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Revision 36853 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Nov 22 19:48:34 2010 UTC (4 years, 2 months ago) by matevz
File length: 1773 byte(s)
Diff to previous 33124
* TEvePolygonSetProjected:
  When searching for duplicate polygons, also check the reverse
  orientation.

* TEveGeoShape, TEveGeoShapeProjected, TEvePolygonSetProjected,
  TEveGeoShapeExtract:
  Introduce new flag 'Bool_t fMiniOutline' that instructs the renderer
  to minimize the shape outline.

  This still needs to be implemented for TEveGeoShape and
  TEvePolygonSetProjected.

* TEvePolygonSetProjectedGL:
  When mini-outline is requested, remove the inner lines.

Revision 33124 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Apr 21 20:04:42 2010 UTC (4 years, 9 months ago) by matevz
File length: 1359 byte(s)
Diff to previous 30752
Implement central infractructure to allow eve-elements to support
internal multiple selection and highlightning of their sub-parts.

Use this in TEveDigitSet and its sub-classes TEveQuadSet and
TEveBoxSet.

Extend GL rendering and event-handling to support these operations.


eve/
====

* TEveElement - Add 3 new functions:
    virtual TString  GetHighlightTooltip();
    virtual void     UnSelected();
    virtual void     UnHighlighted();

* TEveSecondarySelectable - New secondary base-class for elements
  supporting internal multiple selection / highlight.

* TEveDigitSet, TEveQuadSet, TEveBoxSet
  - Sub-class TEveDigitSet from TEveSecondarySelectable.
  - Implement functions needed for internal selection.
  - Add common base-class TEveDigitSetGL for quad and box-set GL rendering.

* TEveChunkManager - Add support for restricted iteration.
  TEveChunkManager::iterator accepts set<Int_t> for that purpose.

* TEveViewer - Add functions to handle additional mouse-hover signals
  from TGLViewer.

* Other classes (all GL renderers) - Changes for additional argument
  to TGLLogicalShape::DrawHighlight().


gl/
===

* TGLObject - Take AlwaysSecondarySelect() into account when deciding
  whether to use DL caching for given draw-pass.

* TGLLogicalShape - Add a new (optional) argument to DrawHighlight()
  specifying kind of outline to use (selected or highlighted). This
  allows classes with internal selection to properly render outlines
  when sub-parts of an object are both selected and highlighted.


* TGLEventHandler - Proparly handle objects with internal selection /
  highlight.

* TGLSelectRecord - Add flag to separate GL-selection for selection
  and for highlight. This is really used by record handlers.

* TGLViewer - Add two new signal-emitting functions to properly notify
  clients about changes in internal object selection:
    virtual void ReMouseOver(TObject *obj, UInt_t state); // *SIGNAL*
    virtual void UnMouseOver(TObject *obj, UInt_t state); // *SIGNAL*


tutorials/eve
=============

Add instructions for activation of internal selection in
TEveQuad/BoxSet.

Revision 30752 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu Oct 15 18:55:34 2009 UTC (5 years, 3 months ago) by matevz
File length: 1345 byte(s)
Diff to previous 28197
From Alja & Matevz.

Make highlightning configurable on per class basis by introducing a
new virtual function in TGLLogicalShape:
   virtual void DrawHighlight(TGLRnrCtx& rnrCtx, const TGLPhysicalShape* pshp) const;

The main use of this functionality will be to support individual
selection of calo towers and potentially other container elements that
support secondary selection.

For now it is used in TEvePolygonSetProjected to highlight only
outline of the polygon.

Revision 28197 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Tue Apr 14 13:59:27 2009 UTC (5 years, 9 months ago) by matevz
File length: 1218 byte(s)
Diff to previous 23140
Merge the following revisions from the fireworks branch:
  -r 27692:27867
  -c 27876
  -r 28012:28187

================================================================================
27693

TEveCalo:
Set bounding box when calo data empty.

TEveCaloLegoGL:
TGLAxisPainter:
Draw axis title in TGLAxisPainter::PaintAxis().

--------------------------------------------------------------------------------
27694

Forget to check-in this file in revision 27693.

--------------------------------------------------------------------------------
27695

Don't draw frame and call TGLAxisPainter::Paint() if calo data empty.

--------------------------------------------------------------------------------
27699

Fix issues reported by valgrind.

--------------------------------------------------------------------------------
27758

Return viewer in TEveViewer::SpawnGLViewer and TEveViewer::SpawnGLEmbeddedViewer().

--------------------------------------------------------------------------------
27767

Unset event handler when destroying TGLWidget. This is important in case destruction of TGLWidget is called with timeout.

--------------------------------------------------------------------------------
27840

Add possibility to create different icon boxes in
TEveCompositeFrame. Use static function pointer fgIconBarCreator to change default behavior.

Remove oboslete function TEveCompositeFrame::ReplaceIconBox().

--------------------------------------------------------------------------------
7856

Bug fix: Get font size calculating projected axis length at the Z-title position.

--------------------------------------------------------------------------------
27857

Move to real world coordinates. Add line-set for test.

--------------------------------------------------------------------------------
27867

TGLViewer:
  Add function:
    void ResetInitGL()
  This is needed if GL-context is destroyed from outside.

  Call it from derived classes when creating and destroying GL-widget.

--------------------------------------------------------------------------------
27876

In line set add possibility to disable depth test, i.e. draw lines/markers in front.

--------------------------------------------------------------------------------
28013

Fix memory leak in TEveCalo2D.


--------------------------------------------------------------------------------
28048

In HandleCrossing() ignore grab and ungrab events. Several window managers produce them nowadays (fvwm2, x-on-mac, sawfish).

--------------------------------------------------------------------------------
28050

Simplify macro.

--------------------------------------------------------------------------------
28106

URL: http://root.cern.ch/viewcvs?rev=28106&root=root&view=rev
Log:
Add data-members and accessors for controlling brightness of front,
side and speulcar lights.

--------------------------------------------------------------------------------
28114

TGLPShapeObjEditor
==================
Remove obsolete data-members and enum entries.

TGLUtil
=======
New class TGLColor - using this will simplify color management in
TGLViewer and TGLRnrCtx.

TEveUtil
========
Simplify implementation of TEveUtil::ColorFromIdx() functions.

--------------------------------------------------------------------------------
28144

Add dtor for TGLColor.

--------------------------------------------------------------------------------
28161

URL: http://root.cern.ch/viewcvs?rev=28161&root=root&view=rev
Log:
Extend window management demo.

--------------------------------------------------------------------------------
28162

Add support several GL color-sets - each defines colors for background,
foreground, outline, markup and for outlines of selected and
highlighted objects.


GL/
===

TGLUtil   - add new class TGLColorSet.

TGLRnrCtx - add color-set stack.

TGLViewer - create two color-sets by default - for light and dark
background. These can be switched with the 'e' key now.

TGLScene  - decrease polgon-offset for outline-mode fill-pass from (1,
1) to (0.5, 0.5) which is sufficient.

Use/support color-set functionality in other modified classes.


EVE/
====

TEvePolygonSetProjectedGL - skip outline pass.

TEveProjectionAxesGL - skip outline pass and slightly widen the depth
range so that the text is visible in outline mode, where
polygon-offset is applied during the fill-pass.

--------------------------------------------------------------------------------
28168

Add support for a global GL color-set shared among several (all)
viewers.

TGLViewer - add static data-members and functions to handle global
color-set. Add methods that allow switching between global/private
color-sets for a given viewer.

TGLViewerEditor - Disable backgound-color widget when the viewer uses
global color-set.

TGLCameraOverlay - use foreground color for some markup rendering.

In two tutorials use the new API for setting of the background color.

--------------------------------------------------------------------------------
28187

Put back the old method for setting background color and mark it as deprecated.

Revision 23140 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by rdm
File length: 1169 byte(s)
Diff to previous 21310
move the following directories to "graf2d":

asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf

move the following directories to "graf3d":

eve, ftgl, g3d, gl, x3d

Revision 21310 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Dec 10 19:05:45 2007 UTC (7 years, 1 month ago) by matevz
Original Path: trunk/eve/inc/TEvePolygonSetProjectedGL.h
File length: 1169 byte(s)
Diff to previous 21252
Fix coding convention violations.

Revision 21252 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Dec 7 01:39:32 2007 UTC (7 years, 1 month ago) by matevz
Original Path: trunk/eve/inc/TEvePolygonSetProjectedGL.h
File length: 1167 byte(s)
Diff to previous 21054
Changes for marking of top-level objects in GL window.
- TGLLogicalShape: move DirectDraw() from protected to public.
- Implement color-locking for object rendering.
- Wrap all calls to glColor() to go via TGLUtil::Color().

Revision 21054 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Nov 26 18:00:41 2007 UTC (7 years, 1 month ago) by matevz
Original Path: trunk/eve/inc/TEvePolygonSetProjectedGL.h
File length: 1176 byte(s)
Diff to previous 21044
When including ROOT header files use "" instead of <>.

Replace NULL with 0 in TEveGLText.

TEveTrackPropagator: make public data-members protected and provide
get/set methods. Second attempt at fixing Solaris cc errors: make
Helix and Vertex4d struct declarations public.

Revision 21044 - (view) (download) (as text) (annotate) - [select for diffs]
Added Mon Nov 26 14:31:05 2007 UTC (7 years, 1 month ago) by rdm
Original Path: trunk/eve/inc/TEvePolygonSetProjectedGL.h
File length: 1176 byte(s)
from Matevz:
add the TEve classes to the svn trunk. Code compiles without warnings on
MacOS X, Linux and Windows XP. Tutorials still don't work, as init code
is still missing (coming later today).

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