Log of /trunk/graf3d/eve/src/TEveTriangleSet.cxx
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Revision
32478 -
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Modified
Fri Mar 5 14:20:48 2010 UTC (4 years, 10 months ago) by
matevz
File length: 5707 byte(s)
Diff to
previous 28876
* TEveElement
Introduce new function
virtual void PaintStandard(TObject* id);
that contains common code cut-n-pasted in Paint() method of several
EVE classes. Many of them now simply call this method.
Many includes became unnecessary and were removed in the processes.
* TEveShape
* TEvePolygonSetProjected
TEveShape is a new abstract base-class for 2D/3D shapes that require
fill color and outline color / line-width.
This was extracted from TEvePolygonSetProjected class.
TEvePolygonSetProjectedEditor was removed -- all functionality is in
TEveShapeEditor.
All other changes are just simplifactions of the Paint() method.
Revision
26034 -
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Modified
Fri Oct 31 14:01:05 2008 UTC (6 years, 2 months ago) by
matevz
File length: 6058 byte(s)
Diff to
previous 23140
TEveElement
-----------
Add 'UChar_t fMainTransparency' data-member and accessors.
TEveGeoNode
-----------
Properly override SetMainTransparency().
Do not allow color / transparency editing for TGeAssemblies.
TEveGeoNodeEditor
-----------------
Remove transparency controls - use the ones from base-classes.
TEveDigitSet
TEvePolygonSetProjected
-----------------------
Remove transparency member - use the one from TEveElement.
TEveStraightLineSet
TEveTriangleSet
-------------------
Use main-color & transparency in Paint().
TEveTrackEditor
---------------
Fix label string (replaced during migration to new class names).
TEveTriangleSetEditor
---------------------
Do not need explicit transformation editor - provided by base-class.
Show number of vertices and triangles.
tutorials/eve/view3ds.C
-----------------------
Set color & transparency with more appropriate functions.
Revision
23140 -
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Modified
Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by
rdm
File length: 6074 byte(s)
Diff to
previous 22539
move the following directories to "graf2d":
asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf
move the following directories to "graf3d":
eve, ftgl, g3d, gl, x3d
Revision
22539 -
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Modified
Sat Mar 8 14:36:37 2008 UTC (6 years, 10 months ago) by
rdm
Original Path:
trunk/eve/src/TEveTriangleSet.cxx
File length: 6074 byte(s)
Diff to
previous 21310
From Alja, Bertrand & Matevz: merged branches/dev/fireworks 21757:22514.
This includes:
- development for event-displays of ALICE and CMS since 5.18 in eve/,
gl/ and gui/;
- many new tutorials and demos for eve/;
- fix in TQObject to support class-signals from all base-classes.
Revision
21054 -
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Modified
Mon Nov 26 18:00:41 2007 UTC (7 years, 1 month ago) by
matevz
Original Path:
trunk/eve/src/TEveTriangleSet.cxx
File length: 5827 byte(s)
Diff to
previous 21044
When including ROOT header files use "" instead of <>.
Replace NULL with 0 in TEveGLText.
TEveTrackPropagator: make public data-members protected and provide
get/set methods. Second attempt at fixing Solaris cc errors: make
Helix and Vertex4d struct declarations public.
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