Log of /trunk/graf3d/gl/inc/TGLUtil.h
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47027 -
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Modified
Sun Nov 4 06:17:34 2012 UTC (2 years, 2 months ago) by
matevz
File length: 45374 byte(s)
Diff to
previous 46574
Add support for mac retina display. In practice it means we need to support a
scaled coordinate system within GL windows. We use full resolution in GL while
GUI and window system work in points that are 2x2 pixels.
Revision
46574 -
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Modified
Tue Oct 16 17:56:15 2012 UTC (2 years, 3 months ago) by
matevz
File length: 44886 byte(s)
Diff to
previous 46372
Move enums away from global namespace:
- EOverlap is now in namespace Rgl;
- EClipType is now in class TGLClip;
- EPosition and EManipType were not used and have been removed.
EGLCoordType and EGLPlotType are left in top-level. In these two enums all
names begin with kGL so there is less chance for collision.
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46372 -
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Modified
Sat Oct 6 03:18:11 2012 UTC (2 years, 3 months ago) by
matevz
File length: 45157 byte(s)
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previous 42953
* TGLMatrix:
Add function Bool_t IsScalingForRender() that returns true if length of base
vectors is significantly different than unity.
* TGLPhysicalShape:
Cache state of fTransform.IsScalingForRender() in a bool member.
When this is true, enable automatic scaling of normals during rendering.
* TGLLogicalShape:
Add static Bool_t fgIgnoreSizeForCameraInterest allowing a user to prevent
RGL from hiding very small objects - at least a pixel is always drawn. One
should invoke:
TGLLogicalShape::SetIgnoreSizeForCameraInterest(kTRUE);
Revision
34006 -
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Modified
Mon Jun 21 10:36:05 2010 UTC (4 years, 7 months ago) by
matevz
File length: 44628 byte(s)
Diff to
previous 33955
Merge the following revisions from branches/dev/fireworks:
33974, 33980, 33983, 33984, 33994
33974
=====
Author: alja
Date: Thu Jun 17 22:12:00 2010
New Revision: 33974
URL: http://root.cern.ch/viewvc?rev=33974&root=root&view=rev
Log:
TEveCaloLegoGL:
Fix picking of rebinned 3D towers.
TEveCalo3DGL:
Fix highlight rendering.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCalo3DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33980
=====
Author: matevz
Date: Fri Jun 18 18:30:34 2010
New Revision: 33980
URL: http://root.cern.ch/viewvc?rev=33980&root=root&view=rev
Log:
* TGLOverlayElement
Add state enum member to allow:
- hiding of overlay elements;
- preventing overlay events to reach them.
TGLViewerBase::RenderOverlay() not takes bitfield of states that
should be drawn.
* TGLCameraGuide
New overlay element showing axis orientation.
* TGLRnrCtx
Introduce standard functions to setup projection matrix for 2D /
screen based operations and properly applying the selection matrix
when it is active, too:
void ProjectionMatrixPushIdentity();
void ProjectionMatrixPop();
* TGLUtil
Cleanup usage of static float arrays in surroundings of TGLUtil.
Added:
branches/dev/fireworks/graf3d/gl/inc/TGLCameraGuide.h (with props)
branches/dev/fireworks/graf3d/gl/src/TGLCameraGuide.cxx (with props)
Modified:
branches/dev/fireworks/graf3d/gl/inc/LinkDef.h
branches/dev/fireworks/graf3d/gl/inc/TGLCamera.h
branches/dev/fireworks/graf3d/gl/inc/TGLManip.h
branches/dev/fireworks/graf3d/gl/inc/TGLOverlay.h
branches/dev/fireworks/graf3d/gl/inc/TGLRnrCtx.h
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/inc/TGLViewerBase.h
branches/dev/fireworks/graf3d/gl/src/TGLAnnotation.cxx
branches/dev/fireworks/graf3d/gl/src/TGLLightSet.cxx
branches/dev/fireworks/graf3d/gl/src/TGLManip.cxx
branches/dev/fireworks/graf3d/gl/src/TGLRnrCtx.cxx
branches/dev/fireworks/graf3d/gl/src/TGLRotateManip.cxx
branches/dev/fireworks/graf3d/gl/src/TGLScaleManip.cxx
branches/dev/fireworks/graf3d/gl/src/TGLTransManip.cxx
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx
branches/dev/fireworks/graf3d/gl/src/TGLViewerBase.cxx
Propchange: branches/dev/fireworks/graf3d/gl/inc/TGLCameraGuide.h
('svn:eol-style' added)
Propchange: branches/dev/fireworks/graf3d/gl/inc/TGLCameraGuide.h
('svn:keywords' added)
Propchange: branches/dev/fireworks/graf3d/gl/src/TGLCameraGuide.cxx
('svn:eol-style' added)
Propchange: branches/dev/fireworks/graf3d/gl/src/TGLCameraGuide.cxx
('svn:keywords' added)
33983
=====
Author: matevz
Date: Fri Jun 18 19:19:47 2010
New Revision: 33983
URL: http://root.cern.ch/viewvc?rev=33983&root=root&view=rev
Log:
Add on/off state setter void SetBinaryState(Bool_t).
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLOverlay.h
33984
=====
Author: matevz
Date: Fri Jun 18 19:35:51 2010
New Revision: 33984
URL: http://root.cern.ch/viewvc?rev=33984&root=root&view=rev
Log:
Replace logical and with binary one.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLViewerBase.cxx
33994
=====
Author: matevz
Date: Sat Jun 19 14:09:04 2010
New Revision: 33994
URL: http://root.cern.ch/viewvc?rev=33994&root=root&view=rev
Log:
Add 3 new data-members to control mouse/arrow key handling:
Float_t fArrowKeyFactor;
Float_t fMouseDragFactor;
Float_t fMouseWheelFactor;
These are take from rootrc, eg:
OpenGL.EventHandler.ViewerCentricControls: 1
OpenGL.EventHandler.ArrowKeyFactor: -1.0
OpenGL.EventHandler.MouseDragFactor: -1.0
OpenGL.EventHandler.MouseWheelFactor: -1.0
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLEventHandler.h
branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx
Revision
33955 -
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Modified
Thu Jun 17 11:33:13 2010 UTC (4 years, 7 months ago) by
matevz
File length: 44384 byte(s)
Diff to
previous 33864
Merge the following revisions from the fireworks branch:
33909, 33913, 33914, 33916, 33922, 33924, 33925, 33932
33909
=====
Author: matevz
Date: Tue Jun 15 13:05:07 2010
New Revision: 33909
URL: http://root.cern.ch/viewvc?rev=33909&root=root&view=rev
Log:
Add option to switch from scene-centric to viewer-centric controls.
To switch from default, put this into ~/.rootrc:
OpenGL.EventHandler.ViewerCentricControls: 1
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLEventHandler.h
branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx
33913
=====
Author: matevz
Date: Tue Jun 15 15:41:44 2010
New Revision: 33913
URL: http://root.cern.ch/viewvc?rev=33913&root=root&view=rev
Log:
Add help about viewer-centric controls.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLSAViewer.cxx
33914
=====
Author: matevz
Date: Tue Jun 15 15:44:08 2010
New Revision: 33914
URL: http://root.cern.ch/viewvc?rev=33914&root=root&view=rev
Log:
Fix help text line endings.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLSAViewer.cxx
33916
=====
Author: matevz
Date: Tue Jun 15 16:24:37 2010
New Revision: 33916
URL: http://root.cern.ch/viewvc?rev=33916&root=root&view=rev
Log:
* TEveLineGL
Do not disable blending if it was enabled form outside, only enforce
it if smooth line-drawing is requested.
* TGLUtil
Add helper class TGLCapabilityEnabler -- it makes sure certain
capability is enabled if the required state is true.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveLineGL.cxx
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
33922
=====
Author: matevz
Date: Tue Jun 15 17:14:26 2010
New Revision: 33922
URL: http://root.cern.ch/viewvc?rev=33922&root=root&view=rev
Log:
In SetProjection() use CopyVizParams() to propagate visual parameters to projected replicas -- where it makes sense (everywhere but TEvePolgonSetProjected).
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveGeoShape.cxx
branches/dev/fireworks/graf3d/eve/src/TEveLine.cxx
branches/dev/fireworks/graf3d/eve/src/TEvePointSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrack.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackProjected.cxx
33924
=====
Author: matevz
Date: Tue Jun 15 17:27:52 2010
New Revision: 33924
URL: http://root.cern.ch/viewvc?rev=33924&root=root&view=rev
Log:
Remove unnecessary function in TGLCapabilityEnabler.
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
33925
=====
Author: matevz
Date: Tue Jun 15 17:28:28 2010
New Revision: 33925
URL: http://root.cern.ch/viewvc?rev=33925&root=root&view=rev
Log:
Fix overriding of smoothness (as in TEveLineGL before).
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveTrackProjectedGL.cxx
33932
=====
Author: alja
Date: Tue Jun 15 20:17:06 2010
New Revision: 33932
URL: http://root.cern.ch/viewvc?rev=33932&root=root&view=rev
Log:
Add transparency parameter to slice info.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCaloData.h
branches/dev/fireworks/graf3d/eve/inc/TEveCaloVizEditor.h
branches/dev/fireworks/graf3d/eve/src/TEveCalo.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCalo2DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCalo3DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloVizEditor.cxx
Revision
33864 -
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Modified
Mon Jun 14 09:47:19 2010 UTC (4 years, 7 months ago) by
matevz
File length: 44092 byte(s)
Diff to
previous 32785
Merge the following revisions from the fireworks branch:
33631, 33666, 33668, 33690, 33700, 33701, 33702, 33704, 33751, 33753,
33767, 33770, 33774, 33787, 33789, 33790, 33791, 33792, 33796, 33798,
33804, 33817, 33823, 33825
gl/:
----
- extensions for transparency handling in TGLUtil;
- allow disabling of internal viewer selection;
- allow fixing of default camera center;
- fix global light placement -- it was only correct for XoZ floor or
when scene center was at the origin.
eve/:
-----
- propagation of main transparency to projected replicas and to
compound members;
- when projecting TEveStraightLineSet in RhoZ, break lines crossing
the separating plane (required change of internal representation);
- anti-flickering support for TEveBoxSet;
- proper multiple-selection handling in TEveCalo classes;
- small new features, bug fixes in TEveCalo classes.
33631
=====
Author: alja
Date: Fri May 28 12:50:27 2010
New Revision: 33631
URL: http://root.cern.ch/viewvc?rev=33631&root=root&view=rev
Log:
Fix bug in tool tip.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
33666
=====
Author: matevz
Date: Mon May 31 13:41:54 2010
New Revision: 33666
URL: http://root.cern.ch/viewvc?rev=33666&root=root&view=rev
Log:
Propagate main transparency the same way as main color is propagated:
- from projectables to projecteds;
- in CopyVizParams();
- in TEveCompound to children depending on the following CSC bit settings:
kCSCBApplyMainTransparencyToAllChildren
kCSCBApplyMainTransparencyToMatchingChildren
In TEveElementList add member 'Bool_t fDoTransparency' (analoguous to
fDoColor).
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCompound.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveProjectionBases.h
branches/dev/fireworks/graf3d/eve/src/TEveCompound.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveProjectionBases.cxx
33668
=====
Author: matevz
Date: Mon May 31 15:44:20 2010
New Revision: 33668
URL: http://root.cern.ch/viewvc?rev=33668&root=root&view=rev
Log:
In TEveelement introduce Bool_t members fCanEditMainColor and
fCanEditMainTransparency. The corresponding base-class functions now
return the value of these data members.
In most sub-classes that require editng of main color and transparency
it was now enough to set these data-members to kTRUE in constructors.
Further, this allows per object setting of color / transparency
editability via:
void SetEditMainColor(Bool_t);
void SetEditMainTransparency(Bool_t);
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveArrow.h
branches/dev/fireworks/graf3d/eve/inc/TEveCalo.h
branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveGeoShape.h
branches/dev/fireworks/graf3d/eve/inc/TEveShape.h
branches/dev/fireworks/graf3d/eve/inc/TEveText.h
branches/dev/fireworks/graf3d/eve/src/TEveArrow.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCalo.cxx
branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveGeoShape.cxx
branches/dev/fireworks/graf3d/eve/src/TEveShape.cxx
branches/dev/fireworks/graf3d/eve/src/TEveText.cxx
33690
=====
Author: matevz
Date: Tue Jun 1 13:07:46 2010
New Revision: 33690
URL: http://root.cern.ch/viewvc?rev=33690&root=root&view=rev
Log:
Add transparency argument to TGLUtil:
RenderPolyMarkers(...)
RenderPolyLine(...)
In eve/ use Char_t for transparency (as it is in gl/).
Until now UChar_t was used in eve/.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCalo.h
branches/dev/fireworks/graf3d/eve/inc/TEveCaloLegoOverlay.h
branches/dev/fireworks/graf3d/eve/inc/TEveCompound.h
branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
branches/dev/fireworks/graf3d/eve/inc/TEveGeoNode.h
branches/dev/fireworks/graf3d/eve/inc/TEveProjectionBases.h
branches/dev/fireworks/graf3d/eve/inc/TEveTriangleSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveUtil.h
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoOverlay.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloVizEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCompound.cxx
branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
branches/dev/fireworks/graf3d/eve/src/TEveElementEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveGeoNode.cxx
branches/dev/fireworks/graf3d/eve/src/TEveLineGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveProjectionBases.cxx
branches/dev/fireworks/graf3d/eve/src/TEveRGBAPalette.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackProjectedGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveUtil.cxx
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
branches/dev/fireworks/graf3d/gl/src/TPointSet3DGL.cxx
33700
=====
Author: matevz
Date: Tue Jun 1 18:55:06 2010
New Revision: 33700
URL: http://root.cern.ch/viewvc?rev=33700&root=root&view=rev
Log:
Do not overload TGLUtil::Color() for setting alpha and transparency --
name the functions ColorAlpha() and ColorTransparency().
In TEveStraightLineSetGL pass main-transparency also as transparency
of the marker.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
branches/dev/fireworks/graf3d/gl/src/TGLPhysicalShape.cxx
branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx
33701
=====
Author: matevz
Date: Tue Jun 1 20:36:47 2010
New Revision: 33701
URL: http://root.cern.ch/viewvc?rev=33701&root=root&view=rev
Log:
TEveProjections:
- Add virtual function
BisectBreakPoint(TEveVector& vL, TEveVector& vR, Float_t eps_sqr=1e-10f);
that find both edges of a segment that is split over two
non-contiguous space-regions.
TEveStraightLineSet:
- Handle breaking of each line segment in a projection and create two
separate parts.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveProjections.h
branches/dev/fireworks/graf3d/eve/inc/TEveStraightLineSet.h
branches/dev/fireworks/graf3d/eve/src/TEveProjections.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
33702
=====
Author: matevz
Date: Tue Jun 1 21:18:54 2010
New Revision: 33702
URL: http://root.cern.ch/viewvc?rev=33702&root=root&view=rev
Log:
Simplify internal representation of marker in a line-set.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveStraightLineSet.h
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
33704
=====
Author: matevz
Date: Tue Jun 1 21:28:27 2010
New Revision: 33704
URL: http://root.cern.ch/viewvc?rev=33704&root=root&view=rev
Log:
Remove unused variable.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
33751
=====
Author: matevz
Date: Fri Jun 4 16:14:12 2010
New Revision: 33751
URL: http://root.cern.ch/viewvc?rev=33751&root=root&view=rev
Log:
Small fixes for track rendering.
TEveTrack
- Implement virtual ComputeBBox() to include path-mark positions in
the bounding box calculation.
TEveTrackGL
- Number of visible path-marks was computed wrongly.
TEvePointSet
- Remove virtual ComputeBBox() -- it was just calling the base-class
version.
TPointSet3D
- Simplify ComputeBBox().
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEvePointSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveTrack.h
branches/dev/fireworks/graf3d/eve/src/TEvePointSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrack.cxx
branches/dev/fireworks/graf3d/eve/src/TEveTrackGL.cxx
branches/dev/fireworks/graf3d/g3d/src/TPointSet3D.cxx
33753
=====
Author: matevz
Date: Fri Jun 4 16:45:38 2010
New Revision: 33753
URL: http://root.cern.ch/viewvc?rev=33753&root=root&view=rev
Log:
Move anti-flickering flag from TEveQuadSet to TEveDigitSet.
Implement it in TEveBoxSet-GL rendering, too.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
branches/dev/fireworks/graf3d/eve/inc/TEveQuadSet.h
branches/dev/fireworks/graf3d/eve/src/TEveBoxSetGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
branches/dev/fireworks/graf3d/eve/src/TEveQuadSet.cxx
33767
=====
Author: alja
Date: Mon Jun 7 19:49:03 2010
New Revision: 33767
URL: http://root.cern.ch/viewvc?rev=33767&root=root&view=rev
Log:
In TEveCaloDataVec add interface to add new slice and getters to read slice values and cell geometry.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCaloData.h
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
33770
=====
Author: matevz
Date: Tue Jun 8 11:54:09 2010
New Revision: 33770
URL: http://root.cern.ch/viewvc?rev=33770&root=root&view=rev
Log:
Take the right fP for point-array when calculating bounding-box.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveTrack.cxx
33774
=====
Author: alja
Date: Tue Jun 8 13:09:52 2010
New Revision: 33774
URL: http://root.cern.ch/viewvc?rev=33774&root=root&view=rev
Log:
TEveCaloLegoGL:
Fix picking in kValSizeOutline mode.
TEveCaloLegoEditor:
Fix last enum in 2D mode entry.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoEditor.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33787
=====
Author: matevz
Date: Tue Jun 8 18:24:27 2010
New Revision: 33787
URL: http://root.cern.ch/viewvc?rev=33787&root=root&view=rev
Log:
Fix invalid iterator access reported by valgrind.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33789
=====
Author: matevz
Date: Tue Jun 8 19:08:23 2010
New Revision: 33789
URL: http://root.cern.ch/viewvc?rev=33789&root=root&view=rev
Log:
Fix another invalid iterator access reported by valgrind.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33790
=====
Author: alja
Date: Tue Jun 8 19:51:15 2010
New Revision: 33790
URL: http://root.cern.ch/viewvc?rev=33790&root=root&view=rev
Log:
Bugfix:: In TEveCaloDataVec::AddSlice initalise vector of tower values.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
33791
=====
Author: matevz
Date: Tue Jun 8 22:31:00 2010
New Revision: 33791
URL: http://root.cern.ch/viewvc?rev=33791&root=root&view=rev
Log:
Add flag allowing to disable internal GL-viewer selection.
To disable it call:
handler->SetDoInternalSelection(kFALSE);
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLEventHandler.h
branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx
33792
=====
Author: matevz
Date: Tue Jun 8 23:08:09 2010
New Revision: 33792
URL: http://root.cern.ch/viewvc?rev=33792&root=root&view=rev
Log:
Add option to fix the default camera center.
To activate, call:
camera->SetFixDefCenterVec(x, y, z);
camera->SetFixDefCenter(kTRUE);
This will take effect on next camera reset.
External center still overrides the setting.
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLCamera.h
branches/dev/fireworks/graf3d/gl/src/TGLCamera.cxx
branches/dev/fireworks/graf3d/gl/src/TGLOrthoCamera.cxx
branches/dev/fireworks/graf3d/gl/src/TGLPerspectiveCamera.cxx
33796
=====
Author: alja
Date: Wed Jun 9 12:51:06 2010
New Revision: 33796
URL: http://root.cern.ch/viewvc?rev=33796&root=root&view=rev
Log:
Fix bug in redering of selected cells in case cells are highlighted the same time.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33798
=====
Author: matevz
Date: Wed Jun 9 15:28:30 2010
New Revision: 33798
URL: http://root.cern.ch/viewvc?rev=33798&root=root&view=rev
Log:
White space.
Modified:
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33804
=====
Author: matevz
Date: Wed Jun 9 20:49:33 2010
New Revision: 33804
URL: http://root.cern.ch/viewvc?rev=33804&root=root&view=rev
Log:
Use central function TEveCaloData::ProcessSelection(...) to process
(multiple secondary) selection from all GL renderers (3D, 2D and
Lego).
Fix rendering of non-rebinned lego for multiple selection.
Modified:
branches/dev/fireworks/graf3d/eve/inc/TEveCaloData.h
branches/dev/fireworks/graf3d/eve/src/TEveCalo2DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCalo3DGL.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx
33817
=====
Author: matevz
Date: Thu Jun 10 15:31:17 2010
New Revision: 33817
URL: http://root.cern.ch/viewvc?rev=33817&root=root&view=rev
Log:
Do not redraw if the widget is not mapped.
Add option to block redraw in UpdateScene().
Modified:
branches/dev/fireworks/graf3d/gl/inc/TGLViewer.h
branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx
33823
=====
Author: matevz
Date: Thu Jun 10 16:25:59 2010
New Revision: 33823
URL: http://root.cern.ch/viewvc?rev=33823&root=root&view=rev
Log:
Fix placement of global lights.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLLightSet.cxx
33825
=====
Author: matevz
Date: Thu Jun 10 16:47:54 2010
New Revision: 33825
URL: http://root.cern.ch/viewvc?rev=33825&root=root&view=rev
Log:
Hide tooltip on key event.
Modified:
branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx
Revision
30815 -
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Modified
Tue Oct 20 13:49:22 2009 UTC (5 years, 3 months ago) by
rdm
File length: 44649 byte(s)
Diff to
previous 29755
fixes in headers to make them self consistent, i.e. they
contain all needed headers to define all used types. This is
in general good practice and needed to syntax-check the individual
headers files with clang.
Revision
29755 -
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Modified
Tue Aug 11 17:38:16 2009 UTC (5 years, 5 months ago) by
matevz
File length: 44595 byte(s)
Diff to
previous 29717
* TGLManip:
- Handle zero-length bbox axes in CalcDrawScale().
* TGLUtil:
- Break-up RenderPolyLine() into two additional helper functions:
static void BeginAttLine(const TAttLine& aline, Int_t pick_radius=0, Bool_t selection=kFALSE);
static void EndAttLine(Int_t pick_radius=0, Bool_t selection=kFALSE);
Revision
29717 -
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Modified
Fri Aug 7 11:42:02 2009 UTC (5 years, 5 months ago) by
matevz
File length: 44420 byte(s)
Diff to
previous 29714
* TGLBoundingBox:
- add function ExpandAligned(const TGLVertex3 & point).
* TGLVertex3:
- add version of Set() taking double*.
* TEveTrans:
- add version of MultiplyIP() taking double*;
- fix a function doc.
Revision
29676 -
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Modified
Tue Aug 4 16:18:07 2009 UTC (5 years, 5 months ago) by
matevz
File length: 44169 byte(s)
Diff to
previous 28845
Add support for control over viewer-global point-size and line-width
scaling. Additionally, allow wireforame and outline line widths to be
specified separately (on viewer / scene / scene-info level).
This will allow for scaling of pixel-based objects (lines and points) when
saving of screenshots with very high resolution is
implemented.
Basic support is impemented across TGLViewer, TGLScene, TGLRnrCtx and
TGLUtil.
Classes that used glPointSize and glLineWidth were modified to call
corresponding static function in TGLUtil class.
Controls were added to TGLViewerEditor (under Style tab).
Revision
28845 -
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Modified
Mon Jun 8 13:53:44 2009 UTC (5 years, 7 months ago) by
rdm
File length: 43689 byte(s)
Diff to
previous 28608
changes needed to be able to compile with Solaris CC5 and stlport4 STL
library. Backward compatible with old CC5 STL and other platforms.
Revision
28607 -
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Modified
Wed May 13 15:11:33 2009 UTC (5 years, 8 months ago) by
matevz
File length: 45804 byte(s)
Diff to
previous 28510
Allow clipping object to be fixed by user - until now it was updated
on every redraw.
- TGLClip: Add 'Bool_t fValid' data-member and accessor methods:
Bool_t IsValid() const;
void Invalidate();
Honour this in concrete clip classes.
- TGLClipSet: Add methods:
void SetupCurrentClip(const TGLBoundingBox& sceneBBox);
void SetupCurrentClipIfInvalid(const TGLBoundingBox& sceneBBox);
void InvalidateClips();
void InvalidateCurrentClip();
Add data-member 'TGLBoundingBox fLastBBox' to cache the last scene
bounding box that was used to resize the clip-set.
- TGLViewer: Add 'Bool_t fClipAutoUpdate' data-member and accessors:
Bool_t GetClipAutoUpdate() const;
void SetClipAutoUpdate(Bool_t x);
Use this member to steer clip-object updates.
-TGLPlane: Move many unnecessarily inline functions to cxx file.
Revision
28510 -
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Modified
Mon May 11 07:52:29 2009 UTC (5 years, 8 months ago) by
brun
File length: 46286 byte(s)
Diff to
previous 28378
From Timur:
Small fix for gl-hist painters and two new classes - density estimator and TGL5D - to draw set of iso-surfaces.
Revision
28378 -
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Modified
Tue Apr 28 15:40:53 2009 UTC (5 years, 8 months ago) by
matevz
File length: 46196 byte(s)
Diff to
previous 28210
TGLRnrCtx
- Add function ColorOrForeground(Color_t col) which sets given color
or falls back to default foregorund in col is the background color.
TGLFontManager
- Rewrite GetFontSize(Float_t size, Int_t min, Int_t max) to use
TMath::BinarySearch().
- Add function GetFontSize(Float_t size) that uses min, max from the
available font-sizes.
TGLAxisPainterBox
- New class for painting of 3D axes around a box.
TF2GL, TH2GL
- Use TGLAxisPainterBox for painting of axes.
TH3GL
- New class for rendering of TH3 objects.
TGLScenePad
- Proper handling of TH3.
TGLViewer
- When constructed with a given TPad, set background and foreground
colors accordingly.
TGLUtilColor
- Add cache-variable fIndex that makes it easier / more optimal to
compare and retrieve color-indices.
TGLCameraOverlay
- Use TGLFontManager::GetFontSize() without limits.
TGLParametricEquationGL
- Gray-space changes.
Revision
28210 -
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Modified
Wed Apr 15 08:03:19 2009 UTC (5 years, 9 months ago) by
matevz
File length: 46069 byte(s)
Diff to
previous 28197
Fix compilation warning in:
void TGLUtil::Color(Color_t color_index, Float_t alpha);
Add the variant of the above function with 'UChar_t alpha' argument.
Revision
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Modified
Tue Apr 14 13:59:27 2009 UTC (5 years, 9 months ago) by
matevz
File length: 46009 byte(s)
Diff to
previous 27173
Merge the following revisions from the fireworks branch:
-r 27692:27867
-c 27876
-r 28012:28187
================================================================================
27693
TEveCalo:
Set bounding box when calo data empty.
TEveCaloLegoGL:
TGLAxisPainter:
Draw axis title in TGLAxisPainter::PaintAxis().
--------------------------------------------------------------------------------
27694
Forget to check-in this file in revision 27693.
--------------------------------------------------------------------------------
27695
Don't draw frame and call TGLAxisPainter::Paint() if calo data empty.
--------------------------------------------------------------------------------
27699
Fix issues reported by valgrind.
--------------------------------------------------------------------------------
27758
Return viewer in TEveViewer::SpawnGLViewer and TEveViewer::SpawnGLEmbeddedViewer().
--------------------------------------------------------------------------------
27767
Unset event handler when destroying TGLWidget. This is important in case destruction of TGLWidget is called with timeout.
--------------------------------------------------------------------------------
27840
Add possibility to create different icon boxes in
TEveCompositeFrame. Use static function pointer fgIconBarCreator to change default behavior.
Remove oboslete function TEveCompositeFrame::ReplaceIconBox().
--------------------------------------------------------------------------------
7856
Bug fix: Get font size calculating projected axis length at the Z-title position.
--------------------------------------------------------------------------------
27857
Move to real world coordinates. Add line-set for test.
--------------------------------------------------------------------------------
27867
TGLViewer:
Add function:
void ResetInitGL()
This is needed if GL-context is destroyed from outside.
Call it from derived classes when creating and destroying GL-widget.
--------------------------------------------------------------------------------
27876
In line set add possibility to disable depth test, i.e. draw lines/markers in front.
--------------------------------------------------------------------------------
28013
Fix memory leak in TEveCalo2D.
--------------------------------------------------------------------------------
28048
In HandleCrossing() ignore grab and ungrab events. Several window managers produce them nowadays (fvwm2, x-on-mac, sawfish).
--------------------------------------------------------------------------------
28050
Simplify macro.
--------------------------------------------------------------------------------
28106
URL: http://root.cern.ch/viewcvs?rev=28106&root=root&view=rev
Log:
Add data-members and accessors for controlling brightness of front,
side and speulcar lights.
--------------------------------------------------------------------------------
28114
TGLPShapeObjEditor
==================
Remove obsolete data-members and enum entries.
TGLUtil
=======
New class TGLColor - using this will simplify color management in
TGLViewer and TGLRnrCtx.
TEveUtil
========
Simplify implementation of TEveUtil::ColorFromIdx() functions.
--------------------------------------------------------------------------------
28144
Add dtor for TGLColor.
--------------------------------------------------------------------------------
28161
URL: http://root.cern.ch/viewcvs?rev=28161&root=root&view=rev
Log:
Extend window management demo.
--------------------------------------------------------------------------------
28162
Add support several GL color-sets - each defines colors for background,
foreground, outline, markup and for outlines of selected and
highlighted objects.
GL/
===
TGLUtil - add new class TGLColorSet.
TGLRnrCtx - add color-set stack.
TGLViewer - create two color-sets by default - for light and dark
background. These can be switched with the 'e' key now.
TGLScene - decrease polgon-offset for outline-mode fill-pass from (1,
1) to (0.5, 0.5) which is sufficient.
Use/support color-set functionality in other modified classes.
EVE/
====
TEvePolygonSetProjectedGL - skip outline pass.
TEveProjectionAxesGL - skip outline pass and slightly widen the depth
range so that the text is visible in outline mode, where
polygon-offset is applied during the fill-pass.
--------------------------------------------------------------------------------
28168
Add support for a global GL color-set shared among several (all)
viewers.
TGLViewer - add static data-members and functions to handle global
color-set. Add methods that allow switching between global/private
color-sets for a given viewer.
TGLViewerEditor - Disable backgound-color widget when the viewer uses
global color-set.
TGLCameraOverlay - use foreground color for some markup rendering.
In two tutorials use the new API for setting of the background color.
--------------------------------------------------------------------------------
28187
Put back the old method for setting background color and mark it as deprecated.
Revision
27173 -
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Modified
Fri Jan 16 18:48:33 2009 UTC (6 years ago) by
matevz
File length: 43183 byte(s)
Diff to
previous 26148
TF2GL, TH2GL
------------
Disable GL_COLOR_MATERIAL before drawing the plotters.
TGLUtil
-------
Add function Move3LF().
Remove some redundant comments.
TGLScenePad
-----------
Add comment about how I'd expect the histograms to be resized (but can
not be done at the moment).
Revision
26148 -
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Modified
Tue Nov 11 19:58:19 2008 UTC (6 years, 2 months ago) by
matevz
File length: 43129 byte(s)
Diff to
previous 26068
TGLUtil::GetDrawTesselatorXyzz
------------------------------
Four different tesselators are needed depending on what type
(float/double) and size (3d/4d) of data is being fed into them.
Thanks to Bertrand for spotting and localizing this problem.
TGLFaceSet
TEvePolygonSetProjectedGL
-------------------------
Use new functions for obtaining the tesselators.
Revision
26068 -
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Modified
Mon Nov 3 17:31:14 2008 UTC (6 years, 2 months ago) by
matevz
File length: 42979 byte(s)
Diff to
previous 25863
Move common code for creation of GLUtesselator object from TGLFaceSet
and TEvePolygonSetProjectedGL to TGLUtil.
Use GLUtesselator instead of deprecated typedef GLUtriangulatorObj.
Revision
24214 -
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Modified
Wed Jun 11 14:48:35 2008 UTC (6 years, 7 months ago) by
matevz
File length: 42868 byte(s)
Diff to
previous 23140
TGLObject and subclasses
-----------------------------------------
Introduce new member 'Bool_t TGLObject::fMultiColor' that specifies
whether the class uses multiple colors for its rendering. This
information is important when drawing highlight or outlines around
objects as display-lists can not be used if color-state changes are
stored in them.
With this modification most of the logick for
virtual Bool_t TGLLogicalShape::ShouldDLCache(...)
can be implemented in TGLObject version.
Most of the GL-rendering classes have been fixed to properly set the
fMultiColor state and rely on the TGLObject::ShouldDLCache().
TGLPhysicalShape
----------------
Use TGLLogicalShape::Draw() instead of DirectDraw() when drawing
highlights to allow usage of display-lists for classes that do not use
multiple colors.
TGLUtil
-------
Decrease the default draw-quality for DrawLine/Cylinder/Sphere/Disk to
10. With software rendering the previous value of 60 caused very low
refresh rates.
Introduce two inner classes TDrawQualityModifier and
TDrawQualityScaler allowing easy/safe modification of draw-quality for
the above functions.
Introduce inner class TColorLocker allowing easy/safe modification of
color-lock state.
Revision
23140 -
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Modified
Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by
rdm
File length: 41925 byte(s)
Diff to
previous 23087
move the following directories to "graf2d":
asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf
move the following directories to "graf3d":
eve, ftgl, g3d, gl, x3d
Revision
23087 -
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Modified
Wed Apr 9 14:10:56 2008 UTC (6 years, 9 months ago) by
rdm
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 41925 byte(s)
Diff to
previous 22595
From Alja, Bertrand and Matevz - merged branches/dev/fireworks 22550:23082.
Major changes imported by this merge are:
gl/
====
- reorganization of scene rendering in TGLViewer - render opaque
objects from all scenes first, then all transparent ones;
- improve saving of images from the GL-viewer so that the dialog boxes
and other windows do not result in black areas on the saved image;
- improved management of FTGL fonts accross GL contexts.
eve/
====
- new classes for visualization of calorimeter data in lego mode;
- allow fixed scale beyond given radius for fish-eye projections.
Revision
21653 -
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Modified
Fri Jan 11 20:23:15 2008 UTC (7 years ago) by
matevz
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 41698 byte(s)
Diff to
previous 21565
Move code for rendering of poly-markers and poly-lines from TEveGLUtil
to TGLUtil and remove TEveGLUtil class.
Extend picking region also for fat lines so that lines can be picked
also on their edges not only at the very center.
Fix rendering of anitaliased points in TEveStraightLineSetGL.
Honour wireframe and outline modes in TEveTriangleSetGL.
Add new tutorial pointset_test.C.
Revision
21252 -
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Modified
Fri Dec 7 01:39:32 2007 UTC (7 years, 1 month ago) by
matevz
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 41047 byte(s)
Diff to
previous 20882
Changes for marking of top-level objects in GL window.
- TGLLogicalShape: move DirectDraw() from protected to public.
- Implement color-locking for object rendering.
- Wrap all calls to glColor() to go via TGLUtil::Color().
Revision
20292 -
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Modified
Wed Oct 10 14:08:48 2007 UTC (7 years, 3 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 40028 byte(s)
Diff to
previous 19826
From Matevz & Alja
* base/inc/TVirtualViewer3D.h:
Add function virtual void ObjectPaint(TObject*, Option_t*).
/**************************************************************************/
* ged/src/TGedEditor.cxx:
When adding top-level TGFrame for the extra tabs specify layout
hints with kLHintsExpandX.
/**************************************************************************/
* gl/inc/TGLScenePad.h:
* gl/src/TGLScenePad.cxx:
Implement virtual TVirtualViewer3D::ObjectPaint().
* gl/src/TGLCamera.cxx:
* gl/inc/TGLCamera.h:
* gl/src/TGLPerspectiveCamera.cxx:
* gl/inc/TGLPerspectiveCamera.h:
* gl/src/TGLOrthoCamera.cxx:
* gl/inc/TGLOrthoCamera.h:
Introduce two transformation matrices to clearly define movement
of camera around the center point. The first transformation matrix
fCamBase defines the coordinate system placed at the camera center
point with camera up-vector as the third base vector. The second
transformation matrix fCamTrans defines the camera transformation
relative to fCamBase.
Implement a common Truck(), Rotate() and Dolly() function for
orthographic and perspective camera.
Implement an option to define camera center point
externally. Center can also be determined via picking.
* gl/src/TGLUtil.cxx:
* gl/inc/TGLUtil.h:
TGLMatrix: add new functions to get/set the base vectors
directly.
TGLUtil: add member UInt_t fgDefaultDrawQuality.
TGLRect: bugfix in Diagonal(), integer calculation overflowed.
* gl/src/TGLViewer.cxx:
* gl/inc/TGLViewer.h:
Make interface to draw camera center point.
Add option to disable/enable depth test when drawing axis guides.
* gl/src/TGLViewerEditor.cxx:
* gl/inc/TGLViewerEditor.h:
Add GUI to manipulate camera center and to disable/enable depth
test when drawing axis guides.
* gl/src/TGLClipSetEditor.cxx:
Change layout of labeled number entries.
* gl/src/TGLLightSet.cxx:
Fix positioning of front light. White-space consolidation.
* gl/src/TGLLightSetEditor.cxx:
* gl/inc/TGLLightSetEditor.h:
Put GUI for the 6 lights in two columns.
/**************************************************************************/
* tutorials/gl/glViewerExercise.C:
Follow-up on changes in TGLCamera. Enable rotation on
orthographic camera.
* tutorials/gl/glViewerLOD.C:
Workourond for cint bug with switch statements.
Revision
19010 -
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Modified
Tue Jun 12 14:50:57 2007 UTC (7 years, 7 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 37316 byte(s)
Diff to
previous 19004
From Matevz:
TGLUtil.h:
added methods for control of static draw-quality
TGLManipSet.cxx:
in selection mode render manipulators with lower LOD
TGLViewer.cxx:
a) bugfix, scene time-stamp was not increased after automatic scene update;
b) revert to old color switching for physical shapes: 1(black)->42(light brown)
Revision
19000 -
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Modified
Mon Jun 11 19:56:34 2007 UTC (7 years, 7 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 35703 byte(s)
Diff to
previous 18426
From Matevz:
Major restructuring of GL viewer-scene relationship (Matevz)
===================================================
The main idea was to generalize current GL infrustructure so that the
following features can be done in the future:
1. Full pad rendering via GL including 3D histo/func painters and 2D graphics.
2. Implementation of GL canvas (with independent viewers serving as pads).
3. Multi-view event-visualization front-end.
4. Inclusion of external scenes (non-ROOT-gl) in ROOT viewer.
Rendering of ROOT scenes in external GL frameworks.
Changes on the code level
-------------------------
0. Extend current scene/viewer classes into a 2-level class hierarchy.
New classes TGLViewerBase and TGLSceneBase.
1. Allow scenes to be shared among viewers. View-specific scene-cache
needs to be kept at the viewer side.
2. Viewer now manages a list of scenes. It is possible to put together
a combination of scenes (e.g. one showing geometry, another one tracks
and yet another clusters). Each scene can define its own clipping object.
3. Provide API for fine-grained control over rendered object removal,
creation and update. This allows for efficient scene-updates.
4. Disentangle selection, clipping and other markup objects from
within viewer-scene singleton.
New classes TGLClipSet, TGLManipSet.
6. Disentangle selection management.
7. Separate overlay rendering to allow any number of active GL-GUI
elements (like manipulators are now).
New classes TGLOverlayElement.
8. Trailing white space has been removed in all files.
Restructure low-level interface to OpenGL (Timur)
=========================================
1. Allow sharing GL resources among viewers.
2. Do not bind GL-output (windowed or offscreen) to ROOT GUI.
New classes TGLContext, TGLFormat, TGLWidget.
This oboletes TGLKernel and TVirtualGL classes.
Revision
18426 -
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Modified
Thu Mar 29 12:08:32 2007 UTC (7 years, 9 months ago) by
couet
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 34184 byte(s)
Diff to
previous 17525
- From Timur:
First implementation of the 3D iso surfaces with GL. Example:
{
gStyle->SetCanvasPreferGL(true);
TCanvas * canvas = new TCanvas("C","C",600,600);
ntuple->Draw("px:py:pz>>h3");
h3->SetContour(5);
h3->Draw("gliso");
}
(Still needs improvments)
Revision
17525 -
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Modified
Fri Jan 26 14:06:54 2007 UTC (7 years, 11 months ago) by
couet
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 34097 byte(s)
Diff to
previous 17322
- From Timur:
1. TGLParametricEquation. New class to define parametric surface. It can be
defined by a) three equation in a "string form" (mathematical expression,
the same as TF2) and as a pointer to function.
2. TGLParametricPlot. Painter to draw parametric surface. It has most of
features other gl-painters have - box cut, zooming etc. + 21 color
"schemes": you can change the color of surface (which is under cursor)
by pressing 's' or 'S' - the same as TGLTF3Painter + wireframe mode ('w' or
'W' key - temporary solution).
Revision
16607 -
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Modified
Tue Oct 24 14:20:41 2006 UTC (8 years, 3 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 34829 byte(s)
Diff to
previous 16507
From Timur,
Extend the TVirtualGL interface to support 16 & 32 bit display mode.
This is required for the new slicing algorithm (eg to run the tutorial
glbox.C under Windows in 16 bits display mode)
Revision
16183 -
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Modified
Thu Aug 31 13:44:37 2006 UTC (8 years, 4 months ago) by
couet
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 34477 byte(s)
Diff to
previous 15406
From Timur:
New classes:
1.
TGLBoxPainter - implements "glbox" option for TH3, shows bin contents as
boxes, which sizes are proportional to bin content. "glbox1" is the same,
as previous, but with spheres instead of boxes. Slices (XOY/YOZ/XOZ)
are now drawn as sets of rectangles.
2.
TGLLegoPainter. Changes: removed all stuff, which works with gl
projections, modelview transformations, textures, etc.
3.
TGLPlotPainter. Added common parts of different painters:
generic Paint function, PlotSelected, etc.
4.
TGLOrthoCamera. Added operations, required by gl hist painters.
5.
TGLHistPainter. Class completely changed (previously known as
TGLPadHistPainter).
6.
TGLPlotBox. New class, draws back box for different kinds of plots,
highlights planes which are under cursor, makes some sizes calculations
(converts 3d into 2d coords) etc.
7.
TGLSurfacePainter. New class, for different surf options.
Supports cartesian, polar, cylindrical and spherical coords.
Slices (XOY, YOZ, XOZ), projections.
8.
TGLTF3. New class, draws TF3. No slices available now.
9.
TGLUtil. Added new auxilary classes
TGLLevelPalette, TGL2DArray, functions, required by different plot
painters,
TGLEnableGuard and TGLDisableGuard removed from RootGL namespace into
global namespace.
Revision
15406 -
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Modified
Tue Jun 13 15:43:39 2006 UTC (8 years, 7 months ago) by
couet
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 29904 byte(s)
Diff to
previous 14097
From Timur:
TGLPadHistpainter/TGLAxisPainter/TGLLegoPainter - new hist-painter
infrastructure.
First version of TGLLegoPainter, the new class to support different types
of legos:
gl + lego(1)/lego2 + pol/cyl/sph
gl + lego3
TGLUtil : Small auxilary classes.
IMPORTANT: this lego painter is still experimantal and works only if
it's enabled in system.rootrc. By default, TGLHistPainter is used now.
To enable this new system the line:
Plugin.TGLHistPainter: * TGLHistPainter RGL "TGLHistPainter(TH1*)"
Must be replaced with
Plugin.TGLHistPainter: * TGLPadHistPainter RGL "TGLPadHistPainter(TH1*)"
in $ROOTSYS/etc/system.rootrc
Revision
14097 -
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Modified
Thu Feb 23 16:44:52 2006 UTC (8 years, 11 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 28850 byte(s)
Diff to
previous 14073
From Richard:
Code cleanup.
This patch is the last contribution from Richard to the project.
Many thanks to him for his work with the GL viewer and the impressive
improvements in the past few months.
Revision
14015 -
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Modified
Thu Feb 9 09:56:20 2006 UTC (8 years, 11 months ago) by
couet
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 28784 byte(s)
Diff to
previous 14004
- From Richard:
Improve clipping in GL viewer. Now show back (inner) faces when clipped,
with two sided lighting. Not as good as proper CSG op to cap clipped
solids - but looks better than them being invisible.
Also seems to improve performance which is suprising .....
Revision
14004 -
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Modified
Wed Feb 8 10:49:26 2006 UTC (8 years, 11 months ago) by
couet
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 28886 byte(s)
Diff to
previous 13936
From Richard:
Fixes for wireframe and outline drawing:
i) Both very much slower (up to 10x) than normal filled polygons -
incorrectly calling DirectDraw() bypassing the DL caching.
ii) Outline style did expensive repeated GL state swaps for every
physical shape draw.
iii) Only TGLFaceSet supported outline draw style.
Now:
i) Wireframe roughly same speed (or faster) than filled (~10x faster)
ii) Outline takes ~ filled polygons + wireframe times - as would expect
(about 5x faster).
iii) All shapes support outline style.
Exatct speed gain hardware dependent - but even software GL faster.
Also tidied up draw style code - created new TGLDrawFlags class to wrap
style + LOD hint into.
Revision
13936 -
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Modified
Thu Jan 26 11:59:42 2006 UTC (8 years, 11 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 29088 byte(s)
Diff to
previous 13860
From Richard:
Implement manipulators (translate/scale/rotate) for all shapes in
viewer (previously only clip shapes could use them).
Behaviour:
i) Single selection in viewer - either a normal / clip shape or none.
Current manipulator is attached (and shown) when attached to selection.
ii) Normal viewer shapes are selected using Shift+Left Mouse button (and
have bounding box drawn).
iii) Clip shapes are shown/selected by checking 'Show/Edit' option on
the Scene/Clipping tab of the GUI.
iv) Any exisiting (normal/clip) selection is cleared when making new
choice.
v) (Transparent) clip shapes cannot be selected (picked) directly in the
viewer - normal shape override this.
Rotation properties of shapes are not reflected in GUI currently.
Revision
13860 -
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Modified
Wed Jan 18 16:57:59 2006 UTC (9 years ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 28848 byte(s)
Diff to
previous 13821
From Richard:
Further GL / LOD performance improvements:
i) Shape can indicate LOD support by axis. For tubes TGLCylinder only X+
Y supported. Calc LOD hint based on larger projection of Z faces of
bounding box, avoiding excessive LOD for long tubes.
ii) Only test time limited draws every 50 objects to avoid excessive
timing costs.
Revision
13821 -
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Modified
Wed Jan 11 13:44:39 2006 UTC (9 years ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 27733 byte(s)
Diff to
previous 13781
From Richard:
i) Modify TGLCylinder and subclasses to repsond to LOD (quality) hint.
Meshes are created, draw and deleted in DirectDraw(). After first draw
this is captured into GL display list so only done once.
Gives 2-3 times speed up in typical cases.
Note: All tubes (TGLCylinder) shapes adjust tesselation round the radius
(x/y axis) only - not along the tube length (z). Currently we calculate
LOD hint based on projection of shape bounding box onto screen - so this
means many typical detector tubes are requested to draw at excessive
LOD/quality if long c.f. radius (as most are). Will be fixed shortly.
ii) Add kLODPixel for all shapes < pixel projected size - draws a pixel.
iii) Test script for $ROOTSYS/tutorials/glViewerLOD.C, which creates
random/ordered collecton of spheres/tubes to test the GL LOD
performance.
Revision
13781 -
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Modified
Thu Jan 5 15:11:27 2006 UTC (9 years ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 27539 byte(s)
Diff to
previous 13599
From Richard:
Performance improvements:
i) All drawables now implement SuportsLOD() method to test if they can
respond to LOD (tesselation) quality hint. If not the somewhat costly
projection size calculation can be skipped.
ii) SupportLOD() means low level OpenGL display caching can be enabled
for all shapes (previously only spheres). For shapes which don't support
LOD we create single cache entry using shape ID and kUnsupportedLOD
flag.
Draw times reduced - varries from 10% (Mesa software only GL - no proper
display lists) to about 250% on fast GL card with decent on card memory.
Revision
13495 -
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Modified
Mon Dec 5 17:34:45 2005 UTC (9 years, 1 month ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 27854 byte(s)
Diff to
previous 13410
From Richard:
Fixes for perspective camera constraints. Camera has a level floor
formed from 2 of the 3 world axes - avoids tipping of horizon.
Previously only one combination was supported making it impossible to
navigate round some detectors naturally, or stand them on their 'feet'
supports.
'Projections' menu is now renamed 'Camera' and has three simple
perspective combinations:
Perspective (Floor XOZ) - default.
Perspective (Floor YOZ)
Perspective (Floor XOY)
in addition to 3 ortho combinations. Also updated help and default clips
to be more sensible with new default.
Revision
13394 -
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Modified
Tue Nov 29 14:04:00 2005 UTC (9 years, 1 month ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 27810 byte(s)
Diff to
previous 13316
From Richard:
Fix for rotation manipulator - now have two interaction modes:
i) Normal - when ring is at reasonable angle - follow ellipse round as
previously.
ii) Shallow - when ring plane is at shaloow angle to eye (very tight
ellipse). Here just use pixel delta (drag) on viewport along ring plane.
To show difference draw followed ring line for i) and drag direction
arrows for ii)
Revision
13250 -
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Modified
Wed Nov 16 16:41:59 2005 UTC (9 years, 2 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 24917 byte(s)
Diff to
previous 13160
From Richard:
Update to axes in GL viewer - in response to requests from Witold
Pokorski.
i) Added options to draw axes through origin (not depth clipped), as
well at edge (depth clipped).
ii) Added option to show a single reference marker (orange sphere) at
location - for debugging geometries.
iii) Improved draw quality of axes - similar to manipulators.
iv) These moved to new "Guides" tab under "Scene" for GUI.
Revision
13160 -
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Modified
Tue Nov 8 19:18:18 2005 UTC (9 years, 2 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 23811 byte(s)
Diff to
previous 13005
From Richard:
Various updates to cameras:
i) Larger range/sensitivities
ii) Better auto-framing for ortho cameras
iii) Better lighting - especially for ortho views
iv) Some more debug aids for scene center, origin and light positions -
enabled in debug mode (d key)
Revision
13005 -
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Modified
Mon Oct 24 14:49:33 2005 UTC (9 years, 3 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 23584 byte(s)
Diff to
previous 12892
From Richard:
i) Add rotation manipulator.
ii) Allow direct manipulation of clipping plane - rotate/translate.
Cannot scale - makes no sense.
Note:
iii) Rotation interaction requires some improvement - difficult when
ring is almost parallel with eye line of camera.
iv) Still need to extend for all selected objects - requires some
internal rearrangement of TGLScene/TGLViewer
Revision
12892 -
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Modified
Mon Oct 3 15:19:35 2005 UTC (9 years, 3 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 18613 byte(s)
Diff to
previous 12459
From Richard:
First implementation for interactive clipping, using OpenGL clip planes.
Initially we have plane & box - others later. See Help for description.
Known Bugs/Issues:
All in GUI:
i) Edit box takes keyboard focus and does not return to viewer pane when
clicked in. Hence all keys in viewer break - an existing general viewer
problem.
ii) Initial layout does not correctly hide the plane/box properties
panels, or scale for V side scroll bar.
Missing Features:
iii) CSG final pass and/or solid cappings.
iv) Can't rotate the box - need a TGLRotManip class soon.
v) Should be able to show and manipulate plane in similar fashion as
box.
vi) Trans/scale/rotate manipulators should be availible for any selected
object.
Revision
12459 -
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Modified
Wed Aug 10 16:26:36 2005 UTC (9 years, 5 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 17746 byte(s)
Diff to
previous 12313
From Richard:
make TVirtualViewer TObject derv. so TPad can use without modifications.
Also removed last parts of TVirtualGL unrelated to context/draws so it
can be replaced with new TGLManager.
Added:
TGLSAViewer & TGLSAFrame - standalone viewer + GUI main frame.
TGLOutput for containing capture (pdf/eps output).
TX3DFrame (x3d mod) to avoid diamond TObject inheritance from GUI +
TVV3D interface
Removed: TViewerOpenGL
Revision
12303 -
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Modified
Wed Jul 13 15:27:36 2005 UTC (9 years, 6 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 17170 byte(s)
Diff to
previous 12281
From Richard Maunder
Update to tune GL viewer a bit - reduce rebuild and draw times by:
i) Caching axes in TGLBoundingBox
ii) Avoiding creation/destruction of temp objects in TGLBoundingBox
iii) Disable excessive index range checks in TGLVertex3 etc
Revision
12281 -
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Modified
Fri Jul 8 15:39:29 2005 UTC (9 years, 6 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 17152 byte(s)
Diff to
previous 12052
From Richard:
Improvements to camera and other GL viewer components to:
i) Avoid unrequired rebuilds.
ii) Improve near/far clip plane calculations - set using current
projected scene limits. Reduces depth buffer precision problems - seen
particularly on MESA software GL.
iii) Improve bounding box overlap tests.
iv) Tidy some vector/vertex code.
Revision
12052 -
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Modified
Wed Jun 15 10:22:57 2005 UTC (9 years, 7 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 13931 byte(s)
Diff to
previous 11929
From Richard maunder:
Draw Sorting: Draw objects in order of decreasing BBox size - makes
dropouts on time termianted draws less intrusive - especially on slow
cards/software only. Reduced interactive drawtime to 100msec (from
300msec).
Added scene locking + more tracing to assist with debugging -
particularly under win32 mutli-thread.
Revision
11929 -
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Modified
Wed Jun 1 12:38:25 2005 UTC (9 years, 7 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 13929 byte(s)
Diff to
previous 11899
From Richard Maunder:
"Apply to Family" color changes - update all physical shapes with same
logical.
Moving/scaling object via edit boxes or moving via Shift+Middle mouse
button.
Removed some old commented code.
Revision
11866 -
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Added
Wed May 25 14:25:17 2005 UTC (9 years, 8 months ago) by
brun
Original Path:
trunk/gl/inc/TGLUtil.h
File length: 13660 byte(s)
From Richard Maunder:
Major changes to GL viewer to support:
i) Logical/Physical shape pairings
ii) Level of detail (LOD) scheme (TGLSphere only using at present)
iii) Common display list cache
iv) Scene rebuilds for large geometries
v) Some basic interactivity improvements - draw timeouts, drop low LOD
shapes etc
vi) New camara interactions:
Left Mouse: Rotate
Middle Mouse: Truck (pan parallel to camera film plane)
Right Mouse: Side-side drag dolly/zoom
Double click any button to reset the camera.
The previous pan with arrow keys, and zoom on mouse wheel are still
supported.
Camera interaction is default in viewer. These extra camera modes mean
there are not enough mouse buttons for previous right context/select.
To select / invoke context menu use Shift+Left Button and Shift+Right
Button respectively.
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