Log of /trunk/graf3d/g3d/inc/TMarker3DBox.h
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Revision
44507 -
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Modified
Mon Jun 4 12:30:41 2012 UTC (2 years, 7 months ago) by
axel
File length: 4040 byte(s)
Diff to
previous 23140
Remove
using namespace std;
from Riostream.h, which has huge consequences for all of ROOT.
Riostream.h is now a simple wrapper for fstream, iostream, iomanip for backward compatibility; Riosfwd.h simply wraps iosfwd.
Because of templates and their inline functions, Riostream.h needed to be included in headers, too (e.g. TParameter.h), which violated the assumption that Riostream.h is not exposing its using namespace std to headers.
ROOT now requires R__ANSISTREAM, R__SSTREAM, which does not change the set of supported compilers.
Without "using namespace std", several identifiers are now prefixed by std::; e.g. roofit/* source files now have a using namespace std to keep their coding style.
TFile::MakeProject() now generates "using namespace std" to convert the CINT-style class names into C++ ones.
Revision
23140 -
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Modified
Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by
rdm
File length: 4035 byte(s)
Diff to
previous 20882
move the following directories to "graf2d":
asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf
move the following directories to "graf3d":
eve, ftgl, g3d, gl, x3d
Revision
15672 -
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Modified
Mon Jul 3 16:10:46 2006 UTC (8 years, 6 months ago) by
brun
Original Path:
trunk/g3d/inc/TMarker3DBox.h
File length: 4097 byte(s)
Diff to
previous 15134
from Axel:
Change the signature of SavePrimitive from
void SavePrimitive(ofstream &out, Option_t *option);
to
void SavePrimitive(ostream &out, Option_t *option = "");
With this change one can do, eg
myhist.SavePrimitive(std::cout);
WARNING: do rm -f tree/src/*.o
Revision
15134 -
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Modified
Tue May 23 04:47:42 2006 UTC (8 years, 8 months ago) by
brun
Original Path:
trunk/g3d/inc/TMarker3DBox.h
File length: 4093 byte(s)
Diff to
previous 13656
From Federico Carminati:
"I have implemented all copy and equal operators needed to silence all
warnings in AliRoot, as requested. I have implemented shallow copies as
would do the default operators synthetized by the compiler.
Most operators are protected. If users complain, you just have to move
them into the public area, but class derivation is of course supported.
It has been a terrible job, I have modified 278 files, but the changes
are backward compabile, and this goes a long way to permitting user to
use the effc++ flag with root headers."
Revision
13656 -
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Modified
Mon Dec 12 15:28:32 2005 UTC (9 years, 1 month ago) by
brun
Original Path:
trunk/g3d/inc/TMarker3DBox.h
File length: 4006 byte(s)
Diff to
previous 13351
From Richard:
Fix problem found with TH3 painting via g3d's TMarker3DBox to GL
Viewer.
Now GL viewer will take all objects if passed with fID == 0 - i.e. does
not test to see if already cached (as previously). In this case we force
acceptance of all objects offered to viewer as we can't rebuild the
scene.
Updated TMarker3DBox so when recycling object via static method, fID is
zero.
Revision
11272 -
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Modified
Wed Mar 9 18:19:27 2005 UTC (9 years, 10 months ago) by
brun
Original Path:
trunk/g3d/inc/TMarker3DBox.h
File length: 3948 byte(s)
Diff to
previous 9665
From Richard Maunder:
Changes to viewer infrastructure (TBuffer3D,TVirtualViewer3D) to
support:
i) Proper shape specific (sphere, tube, etc) descriptions in TBuffer3D
derived classes - c.f. abuse of raw tesselation blocks before.
ii) On demand filling of buffer sections as required by viewer.
iii) Support for local/master frame shapes descriptions & child object
rejection.
iv) Template/placed shapes ids - enabling viewer to detect/receive
common shapes once and just obtain the new position and id of the
duplicate.
Cleans up all producer (g3d/geom) code so no longer has an viewer
specific knowledge - Paint() methods replaced with
GetBuffer3D/FillBuffer3D methods which complete requested sections of
the buffer.
All viewer specific code now sits on the viewer implementation side of
TVirtualViewer3D. Added a TViewer3DPad class for performing the 3D draws
into pad. In future this should be merged with TView/TView3D possibly.
TBuffer3D is now stripped of functional code (aside from memory
management) and various viewer passback options there previously.
Enforced one way passing a const & to viewer.
Buffers (various types) are held as single static inside producer
function e.g. TGeoShape::GetBuffer3D (c.f. single generic buffer type
fetched from pad previously).
For g3d and geom shapes the top level geometry painter (TNode /
TGeoPainter) controlls painting process, requesting shapes to fill
buffer and passing to 3D viewer.
Exceptions are g3d's TPolyLine3D, TPolyMarker3D & TMarker3DBox. These
are 'standalone' shapes - no controlling 'painter' object. They still
implement Paint(), fill buffer and add to viewer directly.
3D viewer still held / created by pad - and pad has it's own viewer
object (TViewer3DPad).
NOTE:
1. Current scheme supports one 3D viewer only - pad, x3d or OpenGL. This
means that pad goes blank when x3d/OGL is spawned, and is updated again
when it is closed. To be revisited - need to support multiple viewers,
of multiple types - which implies explicit naming or pad controlling
enumeration.
2. OGL viewer now responds correct to modifications in pad, without
having to be reinvoked (as previously). x3d is still decoupled (as
previously) so does not rebuild - too difficult to get working.
Revision
9665 -
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Modified
Tue Aug 3 16:01:19 2004 UTC (10 years, 5 months ago) by
brun
Original Path:
trunk/g3d/inc/TMarker3DBox.h
File length: 3941 byte(s)
Diff to
previous 4073
From Olivier, Timur Pocheptsov , Andrei Gheata and Rene
Mega patch to introduce the new 3-d interface (to be described later).
The new interface has been tested with both X3D and OpenGL under Linux.
Being tested under Windows.
Note that several changes are expected in these classes (OpenGL in particular)
in the coming days.
Revision
1205 -
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Modified
Wed Dec 13 15:13:57 2000 UTC (14 years, 1 month ago) by
brun
Original Path:
trunk/g3d/inc/TMarker3DBox.h
File length: 4208 byte(s)
Diff to
previous 941
W A R N I N G !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
==================================================================
A very long list of changes in this pre-release of version 3.00.
We have modified the signature of many functions (in particular TObject)
to introduce more constness in the system.
You must change your code if your class derives from TObject and uses
one of the modified functions such as ls, Print, Compare, Hash, etc.
The modified functions in TObject have the following signature:
virtual TObject *Clone() const;
virtual Int_t Compare(const TObject *obj) const;
virtual void Delete(Option_t *option=""); // *MENU*
virtual void DrawClass() const; // *MENU*
virtual void DrawClone(Option_t *option="") const; // *MENU*
virtual void Dump() const; // *MENU*
virtual TObject *FindObject(const TObject *obj) const;
virtual char *GetObjectInfo(Int_t px, Int_t py) const;
virtual ULong_t Hash() const;
virtual void Inspect() const; // *MENU*
virtual Bool_t IsEqual(const TObject *obj) const;
virtual void ls(Option_t *option="") const;
virtual void Print(Option_t *option="") const;
A similar operation has been done with classes such as TH1, TVirtualPad,
TTree, etc.
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