Log of /trunk/graf3d/eve/src/TEveCaloLegoOverlay.cxx
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Revision
33864 -
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Modified
Mon Jun 14 09:47:19 2010 UTC (4 years, 7 months ago) by
matevz
File length: 21130 byte(s)
Diff to
previous 32868
Merge the following revisions from the fireworks branch:
33631, 33666, 33668, 33690, 33700, 33701, 33702, 33704, 33751, 33753,
33767, 33770, 33774, 33787, 33789, 33790, 33791, 33792, 33796, 33798,
33804, 33817, 33823, 33825
gl/:
----
- extensions for transparency handling in TGLUtil;
- allow disabling of internal viewer selection;
- allow fixing of default camera center;
- fix global light placement -- it was only correct for XoZ floor or
when scene center was at the origin.
eve/:
-----
- propagation of main transparency to projected replicas and to
compound members;
- when projecting TEveStraightLineSet in RhoZ, break lines crossing
the separating plane (required change of internal representation);
- anti-flickering support for TEveBoxSet;
- proper multiple-selection handling in TEveCalo classes;
- small new features, bug fixes in TEveCalo classes.
33631
=====
Author: alja
Date: Fri May 28 12:50:27 2010
New Revision: 33631
URL: http://root.cern.ch/viewvc?rev=33631&root=root&view=rev
Log:
Fix bug in tool tip.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
33666
=====
Author: matevz
Date: Mon May 31 13:41:54 2010
New Revision: 33666
URL: http://root.cern.ch/viewvc?rev=33666&root=root&view=rev
Log:
Propagate main transparency the same way as main color is propagated:
- from projectables to projecteds;
- in CopyVizParams();
- in TEveCompound to children depending on the following CSC bit settings:
kCSCBApplyMainTransparencyToAllChildren
kCSCBApplyMainTransparencyToMatchingChildren
In TEveElementList add member 'Bool_t fDoTransparency' (analoguous to
fDoColor).
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCompound.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveProjectionBases.h
branches/dev/fireworks/graf3d/eve/src/TEveCompound.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveProjectionBases.cxx
33668
=====
Author: matevz
Date: Mon May 31 15:44:20 2010
New Revision: 33668
URL: http://root.cern.ch/viewvc?rev=33668&root=root&view=rev
Log:
In TEveelement introduce Bool_t members fCanEditMainColor and
fCanEditMainTransparency. The corresponding base-class functions now
return the value of these data members.
In most sub-classes that require editng of main color and transparency
it was now enough to set these data-members to kTRUE in constructors.
Further, this allows per object setting of color / transparency
editability via:
void SetEditMainColor(Bool_t);
void SetEditMainTransparency(Bool_t);
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveArrow.h
branches/dev/fireworks/graf3d/eve/inc/TEveCalo.h
branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveGeoShape.h
branches/dev/fireworks/graf3d/eve/inc/TEveShape.h
branches/dev/fireworks/graf3d/eve/inc/TEveText.h
branches/dev/fireworks/graf3d/eve/src/TEveArrow.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCalo.cxx
branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveGeoShape.cxx
branches/dev/fireworks/graf3d/eve/src/TEveShape.cxx
branches/dev/fireworks/graf3d/eve/src/TEveText.cxx
33690
=====
Author: matevz
Date: Tue Jun 1 13:07:46 2010
New Revision: 33690
URL: http://root.cern.ch/viewvc?rev=33690&root=root&view=rev
Log:
Add transparency argument to TGLUtil:
RenderPolyMarkers(...)
RenderPolyLine(...)
In eve/ use Char_t for transparency (as it is in gl/).
Until now UChar_t was used in eve/.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCalo.h
branches/dev/fireworks/graf3d/eve/inc/TEveCaloLegoOverlay.h
branches/dev/fireworks/graf3d/eve/inc/TEveCompound.h
branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveGeoNode.h
branches/dev/fireworks/graf3d/eve/inc/TEveProjectionBases.h
branches/dev/fireworks/graf3d/eve/inc/TEveTriangleSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveUtil.h
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoOverlay.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloVizEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCompound.cxx
branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElementEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveGeoNode.cxx
branches/dev/fireworks/graf3d/eve/src/TEveLineGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveProjectionBases.cxx
branches/dev/fireworks/graf3d/eve/src/TEveRGBAPalette.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackProjectedGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveUtil.cxx
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
branches/dev/fireworks/graf3d/gl/src/TPointSet3DGL.cxx
33700
=====
Author: matevz
Date: Tue Jun 1 18:55:06 2010
New Revision: 33700
URL: http://root.cern.ch/viewvc?rev=33700&root=root&view=rev
Log:
Do not overload TGLUtil::Color() for setting alpha and transparency --
name the functions ColorAlpha() and ColorTransparency().
In TEveStraightLineSetGL pass main-transparency also as transparency
of the marker.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/src/TGLPhysicalShape.cxx
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx
33701
=====
Author: matevz
Date: Tue Jun 1 20:36:47 2010
New Revision: 33701
URL: http://root.cern.ch/viewvc?rev=33701&root=root&view=rev
Log:
TEveProjections:
- Add virtual function
BisectBreakPoint(TEveVector& vL, TEveVector& vR, Float_t eps_sqr=1e-10f);
that find both edges of a segment that is split over two
non-contiguous space-regions.
TEveStraightLineSet:
- Handle breaking of each line segment in a projection and create two
separate parts.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveProjections.h
branches/dev/fireworks/graf3d/eve/inc/TEveStraightLineSet.h
branches/dev/fireworks/graf3d/eve/src/TEveProjections.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
33702
=====
Author: matevz
Date: Tue Jun 1 21:18:54 2010
New Revision: 33702
URL: http://root.cern.ch/viewvc?rev=33702&root=root&view=rev
Log:
Simplify internal representation of marker in a line-set.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveStraightLineSet.h
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
33704
=====
Author: matevz
Date: Tue Jun 1 21:28:27 2010
New Revision: 33704
URL: http://root.cern.ch/viewvc?rev=33704&root=root&view=rev
Log:
Remove unused variable.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
33751
=====
Author: matevz
Date: Fri Jun 4 16:14:12 2010
New Revision: 33751
URL: http://root.cern.ch/viewvc?rev=33751&root=root&view=rev
Log:
Small fixes for track rendering.
TEveTrack
- Implement virtual ComputeBBox() to include path-mark positions in
the bounding box calculation.
TEveTrackGL
- Number of visible path-marks was computed wrongly.
TEvePointSet
- Remove virtual ComputeBBox() -- it was just calling the base-class
version.
TPointSet3D
- Simplify ComputeBBox().
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEvePointSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveTrack.h
branches/dev/fireworks/graf3d/eve/src/TEvePointSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrack.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackGL.cxx
branches/dev/fireworks/graf3d/g3d/src/TPointSet3D.cxx
33753
=====
Author: matevz
Date: Fri Jun 4 16:45:38 2010
New Revision: 33753
URL: http://root.cern.ch/viewvc?rev=33753&root=root&view=rev
Log:
Move anti-flickering flag from TEveQuadSet to TEveDigitSet.
Implement it in TEveBoxSet-GL rendering, too.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveQuadSet.h
branches/dev/fireworks/graf3d/eve/src/TEveBoxSetGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveQuadSet.cxx
33767
=====
Author: alja
Date: Mon Jun 7 19:49:03 2010
New Revision: 33767
URL: http://root.cern.ch/viewvc?rev=33767&root=root&view=rev
Log:
In TEveCaloDataVec add interface to add new slice and getters to read slice values and cell geometry.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCaloData.h
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
33770
=====
Author: matevz
Date: Tue Jun 8 11:54:09 2010
New Revision: 33770
URL: http://root.cern.ch/viewvc?rev=33770&root=root&view=rev
Log:
Take the right fP for point-array when calculating bounding-box.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveTrack.cxx
33774
=====
Author: alja
Date: Tue Jun 8 13:09:52 2010
New Revision: 33774
URL: http://root.cern.ch/viewvc?rev=33774&root=root&view=rev
Log:
TEveCaloLegoGL:
Fix picking in kValSizeOutline mode.
TEveCaloLegoEditor:
Fix last enum in 2D mode entry.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33787
=====
Author: matevz
Date: Tue Jun 8 18:24:27 2010
New Revision: 33787
URL: http://root.cern.ch/viewvc?rev=33787&root=root&view=rev
Log:
Fix invalid iterator access reported by valgrind.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33789
=====
Author: matevz
Date: Tue Jun 8 19:08:23 2010
New Revision: 33789
URL: http://root.cern.ch/viewvc?rev=33789&root=root&view=rev
Log:
Fix another invalid iterator access reported by valgrind.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33790
=====
Author: alja
Date: Tue Jun 8 19:51:15 2010
New Revision: 33790
URL: http://root.cern.ch/viewvc?rev=33790&root=root&view=rev
Log:
Bugfix:: In TEveCaloDataVec::AddSlice initalise vector of tower values.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
33791
=====
Author: matevz
Date: Tue Jun 8 22:31:00 2010
New Revision: 33791
URL: http://root.cern.ch/viewvc?rev=33791&root=root&view=rev
Log:
Add flag allowing to disable internal GL-viewer selection.
To disable it call:
handler->SetDoInternalSelection(kFALSE);
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLEventHandler.h
branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx
33792
=====
Author: matevz
Date: Tue Jun 8 23:08:09 2010
New Revision: 33792
URL: http://root.cern.ch/viewvc?rev=33792&root=root&view=rev
Log:
Add option to fix the default camera center.
To activate, call:
camera->SetFixDefCenterVec(x, y, z);
camera->SetFixDefCenter(kTRUE);
This will take effect on next camera reset.
External center still overrides the setting.
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLCamera.h
branches/dev/fireworks/graf3d/gl/src/TGLCamera.cxx
branches/dev/fireworks/graf3d/gl/src/TGLOrthoCamera.cxx
branches/dev/fireworks/graf3d/gl/src/TGLPerspectiveCamera.cxx
33796
=====
Author: alja
Date: Wed Jun 9 12:51:06 2010
New Revision: 33796
URL: http://root.cern.ch/viewvc?rev=33796&root=root&view=rev
Log:
Fix bug in redering of selected cells in case cells are highlighted the same time.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33798
=====
Author: matevz
Date: Wed Jun 9 15:28:30 2010
New Revision: 33798
URL: http://root.cern.ch/viewvc?rev=33798&root=root&view=rev
Log:
White space.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33804
=====
Author: matevz
Date: Wed Jun 9 20:49:33 2010
New Revision: 33804
URL: http://root.cern.ch/viewvc?rev=33804&root=root&view=rev
Log:
Use central function TEveCaloData::ProcessSelection(...) to process
(multiple secondary) selection from all GL renderers (3D, 2D and
Lego).
Fix rendering of non-rebinned lego for multiple selection.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCaloData.h
branches/dev/fireworks/graf3d/eve/src/TEveCalo2DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCalo3DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33817
=====
Author: matevz
Date: Thu Jun 10 15:31:17 2010
New Revision: 33817
URL: http://root.cern.ch/viewvc?rev=33817&root=root&view=rev
Log:
Do not redraw if the widget is not mapped.
Add option to block redraw in UpdateScene().
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLViewer.h
branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx
33823
=====
Author: matevz
Date: Thu Jun 10 16:25:59 2010
New Revision: 33823
URL: http://root.cern.ch/viewvc?rev=33823&root=root&view=rev
Log:
Fix placement of global lights.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLLightSet.cxx
33825
=====
Author: matevz
Date: Thu Jun 10 16:47:54 2010
New Revision: 33825
URL: http://root.cern.ch/viewvc?rev=33825&root=root&view=rev
Log:
Hide tooltip on key event.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx
Revision
32811 -
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Modified
Mon Mar 29 13:14:49 2010 UTC (4 years, 9 months ago) by
matevz
File length: 20968 byte(s)
Diff to
previous 32511
graf3d/gl/inc/TGLCameraOverlay.h:
graf3d/gl/src/TGLCameraOverlay.cxx:
Move fFrustum calculation from Render() to separate SetFrustum() function.
graf3d/eve/src/TEveCaloLegoOverlay.cxx:
Fix condition to render camera-overlay: compare xy histogram limits with frustum.
graf3d/eve/src/TEveCaloLegoGL.cxx:
Set upper limit of font size and tick-mark size relative to view-port size.
Revision
32511 -
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Modified
Tue Mar 9 18:29:58 2010 UTC (4 years, 10 months ago) by
matevz
File length: 20876 byte(s)
Diff to
previous 31083
From Alja.
Don't draw lego axis and camera overlay axis at same time: draw camera overlay only in case lego X and Y axis are not in the view volume.
Revision
30600 -
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Modified
Wed Oct 7 11:16:11 2009 UTC (5 years, 3 months ago) by
matevz
File length: 20244 byte(s)
Diff to
previous 30425
From Alja.
TEveCaloLego/calorimeters.C:
Change auto-rebin default threshold.
TEveCaloLegoOverlay:
Fix text align in scales.
Revision
30425 -
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Modified
Thu Sep 24 19:45:11 2009 UTC (5 years, 4 months ago) by
matevz
File length: 20241 byte(s)
Diff to
previous 30418
In all classes using FTGL fonts:
Consistently use integer for FTGL font size.
TGLEventHandler, TEveLegoEventHandler, TGLSAViewer,TGLEmbeddedViewer:
Change construnctor of TGLEventHandler and TEveLegoEventHandler.
Revision
30418 -
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Modified
Thu Sep 24 17:10:11 2009 UTC (5 years, 4 months ago) by
matevz
File length: 20211 byte(s)
Diff to
previous 30384
From Alja.
GLRnrCtx:
Add possibility for automatic font scaling.
TGLFontManager:
In RegisterFont() check if font state has changed and check valid font size. Before,
this checks were done in the renders.
render classes:
Use optionally scaled or non-scaled fonts. Remove checks for FTGL fonts,
since they are now done in TGLFontManager:RegisterFont().
Revision
30384 -
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Modified
Wed Sep 23 17:54:23 2009 UTC (5 years, 4 months ago) by
matevz
File length: 20244 byte(s)
Diff to
previous 30366
Merge from fworks branch the following revisions:
30297
=====
tutorials/eve/cms_calo.C:
Change elements names.
TGLViewer:
Add getter to see if use bright or dark colorset.
TGLCameraOverlay, TEveCaloLego, TEveProjectionAxes,TEveCaloLegoOverlay:
By default use markup colors from color set. This way color will be correct
in bright and dark background without any settings.
30340
=====
TEveViewer:
Protect against misleading warnings (happened on mac only).
30376
=====
TGLFont:
Remove TGLFont::RenderBitmap() function and replace it with TGLFont::Render(),
which can be used more genericaly: for all font types and alignments.
TGLAxisPainter, TGLCameraOverlay, TGLAnnotation, TEveProjectionAxesGL:
Use TGLFont::Render() function to draw labels and titles.
TEveCaloLego, TEveCaloLegoEditor:
Remove obsolete members fTopViewUseMaxColor and fTopViewTowerColor.
TEveCaloLegoGL:
Draw tower vlues in all 2DModes.
TEveCaloLegoOverlay:
Draw palette scales in case TEveCaloLego is using palette (f2DMode = TEveCaloLego::kValColor).
TEveCalo3DGL:
Keep grid color same in outline and wirewrame render mode.
Revision
30366 -
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Modified
Wed Sep 23 09:23:32 2009 UTC (5 years, 4 months ago) by
matevz
File length: 16734 byte(s)
Diff to
previous 29676
Merge revisions 30010-30222 from the fireworks branch.
- Many new features and some fixes in calorimeter visualization classes.
- New function TGLCamera::SetCenterWarp for positioning of camera.
Revision
29676 -
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Modified
Tue Aug 4 16:18:07 2009 UTC (5 years, 5 months ago) by
matevz
File length: 10044 byte(s)
Diff to
previous 27643
Add support for control over viewer-global point-size and line-width
scaling. Additionally, allow wireforame and outline line widths to be
specified separately (on viewer / scene / scene-info level).
This will allow for scaling of pixel-based objects (lines and points) when
saving of screenshots with very high resolution is
implemented.
Basic support is impemented across TGLViewer, TGLScene, TGLRnrCtx and
TGLUtil.
Classes that used glPointSize and glLineWidth were modified to call
corresponding static function in TGLUtil class.
Controls were added to TGLViewerEditor (under Style tab).
Revision
27643 -
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Modified
Fri Feb 27 16:13:24 2009 UTC (5 years, 10 months ago) by
matevz
File length: 10016 byte(s)
Diff to
previous 27370
From Alja.
graf3d/gl/src/TGLAxisPainter.cxx,
graf3d/gl/inc/TGLAxisPainter.h:
Add possibility to render axis with any FTGL font mode. Before only pixmap and bitmap fonts were supported.
graf3d/gl/src/TGLFontManager.cxx:
Check if static table is initialised in TGLFontManager::GetFontNameFromId().
graf3d/gl/src/TGLCameraOverlay.cxx,
graf3d/gl/inc/TGLCameraOverlay.h:
Use FTGL font directly in kBar and kPlaneIntersect overlay mode.
graf3d/eve/src/TEveProjectionAxes.cxx:
Set axis attributes.
graf3d/eve/src/TEveProjectionAxesGL.cxx,
graf3d/eve/src/TEveCaloLegoOverlay.cxx,
graf3d/eve/inc/TEveCaloLegoOverlay.h,
Render axis with texture font.
Revision
27370 -
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Modified
Fri Feb 6 18:58:23 2009 UTC (5 years, 11 months ago) by
matevz
File length: 9817 byte(s)
Copied from:
trunk/graf3d/eve/src/TEveLegoOverlay.cxx revision 27341
Diff to
previous 27341
graf3d/gl/src/TGLAxisPainter.cxx:
Fix last tick-mark position.
graf3d/gl/src/TGLCameraOverlay.cxx,
graf3d/gl/inc/TGLCameraOverlay.h:
Set font size and tick length relative to size of viewport diagonal.
graf3d/eve/src/TEveCaloLegoOverlay.cxx:
graf3d/eve/src/TEveLegoOverlay.cxx:
graf3d/eve/inc/TEveLegoOverlay.h:
graf3d/eve/inc/TEveCaloLegoOverlay.h:
graf3d/eve/inc/LinkDef2.h:
graf3d/eve/Module.mk:
Rename class TEveLegoOverlay to TEveCaloLegoOverlay, since this is overlay rendering calorimeter parameters.
graf3d/eve/inc/TEveCaloLegoGL.h:
graf3d/eve/src/TEveCaloLegoGL.cxx:
Small bug fix in z-axis tick marks offset. Render axes in 2D
differently than in 3D.
graf3d/eve/src/TEveProjectionAxesGL.cxx:
graf3d/eve/src/TEveProjectionAxes.cxx:
Set axis range relative to viewport size not relative to bounding box
of projection manager as before. Use viewport diagonal as a main reference to set tick length and font size.
graf3d/eve/src/TEveProjectionAxes.cxx:
Change default tick length.
tutorials/eve/cms_calo.C:
tutorials/eve/cms_calo_detail.C:
Adopt to changes in the source code.
Revision
27341 -
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Modified
Tue Feb 3 19:47:35 2009 UTC (5 years, 11 months ago) by
matevz
Original Path:
trunk/graf3d/eve/src/TEveLegoOverlay.cxx
File length: 9765 byte(s)
Diff to
previous 26367
From Alja.
graf3d/gl/src/TGLAxisPainter.cxx,
graf3d/gl/inc/TGLAxisPainter.h:
Reimplement GL rendering of axis. Calculation of labels val-positions
and tick-marks is separated from the rendering code. The painter has
now possibility to render TAxis directly or render given list of label position-value pairs.
graf3d/gl/inc/LinkDef.h:
Remove obsolete class TGLAttAxis, which have been used by TGLAxisPainter.
graf3d/gl/src/TGLFontManager.cxx:
Use same indexing of font names as in graf2d rendering of axis.
graf3d/gl/inc/TGLCameraOverlay.h,
graf3d/gl/src/TGLCameraOverlay.cxx,
graf3d/eve/src/TEveProjectionAxes.cxx,
graf3d/eve/inc/TEveProjectionAxes.h,
graf3d/eve/inc/TEveProjectionAxesGL.h,
graf3d/eve/src/TEveProjectionAxesGL.cxx,
graf3d/eve/inc/TEveLegoOverlay.h,
graf3d/eve/src/TEveLegoOverlay.cxx,
graf3d/eve/inc/TEveCaloLegoGL.h
graf3d/eve/src/TEveCaloLegoGL.cxx,
Use new implementation of TGLAxisPainter.
graf3d/eve/inc/TEveProjectionAxesEditor.h,
graf3d/eve/src/TEveProjectionAxesEditor.cxx:
Remove obsolete widgets since TEveProjectionAxes inherit from TAttAxis.
graf3d/eve/src/TEveCalo.cxx:
Bugfix. Check if RGBAPalette is created when switching E/Et.
Revision
26367 -
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Modified
Fri Nov 21 18:08:30 2008 UTC (6 years, 2 months ago) by
matevz
Original Path:
trunk/graf3d/eve/src/TEveLegoOverlay.cxx
File length: 9738 byte(s)
Diff to
previous 26274
Merge revisions 26280:26327 from the fireworks branch.
26281
=====
- TGLScenePad: replace static variable with a data-member. Fix comments.
26304
=====
- TEveProjectionAxesGL: fix index out of bounds error reported by valgrind.
26306
=====
- TGLScene, TGLScenePad: better comments, consistent whitespace.
- TEveElement: add method DestroyOrWarn(): original Destroy() method is exception throwing.
- TEveScene: delete GL-scene and pad in destructor; add ownership information to class-docs.
- TEveSceneList: add method DestroyScenes().
- TEveViewer: add ownership information to class-docs.
- TEveManager: delete scenes, scene-list, viewers and viewer-list in destructor.
26325
=====
TEveTrackPropagator: implement the following overrides of virtual functions:
- TEveElement::CheckReferenceCount() - take into account references from TEveRefBackPtr;
- TEveRefBackPtr::OnZeroRefCount() - call CheckReferenceCount().
26327
=====
Remove trailing whitespace in eve/ and gl/.
Revision
26274 -
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Modified
Tue Nov 18 20:32:48 2008 UTC (6 years, 2 months ago) by
matevz
Original Path:
trunk/graf3d/eve/src/TEveLegoOverlay.cxx
File length: 9747 byte(s)
Diff to
previous 25881
Merge from the fireworks branch the following revisions:
26053
=====
TEveCalo, TGLFontManager - Fix memory leaks.
26167
=====
TEveLegoOverlay - Add possiblity to draw a header text in top right corner of window.
26254
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TGLSAViewer - Properly clean up the TGMenuBar.
TEveManager - Add static method Terminate() to shutdown the manager.
26267
=====
TGLScene - In FindLogicalSmartRefresh() delete the shape if the classes don't
match. This was a (rare) memory leak.
TEveBoxSetGL - Consistent punctuation.
26273
=====
TEveManager - Add method 'void CloseEveWindow()' and connect it to the
'CloseWindow()' signal of the main browser.
Revision
25881 -
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Modified
Mon Oct 20 11:29:52 2008 UTC (6 years, 3 months ago) by
matevz
Original Path:
trunk/graf3d/eve/src/TEveLegoOverlay.cxx
File length: 8327 byte(s)
Diff to
previous 25642
Merge rev 25880 from the fireworks branch.
TEveUtil.cxx:
Bug fix in GetFraction().
TGLFontManager.cxx, TEveProjectionAxesGL.cxx:
Fix left and right text alignement.
TEveLegoOverlay.cxx, TEveLegoOverlay.h:
Use TEveElement main color to color axis labels and lines.
TGLCameraOverlay.h, TGLCameraOverlay.cxx:
Fix random one pixel offset when rendering axis on the viewport
edges. Structural improvements.
tutorials/eve/cms_calo.C:
Show reference plane in TEveLegoOverlay object.
Revision
25642 -
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Modified
Wed Oct 1 11:04:06 2008 UTC (6 years, 3 months ago) by
matevz
Original Path:
trunk/graf3d/eve/src/TEveLegoOverlay.cxx
File length: 8189 byte(s)
Diff to
previous 25431
Merge revs 25435:25641 from the fireworks branch.
Many improvements in text and axis rendering for orthographic views,
for axes in non-linear projections and for the dedicated lego view.
TGLSceneBase
------------
Add data-member 'Bool_t fSelectable' with get/set methods.
If this is set to false, the scene is not rendered during selection
thus preventing any of its elements to be selected.
TGLViewerBase
-------------
In PreRender() honour the selectable state of a scene when selecting
which scenes to include in rendering.
TGLSAViewer
-----------
Remove extra border introduced by usage of kSunkenFrame.
TGLEmbeddedViewer
-----------------
Add optional argument 'Int_t border' to the constructor.
Revision
25431 -
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Modified
Wed Sep 17 08:35:34 2008 UTC (6 years, 4 months ago) by
matevz
Original Path:
trunk/graf3d/eve/src/TEveLegoOverlay.cxx
File length: 8136 byte(s)
Diff to
previous 25245
Merge Alja's development since the release from the fireworks branch.
25284
-----
TEveCaloLegoGL, TGLAxisPainter, TGLCameraOverlay:
Fix tick-mark and font offsets.
25291
-----
TGLViewerEditor, TGLViewer, TGLCamera, TGLOrthoCamera,
TGLCameraOverlay, LinkDef.h:
Remove TGLCameraMarkupStyle. Functionality is moved to TGLCameraOverlay.
TGLFontManager:
Add utility function TGLFont::RenderBitmap() to draw pixmap
and bitmap fonts on given location.
TEveProjectionAxesGL:
Use TGLFont::RenderBitmap() function.
cms_calo.C, projection_test_prescale.C, projection_test.C, test_compound.C:
Camera markup is not drawn by default in orthographic projection.
25319
-----
TGLCameraOverlay.cxx:
Fix gl pick matrix.
TEveLegoOverlay:
Move inheritance from TGLOverlayElement to TGLCameraOverlay.
25395
-----
TGLFontManager, TGLAxisPainter, TGLCameraOverlay,TEveLegoOverlay, TEveCaloLegoGL:
Modify utility function TGLFont::RenderBitmap() to render text with given alignment.
TEveProjectionAxes:
Render axis on the edges of viewport instead of on edges of bounding box.
25405
-----
TEveProjectionAxesGL:
Draw axis from start to end of frustum corners if frustum inside projection limits,
else draw axis from low to high projection limit.
Set tick-mark size relative to viewport size.
Revision
23868 -
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Added
Thu May 15 19:32:43 2008 UTC (6 years, 8 months ago) by
matevz
Original Path:
trunk/graf3d/eve/src/TEveLegoOverlay.cxx
File length: 8161 byte(s)
From Alja.
TGLFontManager:
Add utility function GetFontSize().
TEveCaloData:
Fix wrong usage of THStack.
TEveCalo, TEveCaloLegoEditor:
Remove obsolete memeber.
TEveLegoOverlay, LinkDef:
New class.
TEveCaloLegoGL:
Draw a semi-transparent plane parallel to the grid and have an
interactive marker on the scale which a user can drag to cause the
plane to move.
cms_calo.C:
Add overlay to the GL scene.
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