30340
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TEveViewer:
Protect against misleading warnings (happened on mac only).
30376
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TGLFont:
Remove TGLFont::RenderBitmap() function and replace it with TGLFont::Render(),
which can be used more genericaly: for all font types and alignments.
TGLAxisPainter, TGLCameraOverlay, TGLAnnotation, TEveProjectionAxesGL:
Use TGLFont::Render() function to draw labels and titles.
TEveCaloLego, TEveCaloLegoEditor:
Remove obsolete members fTopViewUseMaxColor and fTopViewTowerColor.
TEveCaloLegoGL:
Draw tower vlues in all 2DModes.
TEveCaloLegoOverlay:
Draw palette scales in case TEveCaloLego is using palette (f2DMode = TEveCaloLego::kValColor).
TEveCalo3DGL:
Keep grid color same in outline and wirewrame render mode.
Revision
25245 -
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Modified
Mon Aug 25 21:44:09 2008 UTC (6 years, 4 months ago) by
matevz
File length: 2416 byte(s)
Diff to
previous 23893
Merge changes from the eve-dev branch (-r 25202:HEAD). This makes trunk up to date with all developments in eve/ and gl/. eve-dev branch is now obsolete and will be removed.
Revision
23893 -
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Modified
Fri May 16 18:46:51 2008 UTC (6 years, 8 months ago) by
matevz
File length: 2053 byte(s)
Diff to
previous 23868
From Alja.
TEveCalo,TEveCaloLegoEditor:
Add interface for horizontal plane color and transparency.
TEveCaloLegoGL:
Structural improvements.
Revision
23868 -
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Modified
Thu May 15 19:32:43 2008 UTC (6 years, 8 months ago) by
matevz
File length: 1916 byte(s)
Diff to
previous 23732
From Alja.
TGLFontManager:
Add utility function GetFontSize().
TEveCaloData:
Fix wrong usage of THStack.
TEveCalo, TEveCaloLegoEditor:
Remove obsolete memeber.
TEveLegoOverlay, LinkDef:
New class.
TEveCaloLegoGL:
Draw a semi-transparent plane parallel to the grid and have an
interactive marker on the scale which a user can drag to cause the
plane to move.
cms_calo.C:
Add overlay to the GL scene.
Revision
23140 -
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Modified
Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by
rdm
File length: 1673 byte(s)
Copied from:
branches/dev/fireworks/eve/inc/TEveCaloLegoEditor.h revision 23083
Diff to
previous 23087
move the following directories to "graf2d":
asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf
move the following directories to "graf3d":
eve, ftgl, g3d, gl, x3d
Revision
23087 -
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Modified
Wed Apr 9 14:10:56 2008 UTC (6 years, 9 months ago) by
rdm
Original Path:
trunk/eve/inc/TEveCaloLegoEditor.h
File length: 1673 byte(s)
Copied from:
branches/dev/fireworks/eve/inc/TEveCaloLegoEditor.h revision 23083
Diff to
previous 22895
From Alja, Bertrand and Matevz - merged branches/dev/fireworks 22550:23082.
Major changes imported by this merge are:
gl/
====
- reorganization of scene rendering in TGLViewer - render opaque
objects from all scenes first, then all transparent ones;
- improve saving of images from the GL-viewer so that the dialog boxes
and other windows do not result in black areas on the saved image;
- improved management of FTGL fonts accross GL contexts.
eve/
====
- new classes for visualization of calorimeter data in lego mode;
- allow fixed scale beyond given radius for fish-eye projections.
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