Log of /trunk/graf3d/eve/inc/TEvePointSet.h
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44507 -
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Modified
Mon Jun 4 12:30:41 2012 UTC (2 years, 7 months ago) by
axel
File length: 7492 byte(s)
Diff to
previous 36373
Remove
using namespace std;
from Riostream.h, which has huge consequences for all of ROOT.
Riostream.h is now a simple wrapper for fstream, iostream, iomanip for backward compatibility; Riosfwd.h simply wraps iosfwd.
Because of templates and their inline functions, Riostream.h needed to be included in headers, too (e.g. TParameter.h), which violated the assumption that Riostream.h is not exposing its using namespace std to headers.
ROOT now requires R__ANSISTREAM, R__SSTREAM, which does not change the set of supported compilers.
Without "using namespace std", several identifiers are now prefixed by std::; e.g. roofit/* source files now have a using namespace std to keep their coding style.
TFile::MakeProject() now generates "using namespace std" to convert the CINT-style class names into C++ ones.
Revision
36373 -
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Modified
Tue Oct 19 17:43:35 2010 UTC (4 years, 3 months ago) by
matevz
File length: 7487 byte(s)
Diff to
previous 35074
Merge the following revisions from branches/dev/fireworks:
35724, 35865, 35866, 35867, 36028, 36093, 36110, 36125, 36130, 36365, 36370
35724
=====
Author: matevz
Date: Fri Sep 24 22:08:36 2010
New Revision: 35724
URL: http://root.cern.ch/viewvc?rev=35724&root=root&view=rev
Log:
Preliminary version of camera auto-rotator.
Added:
branches/dev/fireworks/graf3d/gl/inc/TGLAutoRotator.h (with props)
branches/dev/fireworks/graf3d/gl/src/TGLAutoRotator.cxx (with props)
Modified:
branches/dev/fireworks/graf3d/gl/inc/LinkDef.h
Propchange: branches/dev/fireworks/graf3d/gl/inc/TGLAutoRotator.h
('svn:eol-style' added)
Propchange: branches/dev/fireworks/graf3d/gl/inc/TGLAutoRotator.h
('svn:keywords' added)
Propchange: branches/dev/fireworks/graf3d/gl/src/TGLAutoRotator.cxx
('svn:eol-style' added)
Propchange: branches/dev/fireworks/graf3d/gl/src/TGLAutoRotator.cxx
('svn:keywords' added)
35865
=====
Author: alja
Date: Wed Sep 29 20:38:27 2010
New Revision: 35865
URL: http://root.cern.ch/viewvc?rev=35865&root=root&view=rev
Log:
Properly convert Et to E.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
35866
=====
Author: alja
Date: Wed Sep 29 20:39:58 2010
New Revision: 35866
URL: http://root.cern.ch/viewvc?rev=35866&root=root&view=rev
Log:
Fix compilation warning.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
35867
=====
Author: alja
Date: Wed Sep 29 21:12:04 2010
New Revision: 35867
URL: http://root.cern.ch/viewvc?rev=35867&root=root&view=rev
Log:
Use cell absolute value when update TEveCaloDataHist::fMaxValE and TEveCaloDataVec::fMaxValE.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
36028
=====
Author: alja
Date: Fri Oct 1 18:24:15 2010
New Revision: 36028
URL: http://root.cern.ch/viewvc?rev=36028&root=root&view=rev
Log:
Anti-alias frame lines.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveBoxGL.cxx
36093
=====
Author: matevz
Date: Tue Oct 5 21:30:57 2010
New Revision: 36093
URL: http://root.cern.ch/viewvc?rev=36093&root=root&view=rev
Log:
Complete implementation.
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLAutoRotator.h
branches/dev/fireworks/graf3d/gl/src/TGLAutoRotator.cxx
36110
=====
Author: matevz
Date: Wed Oct 6 13:49:26 2010
New Revision: 36110
URL: http://root.cern.ch/viewvc?rev=36110&root=root&view=rev
Log:
Add camera rotator controls to gl-viewer editor.
Put it together with stereo controls in the "Extras" tab.
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLAutoRotator.h
branches/dev/fireworks/graf3d/gl/inc/TGLViewer.h
branches/dev/fireworks/graf3d/gl/inc/TGLViewerEditor.h
branches/dev/fireworks/graf3d/gl/src/TGLAutoRotator.cxx
branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx
branches/dev/fireworks/graf3d/gl/src/TGLViewerEditor.cxx
36125
=====
Author: matevz
Date: Wed Oct 6 17:09:07 2010
New Revision: 36125
URL: http://root.cern.ch/viewvc?rev=36125&root=root&view=rev
Log:
Remove redundant arguments.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLViewerEditor.cxx
36130
=====
Author: matevz
Date: Wed Oct 6 17:34:07 2010
New Revision: 36130
URL: http://root.cern.ch/viewvc?rev=36130&root=root&view=rev
Log:
* TGLAutoRotator
Use TStopwatch to measure time between two redraws.
Do not stop / restart the timer, keep it running.
Improve defaults.
* TGLViewerEditor
Allow 3 decimal digits for delta-time.
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLAutoRotator.h
branches/dev/fireworks/graf3d/gl/src/TGLAutoRotator.cxx
branches/dev/fireworks/graf3d/gl/src/TGLViewerEditor.cxx
36365
=====
Author: alja
Date: Mon Oct 18 18:41:05 2010
New Revision: 36365
URL: http://root.cern.ch/viewvc?rev=36365&root=root&view=rev
Log:
TEveElement, TEveProjectionBases:
Add support for fast destruction of large number of elements (e.g. heavy ion data).
TEveRefBackPtr, TEveTrackPropagator:
Optimize TEveRefBackPtr::DecRefCount() for large number of references.
TEveElement, TEveScene, TEveGedEditor, TEveGeoNode, TEveDigitSet,
TEveArrow, TEvePointSet, TEveGeoShape:
Remove default parameter in GetObject(), GetEditorObject(), and GetRenderObject() to avoid
unnecessary creation/destruction of temporary TEveException object.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveArrow.h
branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveGeoNode.h
branches/dev/fireworks/graf3d/eve/inc/TEveGeoShape.h
branches/dev/fireworks/graf3d/eve/inc/TEvePointSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveProjectionBases.h
branches/dev/fireworks/graf3d/eve/inc/TEveUtil.h
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveGedEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveProjectionBases.cxx
branches/dev/fireworks/graf3d/eve/src/TEveScene.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackPropagator.cxx
branches/dev/fireworks/graf3d/eve/src/TEveUtil.cxx
36370
=====
Author: matevz
Date: Tue Oct 19 18:50:07 2010
New Revision: 36370
URL: http://root.cern.ch/viewvc?rev=36370&root=root&view=rev
Log:
* TEveTrackPropagator:
Fix calculation of:
- fractional step when approaching a reference point;
- track length when using helix propagator.
* track.C:
Add test-case from ILC display Druid that was causing problems.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveTrackPropagator.cxx
branches/dev/fireworks/tutorials/eve/track.C
Revision
35074 -
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Modified
Mon Aug 30 15:18:02 2010 UTC (4 years, 4 months ago) by
matevz
File length: 7521 byte(s)
Diff to
previous 33864
Merge the following revisions from branches/dev/fireworks:
34608, 34786, 34787, 34788, 34804, 34808, 34835, 34841, 34956, 35031, 35071
34608
=====
Author: matevz
Date: Tue Jul 27 13:04:00 2010
New Revision: 34608
URL: http://root.cern.ch/viewvc?rev=34608&root=root&view=rev
Log:
Add data-member 'Int_t fNumChildren' caching the number of children.
std::list<>::size() can become really expensive for large collections.
Observed when running on heavy-ion data.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveGeoNode.cxx
34786
=====
Author: alja
Date: Thu Aug 12 20:05:46 2010
New Revision: 34786
URL: http://root.cern.ch/viewvc?rev=34786&root=root&view=rev
Log:
CPU performance improvements:
Add virtual GetProjectedAsElement() in TEveProjected and its derived classes to avoid dynamic casts.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveBox.h
branches/dev/fireworks/graf3d/eve/inc/TEveCompound.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveGeoShape.h
branches/dev/fireworks/graf3d/eve/inc/TEveLine.h
branches/dev/fireworks/graf3d/eve/inc/TEvePointSet.h
branches/dev/fireworks/graf3d/eve/inc/TEvePolygonSetProjected.h
branches/dev/fireworks/graf3d/eve/inc/TEveProjectionBases.h
branches/dev/fireworks/graf3d/eve/inc/TEveStraightLineSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveTrackProjected.h
branches/dev/fireworks/graf3d/eve/src/TEveProjectionBases.cxx
34787
=====
Author: alja
Date: Thu Aug 12 20:36:52 2010
New Revision: 34787
URL: http://root.cern.ch/viewvc?rev=34787&root=root&view=rev
Log:
Bugfix:
In TEveCaloDataVec add missing check for periodic TwoPi flag (TEveCaloData::fWrapTwoPi).
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
34788
=====
Author: matevz
Date: Thu Aug 12 20:38:50 2010
New Revision: 34788
URL: http://root.cern.ch/viewvc?rev=34788&root=root&view=rev
Log:
Protect Runge-Kutta propagator against division by zero when the field
object returns 0 as the maximum magnetic field.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveTrackPropagator.cxx
34804
=====
Author: matevz
Date: Fri Aug 13 13:42:28 2010
New Revision: 34804
URL: http://root.cern.ch/viewvc?rev=34804&root=root&view=rev
Log:
* TEveManager
Use TExMap instead of std::set to store changed elements.
Set insertion becomes expensive for large collections all being
changed at the same time.
* TEveSceneList
In ProcessChanges() take TExMap* as argument. Here map of changed
objects / elements still needs to be built as we iterate in parallel
over logical shape maps of all scenes.
* Other classes
Implement virtual TEveElement::GetObject() for frequently used
classes to avoid unnecessary dynamic casts.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveArrow.h
branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveGeoNode.h
branches/dev/fireworks/graf3d/eve/inc/TEveGeoShape.h
branches/dev/fireworks/graf3d/eve/inc/TEveManager.h
branches/dev/fireworks/graf3d/eve/inc/TEvePointSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveScene.h
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveManager.cxx
branches/dev/fireworks/graf3d/eve/src/TEveScene.cxx
34808
=====
Author: matevz
Date: Fri Aug 13 14:45:18 2010
New Revision: 34808
URL: http://root.cern.ch/viewvc?rev=34808&root=root&view=rev
Log:
White-space.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveProjectionBases.h
34835
=====
Author: matevz
Date: Tue Aug 17 18:21:43 2010
New Revision: 34835
URL: http://root.cern.ch/viewvc?rev=34835&root=root&view=rev
Log:
In CreateWindow(), also check if Display* is non-null.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLWidget.cxx
34841
=====
Author: alja
Date: Wed Aug 18 15:20:26 2010
New Revision: 34841
URL: http://root.cern.ch/viewvc?rev=34841&root=root&view=rev
Log:
Use TEveProjected::GetProjectedAsElement() instead of dynamic_cast of TEveProjected to TEveElement.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
34956
=====
Author: alja
Date: Mon Aug 23 19:38:40 2010
New Revision: 34956
URL: http://root.cern.ch/viewvc?rev=34956&root=root&view=rev
Log:
In TEveCalo2DGL::DrawRPhi() fix offset-by-one error (last bin in RPhi was not rendered).
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCalo2DGL.cxx
35031
=====
Author: alja
Date: Thu Aug 26 18:25:31 2010
New Revision: 35031
URL: http://root.cern.ch/viewvc?rev=35031&root=root&view=rev
Log:
Fix rendering of endcap cellc in stack at negative eta.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCalo3DGL.h
branches/dev/fireworks/graf3d/eve/src/TEveCalo3DGL.cxx
35071
=====
Author: matevz
Date: Mon Aug 30 15:53:24 2010
New Revision: 35071
URL: http://root.cern.ch/viewvc?rev=35071&root=root&view=rev
Log:
* TEveCalo3D
Add calo-grid line-width control.
Add individual getters / setters for drawing of endcap / barrel
grid.
* TEveCalo3DGL
Honour settings for grid line-width and visibility.
* TEveElement
Mark some data-members as transient.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCalo.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/src/TEveCalo3DGL.cxx
Revision
33864 -
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Modified
Mon Jun 14 09:47:19 2010 UTC (4 years, 7 months ago) by
matevz
File length: 7294 byte(s)
Diff to
previous 31517
Merge the following revisions from the fireworks branch:
33631, 33666, 33668, 33690, 33700, 33701, 33702, 33704, 33751, 33753,
33767, 33770, 33774, 33787, 33789, 33790, 33791, 33792, 33796, 33798,
33804, 33817, 33823, 33825
gl/:
----
- extensions for transparency handling in TGLUtil;
- allow disabling of internal viewer selection;
- allow fixing of default camera center;
- fix global light placement -- it was only correct for XoZ floor or
when scene center was at the origin.
eve/:
-----
- propagation of main transparency to projected replicas and to
compound members;
- when projecting TEveStraightLineSet in RhoZ, break lines crossing
the separating plane (required change of internal representation);
- anti-flickering support for TEveBoxSet;
- proper multiple-selection handling in TEveCalo classes;
- small new features, bug fixes in TEveCalo classes.
33631
=====
Author: alja
Date: Fri May 28 12:50:27 2010
New Revision: 33631
URL: http://root.cern.ch/viewvc?rev=33631&root=root&view=rev
Log:
Fix bug in tool tip.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
33666
=====
Author: matevz
Date: Mon May 31 13:41:54 2010
New Revision: 33666
URL: http://root.cern.ch/viewvc?rev=33666&root=root&view=rev
Log:
Propagate main transparency the same way as main color is propagated:
- from projectables to projecteds;
- in CopyVizParams();
- in TEveCompound to children depending on the following CSC bit settings:
kCSCBApplyMainTransparencyToAllChildren
kCSCBApplyMainTransparencyToMatchingChildren
In TEveElementList add member 'Bool_t fDoTransparency' (analoguous to
fDoColor).
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCompound.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveProjectionBases.h
branches/dev/fireworks/graf3d/eve/src/TEveCompound.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveProjectionBases.cxx
33668
=====
Author: matevz
Date: Mon May 31 15:44:20 2010
New Revision: 33668
URL: http://root.cern.ch/viewvc?rev=33668&root=root&view=rev
Log:
In TEveelement introduce Bool_t members fCanEditMainColor and
fCanEditMainTransparency. The corresponding base-class functions now
return the value of these data members.
In most sub-classes that require editng of main color and transparency
it was now enough to set these data-members to kTRUE in constructors.
Further, this allows per object setting of color / transparency
editability via:
void SetEditMainColor(Bool_t);
void SetEditMainTransparency(Bool_t);
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveArrow.h
branches/dev/fireworks/graf3d/eve/inc/TEveCalo.h
branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveGeoShape.h
branches/dev/fireworks/graf3d/eve/inc/TEveShape.h
branches/dev/fireworks/graf3d/eve/inc/TEveText.h
branches/dev/fireworks/graf3d/eve/src/TEveArrow.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCalo.cxx
branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveGeoShape.cxx
branches/dev/fireworks/graf3d/eve/src/TEveShape.cxx
branches/dev/fireworks/graf3d/eve/src/TEveText.cxx
33690
=====
Author: matevz
Date: Tue Jun 1 13:07:46 2010
New Revision: 33690
URL: http://root.cern.ch/viewvc?rev=33690&root=root&view=rev
Log:
Add transparency argument to TGLUtil:
RenderPolyMarkers(...)
RenderPolyLine(...)
In eve/ use Char_t for transparency (as it is in gl/).
Until now UChar_t was used in eve/.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCalo.h
branches/dev/fireworks/graf3d/eve/inc/TEveCaloLegoOverlay.h
branches/dev/fireworks/graf3d/eve/inc/TEveCompound.h
branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveGeoNode.h
branches/dev/fireworks/graf3d/eve/inc/TEveProjectionBases.h
branches/dev/fireworks/graf3d/eve/inc/TEveTriangleSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveUtil.h
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoOverlay.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloVizEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCompound.cxx
branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElementEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveGeoNode.cxx
branches/dev/fireworks/graf3d/eve/src/TEveLineGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveProjectionBases.cxx
branches/dev/fireworks/graf3d/eve/src/TEveRGBAPalette.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackProjectedGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveUtil.cxx
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
branches/dev/fireworks/graf3d/gl/src/TPointSet3DGL.cxx
33700
=====
Author: matevz
Date: Tue Jun 1 18:55:06 2010
New Revision: 33700
URL: http://root.cern.ch/viewvc?rev=33700&root=root&view=rev
Log:
Do not overload TGLUtil::Color() for setting alpha and transparency --
name the functions ColorAlpha() and ColorTransparency().
In TEveStraightLineSetGL pass main-transparency also as transparency
of the marker.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/src/TGLPhysicalShape.cxx
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx
33701
=====
Author: matevz
Date: Tue Jun 1 20:36:47 2010
New Revision: 33701
URL: http://root.cern.ch/viewvc?rev=33701&root=root&view=rev
Log:
TEveProjections:
- Add virtual function
BisectBreakPoint(TEveVector& vL, TEveVector& vR, Float_t eps_sqr=1e-10f);
that find both edges of a segment that is split over two
non-contiguous space-regions.
TEveStraightLineSet:
- Handle breaking of each line segment in a projection and create two
separate parts.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveProjections.h
branches/dev/fireworks/graf3d/eve/inc/TEveStraightLineSet.h
branches/dev/fireworks/graf3d/eve/src/TEveProjections.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
33702
=====
Author: matevz
Date: Tue Jun 1 21:18:54 2010
New Revision: 33702
URL: http://root.cern.ch/viewvc?rev=33702&root=root&view=rev
Log:
Simplify internal representation of marker in a line-set.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveStraightLineSet.h
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
33704
=====
Author: matevz
Date: Tue Jun 1 21:28:27 2010
New Revision: 33704
URL: http://root.cern.ch/viewvc?rev=33704&root=root&view=rev
Log:
Remove unused variable.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
33751
=====
Author: matevz
Date: Fri Jun 4 16:14:12 2010
New Revision: 33751
URL: http://root.cern.ch/viewvc?rev=33751&root=root&view=rev
Log:
Small fixes for track rendering.
TEveTrack
- Implement virtual ComputeBBox() to include path-mark positions in
the bounding box calculation.
TEveTrackGL
- Number of visible path-marks was computed wrongly.
TEvePointSet
- Remove virtual ComputeBBox() -- it was just calling the base-class
version.
TPointSet3D
- Simplify ComputeBBox().
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEvePointSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveTrack.h
branches/dev/fireworks/graf3d/eve/src/TEvePointSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrack.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackGL.cxx
branches/dev/fireworks/graf3d/g3d/src/TPointSet3D.cxx
33753
=====
Author: matevz
Date: Fri Jun 4 16:45:38 2010
New Revision: 33753
URL: http://root.cern.ch/viewvc?rev=33753&root=root&view=rev
Log:
Move anti-flickering flag from TEveQuadSet to TEveDigitSet.
Implement it in TEveBoxSet-GL rendering, too.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveQuadSet.h
branches/dev/fireworks/graf3d/eve/src/TEveBoxSetGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveQuadSet.cxx
33767
=====
Author: alja
Date: Mon Jun 7 19:49:03 2010
New Revision: 33767
URL: http://root.cern.ch/viewvc?rev=33767&root=root&view=rev
Log:
In TEveCaloDataVec add interface to add new slice and getters to read slice values and cell geometry.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCaloData.h
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
33770
=====
Author: matevz
Date: Tue Jun 8 11:54:09 2010
New Revision: 33770
URL: http://root.cern.ch/viewvc?rev=33770&root=root&view=rev
Log:
Take the right fP for point-array when calculating bounding-box.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveTrack.cxx
33774
=====
Author: alja
Date: Tue Jun 8 13:09:52 2010
New Revision: 33774
URL: http://root.cern.ch/viewvc?rev=33774&root=root&view=rev
Log:
TEveCaloLegoGL:
Fix picking in kValSizeOutline mode.
TEveCaloLegoEditor:
Fix last enum in 2D mode entry.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33787
=====
Author: matevz
Date: Tue Jun 8 18:24:27 2010
New Revision: 33787
URL: http://root.cern.ch/viewvc?rev=33787&root=root&view=rev
Log:
Fix invalid iterator access reported by valgrind.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33789
=====
Author: matevz
Date: Tue Jun 8 19:08:23 2010
New Revision: 33789
URL: http://root.cern.ch/viewvc?rev=33789&root=root&view=rev
Log:
Fix another invalid iterator access reported by valgrind.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33790
=====
Author: alja
Date: Tue Jun 8 19:51:15 2010
New Revision: 33790
URL: http://root.cern.ch/viewvc?rev=33790&root=root&view=rev
Log:
Bugfix:: In TEveCaloDataVec::AddSlice initalise vector of tower values.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
33791
=====
Author: matevz
Date: Tue Jun 8 22:31:00 2010
New Revision: 33791
URL: http://root.cern.ch/viewvc?rev=33791&root=root&view=rev
Log:
Add flag allowing to disable internal GL-viewer selection.
To disable it call:
handler->SetDoInternalSelection(kFALSE);
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLEventHandler.h
branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx
33792
=====
Author: matevz
Date: Tue Jun 8 23:08:09 2010
New Revision: 33792
URL: http://root.cern.ch/viewvc?rev=33792&root=root&view=rev
Log:
Add option to fix the default camera center.
To activate, call:
camera->SetFixDefCenterVec(x, y, z);
camera->SetFixDefCenter(kTRUE);
This will take effect on next camera reset.
External center still overrides the setting.
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLCamera.h
branches/dev/fireworks/graf3d/gl/src/TGLCamera.cxx
branches/dev/fireworks/graf3d/gl/src/TGLOrthoCamera.cxx
branches/dev/fireworks/graf3d/gl/src/TGLPerspectiveCamera.cxx
33796
=====
Author: alja
Date: Wed Jun 9 12:51:06 2010
New Revision: 33796
URL: http://root.cern.ch/viewvc?rev=33796&root=root&view=rev
Log:
Fix bug in redering of selected cells in case cells are highlighted the same time.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33798
=====
Author: matevz
Date: Wed Jun 9 15:28:30 2010
New Revision: 33798
URL: http://root.cern.ch/viewvc?rev=33798&root=root&view=rev
Log:
White space.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33804
=====
Author: matevz
Date: Wed Jun 9 20:49:33 2010
New Revision: 33804
URL: http://root.cern.ch/viewvc?rev=33804&root=root&view=rev
Log:
Use central function TEveCaloData::ProcessSelection(...) to process
(multiple secondary) selection from all GL renderers (3D, 2D and
Lego).
Fix rendering of non-rebinned lego for multiple selection.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCaloData.h
branches/dev/fireworks/graf3d/eve/src/TEveCalo2DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCalo3DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33817
=====
Author: matevz
Date: Thu Jun 10 15:31:17 2010
New Revision: 33817
URL: http://root.cern.ch/viewvc?rev=33817&root=root&view=rev
Log:
Do not redraw if the widget is not mapped.
Add option to block redraw in UpdateScene().
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLViewer.h
branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx
33823
=====
Author: matevz
Date: Thu Jun 10 16:25:59 2010
New Revision: 33823
URL: http://root.cern.ch/viewvc?rev=33823&root=root&view=rev
Log:
Fix placement of global lights.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLLightSet.cxx
33825
=====
Author: matevz
Date: Thu Jun 10 16:47:54 2010
New Revision: 33825
URL: http://root.cern.ch/viewvc?rev=33825&root=root&view=rev
Log:
Hide tooltip on key event.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx
Revision
31327 -
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Modified
Thu Nov 19 17:13:58 2009 UTC (5 years, 2 months ago) by
matevz
File length: 7257 byte(s)
Diff to
previous 30840
Implement
virtual void PointSelected(Int_t id);
in TEvePointSetProjected.
Forward the user selecton to projectable where full information is available.
Revision
30840 -
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Modified
Fri Oct 23 09:03:14 2009 UTC (5 years, 3 months ago) by
matevz
File length: 7215 byte(s)
Diff to
previous 30254
Add support for 3D -> 3D projections. This also allows for
scaling (compression/extension) of certain space region as required by
NA62 to show the 200m long detector in a meaningful way.
Several generalizations of the projection infrastructure were
required:
1. TEveProjectable::ProjectedClass() takes an argument:
virtual TClass* ProjectedClass(const TEveProjection* p) const = 0;
thus allowing different projected classes for different projections.
2. All TEveProjection::ProjectPoint/Vector(...) functions have an
additional "depth" argument thus allowing the projected classes to
skip explicit setting of depth after the point has been projected
-- this could damage the 3rd component.
Pre-scaling now supports 3 dimensions.
3. Abstract TEveProjected::SetDepth() has been split into two parts:
a) It has been implemented in the base class where it checks for
the projection type (2d) before calling the local function;
b) Abstract SetDepthLocal() has been added to provide the same
functionality.
This allows for the 2d/3d check to be done in place only.
4. New projection class has been introduced: TEve3DProjection.
It performs pre-scaling and offsets the center.
5. To simplify the projection of lists TEveElementList has been made
projectable and corresponding TEveElementListProjected class
introduced. This also fixed the problem with render-state not being
propagated to projected classes.
The check whether to project a sub-tree of elements is still performed.
6. TEveGeoShapeProjected has been introduced to represent the 3D
projection of a TEveGeoShape (2D projection is handled by
TEvePolygonSetProjected).
Points, lines and tracks use the same projected class for both 2D
and 3D projections.
An example showing this functionality has been added as a new tab in
tutorials/eve/projection_prescale.C.
Revision
30254 -
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Modified
Fri Sep 18 17:24:24 2009 UTC (5 years, 4 months ago) by
matevz
File length: 7175 byte(s)
Diff to
previous 27556
Fix off-by-one bug introduced when adding under and overflow bins:
- naming of sub-point-sets was wrong;
- SetRange() did not calculate the upper bin limit properly.
Revision
27556 -
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Modified
Fri Feb 20 17:38:28 2009 UTC (5 years, 11 months ago) by
matevz
File length: 7179 byte(s)
Diff to
previous 27157
* TEveTrack
-----------
Add member 'Bool_t fLockPoints' allowinf the user prevent further
changes to the graphic representation.
Remove ALICE specific functions that are calling macros that do not
exist in ROOT distribution:
void ImportHits();
void ImportClusters();
void ImportClustersFromIndex();
void ImportKine();
void ImportKineWithArgs(.....);
void PrintKineStack();
* TEveTrackList
---------------
Remove ALICE specific functions:
void ImportHits();
void ImportClusters();
* TEvePointSet
--------------
Add function:
void ClonePoints(const TEvePointSet& e);
that allows cloning of points and all identifiers assigned to them.
* TPointSet3D
-------------
Add protected method:
void CopyIds(const TPointSet3D& t);
that simplifies copy-stor and assig-op.
It is also used by TEvePointSet::ClonePoints().
* TPolyMarker3D
* TPolyLine3D
---------------
Remove unused member 'UInt_t fGLList'.
Revision
26662 -
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Modified
Thu Dec 4 20:25:08 2008 UTC (6 years, 1 month ago) by
matevz
File length: 7150 byte(s)
Diff to
previous 26168
Merge some revs between 26639 and 26661 from the fireworks branch.
26639
=====
TEveElement
-----------
- Add virtual ChangedNameTitle() to allow propagation of name/title change.
- Call ChangedNameTitle() in SetElementName/Title() functions.
TEvePointSet
------------
- Call ChangedNameTitle() in SetElementName/Title() functions.
TEveWindow
----------
- Use ChangedNameTitle() to propagate eve-window name changes to
eve-frame components.
- Replace trivial overloads of Acuire/RelinquishWindow() with
name-change callback.
26640
=====
TGLRnrCtx
---------
- Start reporting gl-select-buffer resizing once its size is above 64k.
26653
=====
TEveWindow
----------
- Add getters.
26661
=====
TEveWindowManager
-----------------
- New class to manage EVE windows, in particular selection and dectruction.
- Move code for managing current-window from TEveWindow here.
TEveWindow
----------
- Move current-window code to TEveWindowManager.
- In PreDeleteElement() notify the window manager that the window is
about be deleted.
- TEveCompositeFrameInMainFrame and TEveCompositeFrameInTab were not
forwarding name-change to the base-class in WindowNameChanged().
TEveManager
-----------
- Replace TEveElementList fWindows with TEveWindowManager fWindowManager.
TEveElement
-----------
- Added virtual void PreDeleteElement() that gets called prior to element
deletion. The local version still calls gEve->PreDeleteElement(this).
Revision
26168 -
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Modified
Wed Nov 12 21:21:29 2008 UTC (6 years, 2 months ago) by
matevz
File length: 7070 byte(s)
Diff to
previous 25257
g3d
===
TPolyMarker3D
-------------
- remove redundant cast in copy-ctor.
TPointSet3D
-----------
- implement copy-ctor, fix assign-op and make it public;
- fix class docs.
eve
===
TEveElement
-----------
- implement copy-ctor for TEveElement, TEveElementObjectPtr and TEveElementList;
- add virtual TEveElement* CloneElement() and implement it for the above classes;
- add virtual TEveElement* TEveElement::CloneElementRecurse(Int_t recurse);
- add virtual void TEveElement::CloneChildrenRecurse(TEveElement* dest, Int_t recurse) const.
TEvePointSet
------------
- implement copy-ctor and CloneElement() for TEvePointSet.
tutorials/eve
=============
pointset_test.C
---------------
- add new test function pointset_test_hierarchy()
only works in compiled mode;
- make the macro compilable.
Revision
25257 -
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Modified
Tue Aug 26 11:49:37 2008 UTC (6 years, 4 months ago) by
matevz
File length: 7015 byte(s)
Diff to
previous 25245
TEvePointSetArray
-----------------
Remove Paint() method, all is done in base-classes. In fact it even
resulted in double registration of elements.
Remove an obsolete work-around needed due to a bug in TPointSet3DGL
that was fixed long ago.
Improve handling of under/overflow point-sets.
pointset_test.C
---------------
Add new function pointsetarray_test() showing how to use TEvePointSetArray.
Revision
25245 -
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Modified
Mon Aug 25 21:44:09 2008 UTC (6 years, 4 months ago) by
matevz
File length: 7060 byte(s)
Diff to
previous 24449
Merge changes from the eve-dev branch (-r 25202:HEAD). This makes trunk up to date with all developments in eve/ and gl/. eve-dev branch is now obsolete and will be removed.
Revision
24449 -
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Modified
Fri Jun 20 21:37:48 2008 UTC (6 years, 7 months ago) by
matevz
File length: 6905 byte(s)
Diff to
previous 24004
Implement saving/loading of VizDB via creation/processing of CINT scripts.
TEveManager
-----------
1. Implement Load/SaveVizDB()
2. Add bool members controlling behaviour of VizDB during loading, in
particular whether to replace existing entries and update connected clients.
TEveElement
-----------
1. Implement top-level SaveVizParams() and virtual WriteVizParams()
that is called throughout the element class-hierarchy.
2. Add the following methods that can be called from the context menu:
- void VizDB_Apply(const char* tag);
- void VizDB_Reapply();
- void VizDB_UpdateModel(Bool_t update=kTRUE);
- void VizDB_Insert(const char* tag, Bool_t replace=kTRUE, Bool_t update=kTRUE);
Other
-----
Virtual WriteVizParams() implemented for the following classes:
TEvePointSet, TEveLine, TEveTrack, TEveTrackList and
TEveStraightLineSet.
Revision
24004 -
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Modified
Sat May 24 20:08:56 2008 UTC (6 years, 8 months ago) by
matevz
File length: 6839 byte(s)
Diff to
previous 23140
Implement virtual method TEveElement::CopyVizParams(element) for the
following classes: TEvePointSet, TEveLine, TEveTrack, TEveTrackList
and TEveStraightLineSet.
Implemented TEveProjectable::PropagateVizParams().
In TEveGedEditor::Update() call PropagateVizParamsToProjecteds() so
that all representation of given element receive the potential
updates.
Revision
23140 -
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Modified
Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by
rdm
File length: 6784 byte(s)
Diff to
previous 22539
move the following directories to "graf2d":
asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf
move the following directories to "graf3d":
eve, ftgl, g3d, gl, x3d
Revision
22539 -
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Modified
Sat Mar 8 14:36:37 2008 UTC (6 years, 10 months ago) by
rdm
Original Path:
trunk/eve/inc/TEvePointSet.h
File length: 6784 byte(s)
Diff to
previous 21812
From Alja, Bertrand & Matevz: merged branches/dev/fireworks 21757:22514.
This includes:
- development for event-displays of ALICE and CMS since 5.18 in eve/,
gl/ and gui/;
- many new tutorials and demos for eve/;
- fix in TQObject to support class-signals from all base-classes.
Revision
21812 -
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Modified
Tue Jan 22 20:52:31 2008 UTC (7 years ago) by
matevz
Original Path:
trunk/eve/inc/TEvePointSet.h
File length: 6477 byte(s)
Diff to
previous 21794
From Alja:
New class TFTGLManager for management of FTGL fonts.
New classes TEveText, TEveTextEditor and TEveTextGL for display and
configuration of a 3D text.
New test macro 'tutorials/eve/text_test.C'.
From Matevz:
Reenable smart-refresh during redraw of TEveScenes.
Minor code-layout changes.
Revision
21054 -
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Modified
Mon Nov 26 18:00:41 2007 UTC (7 years, 1 month ago) by
matevz
Original Path:
trunk/eve/inc/TEvePointSet.h
File length: 6310 byte(s)
Diff to
previous 21044
When including ROOT header files use "" instead of <>.
Replace NULL with 0 in TEveGLText.
TEveTrackPropagator: make public data-members protected and provide
get/set methods. Second attempt at fixing Solaris cc errors: make
Helix and Vertex4d struct declarations public.
Revision
21044 -
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Added
Mon Nov 26 14:31:05 2007 UTC (7 years, 1 month ago) by
rdm
Original Path:
trunk/eve/inc/TEvePointSet.h
File length: 6310 byte(s)
from Matevz:
add the TEve classes to the svn trunk. Code compiles without warnings on
MacOS X, Linux and Windows XP. Tutorials still don't work, as init code
is still missing (coming later today).
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