Log of /trunk/graf3d/eve/src/TEveLine.cxx
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Revision
44873 -
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Modified
Tue Jul 3 22:28:20 2012 UTC (2 years, 6 months ago) by
matevz
File length: 10860 byte(s)
Diff to
previous 44507
Implement somewhat continuous energy loss along track propagation.
Needed for following CMS ID tracks reconstructed with the new generation
tracking software that can reconstruct low-pT looping tracks.
* TEveLine:
Add function:
Float_t CalculateLineLength() const;
* TEveTrackPropagator:
Add functions:
Int_t GetCurrentPoint() const;
Double_t GetTrackLength(Int_t start_point=0, Int_t end_point=-1) const;
to give more info to propagation steering code.
Consistent white-space.
* TEveTrack:
Add option to set energy loss over track length. This is applied at
points where path-marks are set.
Revision
44507 -
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Modified
Mon Jun 4 12:30:41 2012 UTC (2 years, 7 months ago) by
axel
File length: 10401 byte(s)
Diff to
previous 43201
Remove
using namespace std;
from Riostream.h, which has huge consequences for all of ROOT.
Riostream.h is now a simple wrapper for fstream, iostream, iomanip for backward compatibility; Riosfwd.h simply wraps iosfwd.
Because of templates and their inline functions, Riostream.h needed to be included in headers, too (e.g. TParameter.h), which violated the assumption that Riostream.h is not exposing its using namespace std to headers.
ROOT now requires R__ANSISTREAM, R__SSTREAM, which does not change the set of supported compilers.
Without "using namespace std", several identifiers are now prefixed by std::; e.g. roofit/* source files now have a using namespace std to keep their coding style.
TFile::MakeProject() now generates "using namespace std" to convert the CINT-style class names into C++ ones.
Revision
33955 -
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Modified
Thu Jun 17 11:33:13 2010 UTC (4 years, 7 months ago) by
matevz
File length: 10400 byte(s)
Diff to
previous 32528
Merge the following revisions from the fireworks branch:
33909, 33913, 33914, 33916, 33922, 33924, 33925, 33932
33909
=====
Author: matevz
Date: Tue Jun 15 13:05:07 2010
New Revision: 33909
URL: http://root.cern.ch/viewvc?rev=33909&root=root&view=rev
Log:
Add option to switch from scene-centric to viewer-centric controls.
To switch from default, put this into ~/.rootrc:
OpenGL.EventHandler.ViewerCentricControls: 1
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLEventHandler.h
branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx
33913
=====
Author: matevz
Date: Tue Jun 15 15:41:44 2010
New Revision: 33913
URL: http://root.cern.ch/viewvc?rev=33913&root=root&view=rev
Log:
Add help about viewer-centric controls.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLSAViewer.cxx
33914
=====
Author: matevz
Date: Tue Jun 15 15:44:08 2010
New Revision: 33914
URL: http://root.cern.ch/viewvc?rev=33914&root=root&view=rev
Log:
Fix help text line endings.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLSAViewer.cxx
33916
=====
Author: matevz
Date: Tue Jun 15 16:24:37 2010
New Revision: 33916
URL: http://root.cern.ch/viewvc?rev=33916&root=root&view=rev
Log:
* TEveLineGL
Do not disable blending if it was enabled form outside, only enforce
it if smooth line-drawing is requested.
* TGLUtil
Add helper class TGLCapabilityEnabler -- it makes sure certain
capability is enabled if the required state is true.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveLineGL.cxx
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
33922
=====
Author: matevz
Date: Tue Jun 15 17:14:26 2010
New Revision: 33922
URL: http://root.cern.ch/viewvc?rev=33922&root=root&view=rev
Log:
In SetProjection() use CopyVizParams() to propagate visual parameters to projected replicas -- where it makes sense (everywhere but TEvePolgonSetProjected).
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveGeoShape.cxx
branches/dev/fireworks/graf3d/eve/src/TEveLine.cxx
branches/dev/fireworks/graf3d/eve/src/TEvePointSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrack.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackProjected.cxx
33924
=====
Author: matevz
Date: Tue Jun 15 17:27:52 2010
New Revision: 33924
URL: http://root.cern.ch/viewvc?rev=33924&root=root&view=rev
Log:
Remove unnecessary function in TGLCapabilityEnabler.
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
33925
=====
Author: matevz
Date: Tue Jun 15 17:28:28 2010
New Revision: 33925
URL: http://root.cern.ch/viewvc?rev=33925&root=root&view=rev
Log:
Fix overriding of smoothness (as in TEveLineGL before).
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveTrackProjectedGL.cxx
33932
=====
Author: alja
Date: Tue Jun 15 20:17:06 2010
New Revision: 33932
URL: http://root.cern.ch/viewvc?rev=33932&root=root&view=rev
Log:
Add transparency parameter to slice info.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCaloData.h
branches/dev/fireworks/graf3d/eve/inc/TEveCaloVizEditor.h
branches/dev/fireworks/graf3d/eve/src/TEveCalo.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCalo2DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCalo3DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloVizEditor.cxx
Revision
32528 -
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Modified
Wed Mar 10 17:02:54 2010 UTC (4 years, 10 months ago) by
matevz
File length: 10483 byte(s)
Diff to
previous 32430
Add support for projections of elements with non-trivial transformation
matrix. This works for TEvePointSet, TEveLine, TEveTrack and TEveBox.
It was already working for TEveGeoShape before.
Add class TEveBoxProjected and its GL-rendering class.
Add class TEvePoint -- 2D float point.
Implement 2D convex-hull search in static method
TEveShape::FindConvexHull().
Use ClassDefNV for TEveVector, TEvePoint and TEvePathMark classes.
Consistently include "Riostream.h".
Revision
32430 -
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Modified
Mon Mar 1 19:36:24 2010 UTC (4 years, 10 months ago) by
matevz
File length: 10468 byte(s)
Diff to
previous 32138
Fix issues reported by Alex Finch.
1. When elements having children were added to the list-tree, the children were
not added into the list tree and the '+' sign did not appear.
2. Icon used for TEveLine is inhereted from TEvePointSet and causes confusion.
TEveLine has it's own icon now.
Revision
31234 -
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Modified
Tue Nov 17 14:57:10 2009 UTC (5 years, 2 months ago) by
matevz
File length: 8661 byte(s)
Diff to
previous 30840
In WriteVizParams(), when outputing a bool to ostream, it happened
that '^@' or '^A' were printed out. To bypass that and properly output
"kTRUE" or "kFALSE" a new protected static function:
const char* TEveElement::ToString(Bool_t b)
has been introduced.
This is then used wherever appropriate.
Revision
30840 -
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Modified
Fri Oct 23 09:03:14 2009 UTC (5 years, 3 months ago) by
matevz
File length: 8631 byte(s)
Diff to
previous 29764
Add support for 3D -> 3D projections. This also allows for
scaling (compression/extension) of certain space region as required by
NA62 to show the 200m long detector in a meaningful way.
Several generalizations of the projection infrastructure were
required:
1. TEveProjectable::ProjectedClass() takes an argument:
virtual TClass* ProjectedClass(const TEveProjection* p) const = 0;
thus allowing different projected classes for different projections.
2. All TEveProjection::ProjectPoint/Vector(...) functions have an
additional "depth" argument thus allowing the projected classes to
skip explicit setting of depth after the point has been projected
-- this could damage the 3rd component.
Pre-scaling now supports 3 dimensions.
3. Abstract TEveProjected::SetDepth() has been split into two parts:
a) It has been implemented in the base class where it checks for
the projection type (2d) before calling the local function;
b) Abstract SetDepthLocal() has been added to provide the same
functionality.
This allows for the 2d/3d check to be done in place only.
4. New projection class has been introduced: TEve3DProjection.
It performs pre-scaling and offsets the center.
5. To simplify the projection of lists TEveElementList has been made
projectable and corresponding TEveElementListProjected class
introduced. This also fixed the problem with render-state not being
propagated to projected classes.
The check whether to project a sub-tree of elements is still performed.
6. TEveGeoShapeProjected has been introduced to represent the 3D
projection of a TEveGeoShape (2D projection is handled by
TEvePolygonSetProjected).
Points, lines and tracks use the same projected class for both 2D
and 3D projections.
An example showing this functionality has been added as a new tab in
tutorials/eve/projection_prescale.C.
Revision
29764 -
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Modified
Wed Aug 12 11:27:40 2009 UTC (5 years, 5 months ago) by
matevz
File length: 8629 byte(s)
Diff to
previous 27157
Add functions:
TEveVector GetLineStart() const;
TEveVector GetLineEnd() const;
This makes it easier to join tracks propagated with different propagators.
Revision
25422 -
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Modified
Tue Sep 16 20:50:49 2008 UTC (6 years, 4 months ago) by
matevz
File length: 7973 byte(s)
Diff to
previous 25245
TEveProjections
---------------
Add 'Float_t fMaxTrackStep' to allow control over maximum segment
lenght in projected tracks.
TEveProjectionManagerEditor
---------------------------
Add number entry for setting max projected track-step.
TEveTrackProjected
------------------
Move control for breaking projected tracks to TEveTrack.
In UpdateProjection() call TEveLine::ReduceSegmentLengths() so that
the tracks with high pt (or in low field) do not deviate significantly
from their true path.
TEveTrack
---------
Add controls for breaking of projected tracks:
a) static 'Bool_t fgDefaultBreakProjectedTracks' (moved from TEveTrackProjected)
b) enum EBreakProjectedTracks_e { kBPTDefault, kBPTAlways, kBPTNever }
with data member 'UChar_t fBreakProjectedTracks'
TEveLine
--------
New method 'void ReduceSegmentLengths(Float_t max)'.
Propagate marker-color and point/line rendering state to projecteds.
TEveTrackPropagator
TEveLineEditor
-------------------
Whitespace.
Revision
25245 -
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Modified
Mon Aug 25 21:44:09 2008 UTC (6 years, 4 months ago) by
matevz
File length: 5007 byte(s)
Diff to
previous 24449
Merge changes from the eve-dev branch (-r 25202:HEAD). This makes trunk up to date with all developments in eve/ and gl/. eve-dev branch is now obsolete and will be removed.
Revision
24449 -
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Modified
Fri Jun 20 21:37:48 2008 UTC (6 years, 7 months ago) by
matevz
File length: 4955 byte(s)
Diff to
previous 24004
Implement saving/loading of VizDB via creation/processing of CINT scripts.
TEveManager
-----------
1. Implement Load/SaveVizDB()
2. Add bool members controlling behaviour of VizDB during loading, in
particular whether to replace existing entries and update connected clients.
TEveElement
-----------
1. Implement top-level SaveVizParams() and virtual WriteVizParams()
that is called throughout the element class-hierarchy.
2. Add the following methods that can be called from the context menu:
- void VizDB_Apply(const char* tag);
- void VizDB_Reapply();
- void VizDB_UpdateModel(Bool_t update=kTRUE);
- void VizDB_Insert(const char* tag, Bool_t replace=kTRUE, Bool_t update=kTRUE);
Other
-----
Virtual WriteVizParams() implemented for the following classes:
TEvePointSet, TEveLine, TEveTrack, TEveTrackList and
TEveStraightLineSet.
Revision
24004 -
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Modified
Sat May 24 20:08:56 2008 UTC (6 years, 8 months ago) by
matevz
File length: 4476 byte(s)
Diff to
previous 23441
Implement virtual method TEveElement::CopyVizParams(element) for the
following classes: TEvePointSet, TEveLine, TEveTrack, TEveTrackList
and TEveStraightLineSet.
Implemented TEveProjectable::PropagateVizParams().
In TEveGedEditor::Update() call PropagateVizParamsToProjecteds() so
that all representation of given element receive the potential
updates.
Revision
23140 -
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Modified
Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by
rdm
File length: 4038 byte(s)
Diff to
previous 22539
move the following directories to "graf2d":
asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf
move the following directories to "graf3d":
eve, ftgl, g3d, gl, x3d
Revision
22539 -
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Modified
Sat Mar 8 14:36:37 2008 UTC (6 years, 10 months ago) by
rdm
Original Path:
trunk/eve/src/TEveLine.cxx
File length: 4038 byte(s)
Diff to
previous 21198
From Alja, Bertrand & Matevz: merged branches/dev/fireworks 21757:22514.
This includes:
- development for event-displays of ALICE and CMS since 5.18 in eve/,
gl/ and gui/;
- many new tutorials and demos for eve/;
- fix in TQObject to support class-signals from all base-classes.
Revision
21054 -
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Modified
Mon Nov 26 18:00:41 2007 UTC (7 years, 1 month ago) by
matevz
Original Path:
trunk/eve/src/TEveLine.cxx
File length: 1460 byte(s)
Diff to
previous 21044
When including ROOT header files use "" instead of <>.
Replace NULL with 0 in TEveGLText.
TEveTrackPropagator: make public data-members protected and provide
get/set methods. Second attempt at fixing Solaris cc errors: make
Helix and Vertex4d struct declarations public.
Revision
21044 -
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Added
Mon Nov 26 14:31:05 2007 UTC (7 years, 1 month ago) by
rdm
Original Path:
trunk/eve/src/TEveLine.cxx
File length: 1460 byte(s)
from Matevz:
add the TEve classes to the svn trunk. Code compiles without warnings on
MacOS X, Linux and Windows XP. Tutorials still don't work, as init code
is still missing (coming later today).
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