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Revision 49072 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu Apr 4 05:36:13 2013 UTC (21 months, 2 weeks ago) by matevz
File length: 4208 byte(s)
Diff to previous 48992
From Alja: Make camera state streamable.

Revision 48992 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu Mar 28 15:26:26 2013 UTC (21 months, 3 weeks ago) by rdm
File length: 4096 byte(s)
Diff to previous 28212
From Lifeng Sun:
The attached patchset fixes a bunch of typo in the source:
0001-succes-success.patch
0002-preceed-preced.patch
0003-informations-information.patch
0004-childs-children.patch
0005-avaliable-available.patch
0006-writeable-writable.patch
0007-comand-command.patch
0008-unkown-unknown.patch
0009-wierd-weird.patch
0010-wheter-whether.patch
0011-unecessary-unnecessary.patch
0012-splitted-split.patch
0013-registerd-registered.patch
0014-recieve-receive.patch
0015-processsing-processing.patch
0016-ouput-output.patch
0017-mutiple-multiple.patch
0018-lenght-length.patch
0019-interupted-interrupted.patch
0020-independant-independent.patch
0021-inconsistant-inconsistent.patch
0022-expresion-expression.patch
0023-explicitely-explicitly.patch
0024-enviroment-environment.patch
0025-deafult-default.patch
0026-continous-continuous.patch
0027-completly-completely.patch
0028-commited-committed.patch
0029-choosen-chosen.patch
0030-backgroud-background.patch
0031-auxilliary-auxiliary.patch
0032-authentification-authentication.patch
0033-appropiate-appropriate.patch
0034-an-other-another.patch
0035-environement-environment.patch
0036-targetting-targeting.patch
0037-suppported-supported.patch
0038-paramater-parameter.patch

Revision 28212 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Apr 15 11:05:29 2009 UTC (5 years, 9 months ago) by matevz
File length: 4097 byte(s)
Diff to previous 28201
Remove declaration of obsolete contructor.

Revision 28201 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Tue Apr 14 16:04:20 2009 UTC (5 years, 9 months ago) by matevz
File length: 4118 byte(s)
Diff to previous 27369
Move code for plot-painter camera out of TGLOrthoCamera and put it
into a new class TGLPlotCamera.

Revision 27369 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Feb 6 17:35:54 2009 UTC (5 years, 11 months ago) by matevz
File length: 5068 byte(s)
Diff to previous 25431
Add function:
  Bool_t TGLCamera::Truck(Double_t xDelta, Double_t yDelta)
that allows external code to control camera translation.

Use this also for the common code from perspective / orthographic camera.

Revision 25431 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Sep 17 08:35:34 2008 UTC (6 years, 4 months ago) by matevz
File length: 5039 byte(s)
Diff to previous 24186
Merge Alja's development since the release from the fireworks branch.

25284
-----
TEveCaloLegoGL, TGLAxisPainter, TGLCameraOverlay:
Fix tick-mark and font offsets.

25291
-----
TGLViewerEditor, TGLViewer, TGLCamera, TGLOrthoCamera,
TGLCameraOverlay, LinkDef.h:
Remove TGLCameraMarkupStyle. Functionality is moved to TGLCameraOverlay.

TGLFontManager:
Add utility function TGLFont::RenderBitmap() to draw pixmap
and bitmap fonts on given location.

TEveProjectionAxesGL:
Use TGLFont::RenderBitmap() function.

cms_calo.C, projection_test_prescale.C, projection_test.C, test_compound.C:
Camera markup is not drawn by default in orthographic projection.

25319
-----
TGLCameraOverlay.cxx:
Fix gl pick matrix.

TEveLegoOverlay:
Move inheritance from TGLOverlayElement to TGLCameraOverlay.

25395
-----
TGLFontManager, TGLAxisPainter, TGLCameraOverlay,TEveLegoOverlay, TEveCaloLegoGL:
Modify utility function TGLFont::RenderBitmap() to render text with given alignment.

TEveProjectionAxes:
Render axis on the edges of viewport instead of on edges of bounding box.

25405
-----
TEveProjectionAxesGL:
Draw axis from start to end of frustum corners if frustum inside projection limits,
else draw axis from low to high projection limit.
Set tick-mark size relative to viewport size.

Revision 24186 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Jun 9 11:34:54 2008 UTC (6 years, 7 months ago) by matevz
File length: 5099 byte(s)
Diff to previous 24059
Take phi/theta from gPad in TGLPlotPainter constructor and use
them when setting camera rotation.

Revision 24059 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri May 30 04:15:11 2008 UTC (6 years, 7 months ago) by matevz
File length: 5071 byte(s)
Diff to previous 23665
- TEveGeoShape
  Add static data-member holding a pointer to a default geo-manager
  that allows us to capture dangling geo-shapes as they are created for
  or imported into TEveGeoShape.

- TGLCamera
  Fix AdjustAndClampVal() fix poorly implementd logarithmic scaling of
  the value step.

- TGLOrthoCamera
  Add get/set methods for fZoomMin/Max.

- TGLViewer, TGLSAViewer
  Move SavePicture() from TGLSAViewer to TGLViewer and improve
  structure of the code. This allows also images from TGLEmbedded
  viewer to be saved to a file.

- projection_test.C
  Set min/max-zoom of the camera.

Revision 23665 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Tue May 6 14:38:14 2008 UTC (6 years, 8 months ago) by matevz
File length: 4794 byte(s)
Diff to previous 23140
Added three more orthographic cameras (looking at the scene from
another side).

Added virtual methods Bool_t TGLCamera::IsPerspective()/IsOrthographic().

Revision 23140 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by rdm
File length: 4639 byte(s)
Diff to previous 22539
move the following directories to "graf2d":

asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf

move the following directories to "graf3d":

eve, ftgl, g3d, gl, x3d

Revision 22539 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Sat Mar 8 14:36:37 2008 UTC (6 years, 10 months ago) by rdm
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 4639 byte(s)
Diff to previous 21651
From Alja, Bertrand & Matevz: merged branches/dev/fireworks 21757:22514.

This includes:

- development for event-displays of ALICE and CMS since 5.18 in eve/,
  gl/ and gui/;

- many new tutorials and demos for eve/;

- fix in TQObject to support class-signals from all base-classes.

Revision 21651 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Jan 11 17:11:35 2008 UTC (7 years ago) by matevz
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 4556 byte(s)
Diff to previous 20882
Introduce option for toggling dolly/zoom behaviour for orthographic
camera.

Expose this and optional rotation in ortho camera via menu entries in
TGLSAViewer.

Revision 20882 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Nov 19 11:31:26 2007 UTC (7 years, 2 months ago) by rdm
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 4288 byte(s)
Diff to previous 20292
Set property svn:eol-style LF on all source and Makefiles. This should avoid
problems with Win32 line endings ending up in the repository. All MS tools
support LF eols fine.

Revision 20292 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Oct 10 14:08:48 2007 UTC (7 years, 3 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 4288 byte(s)
Diff to previous 19826
From Matevz & Alja

	* base/inc/TVirtualViewer3D.h:
	Add function virtual void ObjectPaint(TObject*, Option_t*).


/**************************************************************************/

	* ged/src/TGedEditor.cxx:
	When adding top-level TGFrame for the extra tabs specify layout
	hints with kLHintsExpandX.


/**************************************************************************/

	* gl/inc/TGLScenePad.h:
	* gl/src/TGLScenePad.cxx:
	Implement virtual TVirtualViewer3D::ObjectPaint().

	* gl/src/TGLCamera.cxx:
	* gl/inc/TGLCamera.h:	
	* gl/src/TGLPerspectiveCamera.cxx:
	* gl/inc/TGLPerspectiveCamera.h:	
	* gl/src/TGLOrthoCamera.cxx:
	* gl/inc/TGLOrthoCamera.h:
	Introduce two transformation matrices to clearly define movement
	of camera around the center point. The first transformation matrix
	fCamBase defines the coordinate system placed at the camera center
	point with camera up-vector as the third base vector. The second
	transformation matrix fCamTrans defines the camera transformation
	relative to fCamBase.

        Implement a common Truck(), Rotate() and Dolly() function for
	orthographic and perspective camera.

	Implement an option to define camera center point
	externally. Center can also be determined via picking.

	* gl/src/TGLUtil.cxx:
	* gl/inc/TGLUtil.h:
	TGLMatrix: add new functions to get/set the base vectors
	directly.

	TGLUtil: add member UInt_t fgDefaultDrawQuality.

	TGLRect: bugfix in Diagonal(), integer calculation overflowed.

	* gl/src/TGLViewer.cxx:
	* gl/inc/TGLViewer.h:
	Make interface to draw camera center point.
	Add option to disable/enable depth test when drawing axis guides. 

	* gl/src/TGLViewerEditor.cxx:
	* gl/inc/TGLViewerEditor.h:
	Add GUI to manipulate camera center and to disable/enable depth
	test when drawing axis guides.

	* gl/src/TGLClipSetEditor.cxx:
	Change layout of labeled number entries.

	* gl/src/TGLLightSet.cxx:
	Fix positioning of front light. White-space consolidation.

	* gl/src/TGLLightSetEditor.cxx:
	* gl/inc/TGLLightSetEditor.h:
        Put GUI for the 6 lights in two columns.


/**************************************************************************/

	* tutorials/gl/glViewerExercise.C:
	Follow-up on changes in TGLCamera. Enable rotation on
	orthographic camera.

	* tutorials/gl/glViewerLOD.C:
	Workourond for cint bug with switch statements.

Revision 19826 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Sep 19 19:56:11 2007 UTC (7 years, 4 months ago) by rdm
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 4130 byte(s)
Diff to previous 19825
imported svn:keywords Id property

Revision 19825 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Sep 19 19:49:10 2007 UTC (7 years, 4 months ago) by rdm
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 4185 byte(s)
Diff to previous 19153
remove :$ from tag line

Revision 19153 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Sat Jun 23 21:23:22 2007 UTC (7 years, 7 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 4195 byte(s)
Diff to previous 19000
From Matevz:
1. TGLViewer performs internal loop on pad-primitives.
2. Timur: generalization of gl-plot-painters to allow external access.
3. Support usage of gl-plot-painters in gl-viewer.
4. Provide a default gl-sharing context for resource optimization.

Revision 19000 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Jun 11 19:56:34 2007 UTC (7 years, 7 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 4169 byte(s)
Diff to previous 17137
From Matevz:

Major restructuring of GL viewer-scene relationship (Matevz)
===================================================

The main idea was to generalize current GL infrustructure so that the
following features can be done in the future:

1. Full pad rendering via GL including 3D histo/func painters and 2D graphics.

2. Implementation of GL canvas (with independent viewers serving as pads).

3. Multi-view event-visualization front-end.

4. Inclusion of external scenes (non-ROOT-gl) in ROOT viewer.
   Rendering of ROOT scenes in external GL frameworks.


Changes on the code level
-------------------------

0. Extend current scene/viewer classes into a 2-level class hierarchy.
   New classes TGLViewerBase and TGLSceneBase.

1. Allow scenes to be shared among viewers. View-specific scene-cache
   needs to be kept at the viewer side.

2. Viewer now manages a list of scenes. It is possible to put together
   a combination of scenes (e.g. one showing geometry, another one tracks
   and yet another clusters). Each scene can define its own clipping object.

3. Provide API for fine-grained control over rendered object removal,
   creation and update. This allows for efficient scene-updates.

4. Disentangle selection, clipping and other markup objects from
   within viewer-scene singleton.
   New classes TGLClipSet, TGLManipSet.

6. Disentangle selection management.

7. Separate overlay rendering to allow any number of active GL-GUI
   elements (like manipulators are now).
   New classes TGLOverlayElement.

8. Trailing white space has been removed in all files.


Restructure low-level interface to OpenGL (Timur)
=========================================

1. Allow sharing GL resources among viewers.

2. Do not bind GL-output (windowed or offscreen) to ROOT GUI.

New classes TGLContext, TGLFormat, TGLWidget.

This oboletes TGLKernel and TVirtualGL classes.

Revision 17137 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Sat Dec 9 23:04:37 2006 UTC (8 years, 1 month ago) by rdm
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 4165 byte(s)
Diff to previous 16183
From Alja:
Implement virtual method Markup(): display a ruler showing extents
of the viewport.

Revision 16183 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu Aug 31 13:44:37 2006 UTC (8 years, 4 months ago) by couet
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 4104 byte(s)
Diff to previous 16090
From Timur:

New classes:

1.
TGLBoxPainter - implements "glbox" option for TH3, shows bin contents as
boxes, which sizes are proportional to bin content. "glbox1" is the same,
as previous, but with spheres instead of boxes. Slices (XOY/YOZ/XOZ)
are now drawn as sets of rectangles.

2.
TGLLegoPainter. Changes: removed all stuff, which works with gl
projections, modelview transformations, textures, etc.

3.
TGLPlotPainter. Added common parts of different painters:
generic Paint function, PlotSelected, etc.

4.
TGLOrthoCamera. Added operations, required by gl hist painters.

5.
TGLHistPainter. Class completely changed (previously known as
TGLPadHistPainter).

6.
TGLPlotBox. New class, draws back box for different kinds of plots,
highlights planes which are under cursor, makes some sizes calculations
(converts 3d into 2d coords) etc.

7.
TGLSurfacePainter. New class, for different surf options.
Supports cartesian, polar, cylindrical and spherical coords.
Slices (XOY, YOZ, XOZ), projections.

8.
TGLTF3. New class, draws TF3. No slices available now.

9.
TGLUtil. Added new auxilary classes
TGLLevelPalette, TGL2DArray, functions, required by different plot
painters,
TGLEnableGuard and TGLDisableGuard removed from RootGL namespace into
global namespace.

Revision 16090 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Aug 23 14:39:40 2006 UTC (8 years, 5 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 3298 byte(s)
Diff to previous 14097
From Matevz Tadel:

        1) Implementation of two-level (secondary) selection

        Rendering objects can provide a new level of interactivity, for
        example a TPointSet3D holding a set of clusters can attach a pointer
        to original cluster to each point and receive notifications when a
        specified cluster was clicked.

        Secondary selection is activated by Control-Left clicking into the
        GL window.

        2) Improve control over camera-reset behaviour

        Allow user to prevent camera reset on scene update and
        double-click.

        3) Improvements in TPointSet3D(GL)

        Detailed ChangeLog
        ==================

        * base/inc/TVirtualViewer3D.h:
        Added virtual methods 'void ResetCameras(){}' and 'void
        ResetCamerasAfterNextUpdate(){}'.

        * gl/inc/TGLScene.h:
        * gl/src/TGLScene.cxx:
        Implemented two-level selection. It is enabled for next selection
        pass by calling ActivateSecSelect().

        DoSelect() does not change the selected object but only indicates
        which object has been selected by setting new member
        'TGLPhysicalShape *fSelectionResult'. Caller (TGLViewer) must call
        new method 'void ApplySelection()' to actually change the selected
        object to the last selection result.

        Changed declaration of selection buffer from being a static varable
        within DoSelect() to data-member. This allows post-processing of
        selection records needed by two-level selection.

        * gl/inc/TGLCamera.h:
        * gl/inc/TGLOrthoCamera.h:
        * gl/inc/TGLPerspectiveCamera.h:
        * gl/src/TGLCamera.cxx:
        * gl/src/TGLOrthoCamera.cxx:
        * gl/src/TGLPerspectiveCamera.cxx:
        Added Bool_t argument with default value to:
        virtual void TGLCamera::Setup(const TGLBoundingBox & box, Bool_t
        reset=kTRUE) = 0;
        By setting it to false one can change camera parameters for new
        scene bounding-box without repositioning the camera.

        Added 'Bool_t checkSize' argument to OfInterest().
        This is relevant for marker-classes which can have small
        volume/length but are still visible as they are rendered in
        pixel-coordinates. Value of this argument is needed in TGLScene
        (DestroyPhysicals) and TGLViewer (AddObject). It is obtained by
        calling virtual method TGLLogicalShape::IgnoreSizeForOfInterest().
        This method returns false by defalut and is overriden in
        TGLPolyMarker and TPointSet3DGL.

        * gl/inc/TGLViewer.h:
        * gl/src/TGLViewer.cxx:
        Added controls for camera-reset behaviour.
        Data-members: 'Bool_t fResetCamerasOnUpdate', 'Bool_t
        fResetCamerasOnNextUpdate', 'Bool_t fResetCameraOnDoubleClick'.
        Methods: 'ResetCameras()', 'ResetCamerasAfterNextUpdate()',
        'ResetCurrentCamera()'.
        Added an argument to 'void PostSceneBuildSetup(Bool_t resetCameras).

        Added Bool_t return-value to RequestSelect(). It returns true if
        result of the selection is different then fSelectedPhysical.

        Added method ApplySelection() to interface with TGLScene
        selection state. This is called from event-handling functions in
        TGLViewer.

        Added key-binding for 'Home': ResetCurrentCamera().

        * gl/inc/TGLSAViewer.h:
        * gl/src/TGLSAViewer.cxx:
        Added description of new functionality to fgHelpText.

        MSVC was complaining about fgHelpText being too long: I split it
        into fgHelpText1 and fgHelpText2.

        * gl/inc/TGLDrawFlags.h:
        * gl/src/TGLDrawFlags.cxx:
        Added members 'Bool_t fSelection' and 'Bool_t
        fSecSelection' allowing passing of current selection state to
        renderers. This is needed to allow different render-paths during
        (secondary) selection.

        We should consider passing TGLScene* and/or TGLViewer* down to
        DirectDraw() of individual renderers.

        * gl/src/TGLDrawable.cxx:
        In ShouldCache() return false if secondary selection is in progress.

        * gl/src/TGLPhysicalShape.cxx:
        Handle new members in TGLDrawFlags.

        * gl/inc/TGLLogicalShape.h:
        * gl/src/TGLLogicalShape.cxx:
        Added three new functions:

        1) virtual Bool_t SupportsSecondarySelect() const { return kFALSE; }
        This is called by TGLScene::DoSelect() to check is object that was
        the result of primary selection supports secondary selection.

        2) virtual void ProcessSelection(UInt_t* ptr, TGLViewer*, TGLScene*);
        It is called back from TGLViewer after successful secondary
        selection. As the object that does the rendering is the only one
        that actually knows how the object sub-parts were named it has
        to interpret the results.

        Both of these should be overriden in classes that support
        secondary selection, for example see TPointSet3DGL.

        3) virtual Bool_t IgnoreSizeForOfInterest() const { return kFALSE; }
        Signals to TGLScene and TGLViewer that volume/lenght of this
        class' bounding box should not be considered when checking if
        objects of this class are of interest to current camera.

        * gl/inc/TGLObject.h:
        * gl/src/TGLObject.cxx:
        Changed second argument of function:
        Bool_t SetModelCheckClass(TObject* obj, const Text_t* classname);
        to 'TClass* cls'. This is much more efficient.

        * g3d/inc/TPointSet3D.h:
        * g3d/src/TPointSet3D.cxx:
        Added support for per-point designations (one TObject* per point;
        via casting it can be set to anything).
        New virtual method 'void PointSelected(Int_t n)' that is called
        back after successful secondary selection in TGLViewer (via
        virtual TGLLogicalShape::ProcessSelection()).

        * gl/inc/TPointSet3DGL.h:
        * gl/src/TPointSet3DGL.cxx:
        Added support for per-point selection. Point-sizes are taken into
        account during selection (by modifying the projection
        matrix).
        Implemented 'virtual Bool_t TGLDrawable::ShouldCache()' to disable
        caching when in primary selection (point-size improvements).
        Cross-like marker types are now supported to some extent.
        Improved structure of rendering code.
        Override 'virtual Bool_t TGLLogicalShape::IgnoreSizeForOfInterest()'
        to return true.
        Multiply TAttMarker::GetMarkerSize() by 5 before applying.

        * gl/inc/TGLPolyMarker.h:
        Override 'virtual Bool_t TGLLogicalShape::IgnoreSizeForOfInterest()'
        to return true.

Revision 14097 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu Feb 23 16:44:52 2006 UTC (8 years, 11 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 3278 byte(s)
Diff to previous 13936
From Richard:
Code cleanup.

This patch is the last contribution from Richard to the project.
Many thanks to him for his work with the GL viewer and the impressive
improvements in the past few months.

Revision 13936 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu Jan 26 11:59:42 2006 UTC (8 years, 11 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 3059 byte(s)
Diff to previous 13599
From Richard:
Implement manipulators (translate/scale/rotate) for all shapes in
viewer (previously only clip shapes could use them).

Behaviour:

i) Single selection in viewer - either a normal / clip shape or none.
Current manipulator is attached (and shown) when attached to selection.
ii) Normal viewer shapes are selected using Shift+Left Mouse button (and
have bounding box drawn).
iii) Clip shapes are shown/selected by checking 'Show/Edit' option on
the Scene/Clipping tab of the GUI.
iv) Any exisiting (normal/clip) selection is cleared when making new
choice.
v) (Transparent) clip shapes cannot be selected (picked) directly in the
viewer - normal shape override this.

Rotation properties of shapes are not reflected in GUI currently.

Revision 13599 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Dec 9 18:09:35 2005 UTC (9 years, 1 month ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 3053 byte(s)
Diff to previous 13316
From Richard:
Make some more parts of TGLViewer public + add functions for external
camera configuration.

Revision 13316 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Tue Nov 22 18:05:46 2005 UTC (9 years, 2 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 2851 byte(s)
Diff to previous 13160
From Richard:
 Second part of general tidy for coding conventions violations -
mainly commenting. Code under my name should be clear now.

Revision 13160 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Tue Nov 8 19:18:18 2005 UTC (9 years, 2 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 2103 byte(s)
Diff to previous 12281
From Richard:
Various updates to cameras:

i) Larger range/sensitivities
ii) Better auto-framing for ortho cameras
iii) Better lighting - especially for ortho views
iv) Some more debug aids for scene center, origin and light positions -
enabled in debug mode (d key)

Revision 12281 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Jul 8 15:39:29 2005 UTC (9 years, 6 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 2163 byte(s)
Diff to previous 12100
From Richard:
Improvements to camera and other GL viewer components to:

i) Avoid unrequired rebuilds.
ii) Improve near/far clip plane calculations - set using current
projected scene limits. Reduces depth buffer precision problems - seen
particularly on MESA software GL.
iii) Improve bounding box overlap tests.
iv) Tidy some vector/vertex code.

Revision 12100 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Tue Jun 21 16:54:17 2005 UTC (9 years, 7 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 2158 byte(s)
Diff to previous 11929
From Richard Maunder:
Fixes for camera limits - greater ranges +

Right Mouse: Dolly Camera (Move In/Out) with side/side motion (as
before). Also j/k keys control.

Mouse Wheel: Zoom Camera - adjust field of view of 'lens'. As expected
this can introduce noticable distortion at wide angles.

Combination of two gives a very large 'zoom' range for the camera
sufficient for current detectors.

Additionally modifiers adjusts the sensitvity of the interactions,
making easier to tune in on a certain part:

Shift:          x 10
Ctrl:           x 0.1
Shift+Ctrl:     x 0.01

NB Modifier must go down after mouse button for shift to avoid
[Under Win32 the modifiers do not work with mouse wheel (Zoom) as
TGEvent does not contain them for some reason. Will log a bug for this
to be looked into]

Also:

i) Added 'debug' mode for viewer (toggle with 'd' key) which draws out
camera interest, frustum basis, scene boxes etc in various colors. In
debug mode rebuilds only done when forced with space key strike.

ii) Fixes lost objects in some scene rebuilds.

Revision 11929 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Jun 1 12:38:25 2005 UTC (9 years, 7 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 2104 byte(s)
Diff to previous 11880
From Richard Maunder:
"Apply to Family" color changes - update all physical shapes with same
logical.
Moving/scaling object via edit boxes or moving via Shift+Middle mouse
button.
Removed some old commented code.

Revision 11880 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu May 26 12:29:50 2005 UTC (9 years, 8 months ago) by rdm
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 2054 byte(s)
Diff to previous 11878
Added missing cvs tag lines.

Revision 11878 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu May 26 10:24:45 2005 UTC (9 years, 8 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 2040 byte(s)
Diff to previous 11866
Cleanup files from Richard generated under windows with CRTL/M characters

Revision 11866 - (view) (download) (as text) (annotate) - [select for diffs]
Added Wed May 25 14:25:17 2005 UTC (9 years, 8 months ago) by brun
Original Path: trunk/gl/inc/TGLOrthoCamera.h
File length: 2105 byte(s)
From Richard Maunder:
Major changes to GL viewer to support:

i) Logical/Physical shape pairings
ii) Level of detail (LOD) scheme (TGLSphere only using at present)
iii) Common display list cache
iv) Scene rebuilds for large geometries
v) Some basic interactivity improvements - draw timeouts, drop low LOD
shapes etc
vi) New camara interactions:

Left Mouse: Rotate
Middle Mouse: Truck (pan parallel to camera film plane)
Right Mouse: Side-side drag dolly/zoom
Double click any button to reset the camera.

The previous pan with arrow keys, and zoom on mouse wheel are still
supported.

Camera interaction is default in viewer. These extra camera modes mean
there are not enough mouse buttons for previous right context/select.
To select / invoke context menu use Shift+Left Button and Shift+Right
Button respectively.

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