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Revision 37192 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu Dec 2 15:54:26 2010 UTC (4 years, 1 month ago) by matevz
File length: 1950 byte(s)
Diff to previous 34932
Add support for TGeoCompositeShapes in TEveGeoShape and in its 2D
projection class TEvePolygonSetProjected.

Revision 34932 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Sun Aug 22 18:05:36 2010 UTC (4 years, 5 months ago) by matevz
File length: 1946 byte(s)
Diff to previous 28295
* TGLFaceSet
  Add static flag fgEnforceTriangles and function 'void EnforceTriangles()'.
  When fgEnforceTriangles is set, all tesselations will be automatically
  converted into triangle-only meshes.
  This is needed to export TGeo shapes and CSG meshes to external
  triangle-mesh libraries that can not handle arbitrary polygons.

* TGLUtil
  White-space.

* csgdemo.C
  Use the same number of segments for display and export.

Revision 28295 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Apr 20 20:26:34 2009 UTC (5 years, 9 months ago) by matevz
File length: 1792 byte(s)
Diff to previous 23140
Add support for storing composite-shapes as shape extracts.

TEveGeoPolyShape
----------------
New sub-class of TGeoBBox that can hold arbitrary triangulation as
produced by CSG operations. This class is for visualization only.

TEveGeoNode
-----------
Add logic for composite-shape extraction during export of a shape
extract.
Add static data member fgCSGExportNSeg to control level of detail for
CSG operations during export.

tutorials/eve/advanced
----------------------
Added tutorials showing how to use this advanced functionality.

TGLFaceSet - add some getters to extract the result of CSG operations.

Revision 23140 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by rdm
File length: 1542 byte(s)
Diff to previous 21252
move the following directories to "graf2d":

asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf

move the following directories to "graf3d":

eve, ftgl, g3d, gl, x3d

Revision 21252 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Dec 7 01:39:32 2007 UTC (7 years, 1 month ago) by matevz
Original Path: trunk/gl/inc/TGLFaceSet.h
File length: 1542 byte(s)
Diff to previous 20882
Changes for marking of top-level objects in GL window.
- TGLLogicalShape: move DirectDraw() from protected to public.
- Implement color-locking for object rendering.
- Wrap all calls to glColor() to go via TGLUtil::Color().

Revision 20882 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Nov 19 11:31:26 2007 UTC (7 years, 2 months ago) by rdm
Original Path: trunk/gl/inc/TGLFaceSet.h
File length: 1545 byte(s)
Diff to previous 19826
Set property svn:eol-style LF on all source and Makefiles. This should avoid
problems with Win32 line endings ending up in the repository. All MS tools
support LF eols fine.

Revision 19826 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Sep 19 19:56:11 2007 UTC (7 years, 4 months ago) by rdm
Original Path: trunk/gl/inc/TGLFaceSet.h
File length: 1545 byte(s)
Diff to previous 19825
imported svn:keywords Id property

Revision 19825 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Sep 19 19:49:10 2007 UTC (7 years, 4 months ago) by rdm
Original Path: trunk/gl/inc/TGLFaceSet.h
File length: 1601 byte(s)
Diff to previous 19000
remove :$ from tag line

Revision 19000 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Jun 11 19:56:34 2007 UTC (7 years, 7 months ago) by brun
Original Path: trunk/gl/inc/TGLFaceSet.h
File length: 1611 byte(s)
Diff to previous 14065
From Matevz:

Major restructuring of GL viewer-scene relationship (Matevz)
===================================================

The main idea was to generalize current GL infrustructure so that the
following features can be done in the future:

1. Full pad rendering via GL including 3D histo/func painters and 2D graphics.

2. Implementation of GL canvas (with independent viewers serving as pads).

3. Multi-view event-visualization front-end.

4. Inclusion of external scenes (non-ROOT-gl) in ROOT viewer.
   Rendering of ROOT scenes in external GL frameworks.


Changes on the code level
-------------------------

0. Extend current scene/viewer classes into a 2-level class hierarchy.
   New classes TGLViewerBase and TGLSceneBase.

1. Allow scenes to be shared among viewers. View-specific scene-cache
   needs to be kept at the viewer side.

2. Viewer now manages a list of scenes. It is possible to put together
   a combination of scenes (e.g. one showing geometry, another one tracks
   and yet another clusters). Each scene can define its own clipping object.

3. Provide API for fine-grained control over rendered object removal,
   creation and update. This allows for efficient scene-updates.

4. Disentangle selection, clipping and other markup objects from
   within viewer-scene singleton.
   New classes TGLClipSet, TGLManipSet.

6. Disentangle selection management.

7. Separate overlay rendering to allow any number of active GL-GUI
   elements (like manipulators are now).
   New classes TGLOverlayElement.

8. Trailing white space has been removed in all files.


Restructure low-level interface to OpenGL (Timur)
=========================================

1. Allow sharing GL resources among viewers.

2. Do not bind GL-output (windowed or offscreen) to ROOT GUI.

New classes TGLContext, TGLFormat, TGLWidget.

This oboletes TGLKernel and TVirtualGL classes.

Revision 14065 - (view) (download) (as text) (annotate) - [select for diffs]
Added Mon Feb 20 11:10:06 2006 UTC (8 years, 11 months ago) by brun
Original Path: trunk/gl/inc/TGLFaceSet.h
File length: 1655 byte(s)
From Richard:
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