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Revision 43081 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Feb 22 10:04:08 2012 UTC (2 years, 11 months ago) by rdm
File length: 6304 byte(s)
Diff to previous 34006
fix a bunch C++11 warnings.

Revision 34006 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Jun 21 10:36:05 2010 UTC (4 years, 7 months ago) by matevz
File length: 6187 byte(s)
Diff to previous 33864
Merge the following revisions from branches/dev/fireworks:
33974, 33980, 33983, 33984, 33994


33974
=====

Author: alja
Date: Thu Jun 17 22:12:00 2010
New Revision: 33974

URL: http://root.cern.ch/viewvc?rev=33974&root=root&view=rev
Log:

TEveCaloLegoGL:
Fix picking of rebinned 3D towers.

TEveCalo3DGL:
Fix highlight rendering.

Modified:
    branches/dev/fireworks/graf3d/eve/src/TEveCalo3DGL.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx


33980
=====

Author: matevz
Date: Fri Jun 18 18:30:34 2010
New Revision: 33980

URL: http://root.cern.ch/viewvc?rev=33980&root=root&view=rev
Log:
* TGLOverlayElement
  Add state enum member to allow:
  - hiding of overlay elements;
  - preventing overlay events to reach them.
  TGLViewerBase::RenderOverlay() not takes bitfield of states that
  should be drawn.

* TGLCameraGuide
  New overlay element showing axis orientation.

* TGLRnrCtx
  Introduce standard functions to setup projection matrix for 2D /
  screen based operations and properly applying the selection matrix
  when it is active, too:
    void ProjectionMatrixPushIdentity();
    void ProjectionMatrixPop();

* TGLUtil
  Cleanup usage of static float arrays in surroundings of TGLUtil.

Added:
    branches/dev/fireworks/graf3d/gl/inc/TGLCameraGuide.h   (with props)
    branches/dev/fireworks/graf3d/gl/src/TGLCameraGuide.cxx   (with props)
Modified:
    branches/dev/fireworks/graf3d/gl/inc/LinkDef.h
    branches/dev/fireworks/graf3d/gl/inc/TGLCamera.h
    branches/dev/fireworks/graf3d/gl/inc/TGLManip.h
    branches/dev/fireworks/graf3d/gl/inc/TGLOverlay.h
    branches/dev/fireworks/graf3d/gl/inc/TGLRnrCtx.h
    branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
    branches/dev/fireworks/graf3d/gl/inc/TGLViewerBase.h
    branches/dev/fireworks/graf3d/gl/src/TGLAnnotation.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLLightSet.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLManip.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLRnrCtx.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLRotateManip.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLScaleManip.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLTransManip.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLViewerBase.cxx

Propchange: branches/dev/fireworks/graf3d/gl/inc/TGLCameraGuide.h
            ('svn:eol-style' added)

Propchange: branches/dev/fireworks/graf3d/gl/inc/TGLCameraGuide.h
            ('svn:keywords' added)

Propchange: branches/dev/fireworks/graf3d/gl/src/TGLCameraGuide.cxx
            ('svn:eol-style' added)

Propchange: branches/dev/fireworks/graf3d/gl/src/TGLCameraGuide.cxx
            ('svn:keywords' added)


33983
=====

Author: matevz
Date: Fri Jun 18 19:19:47 2010
New Revision: 33983

URL: http://root.cern.ch/viewvc?rev=33983&root=root&view=rev
Log:
Add on/off state setter void SetBinaryState(Bool_t).

Modified:
    branches/dev/fireworks/graf3d/gl/inc/TGLOverlay.h


33984
=====

Author: matevz
Date: Fri Jun 18 19:35:51 2010
New Revision: 33984

URL: http://root.cern.ch/viewvc?rev=33984&root=root&view=rev
Log:
Replace logical and with binary one.

Modified:
    branches/dev/fireworks/graf3d/gl/src/TGLViewerBase.cxx


33994
=====

Author: matevz
Date: Sat Jun 19 14:09:04 2010
New Revision: 33994

URL: http://root.cern.ch/viewvc?rev=33994&root=root&view=rev
Log:
Add 3 new data-members to control mouse/arrow key handling:
   Float_t           fArrowKeyFactor;
   Float_t           fMouseDragFactor;
   Float_t           fMouseWheelFactor;

These are take from rootrc, eg:
OpenGL.EventHandler.ViewerCentricControls:  1
OpenGL.EventHandler.ArrowKeyFactor:        -1.0
OpenGL.EventHandler.MouseDragFactor:       -1.0
OpenGL.EventHandler.MouseWheelFactor:      -1.0

Modified:
    branches/dev/fireworks/graf3d/gl/inc/TGLEventHandler.h
    branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx

Revision 33864 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Jun 14 09:47:19 2010 UTC (4 years, 7 months ago) by matevz
File length: 6232 byte(s)
Diff to previous 28197
Merge the following revisions from the fireworks branch:
33631, 33666, 33668, 33690, 33700, 33701, 33702, 33704, 33751, 33753,
33767, 33770, 33774, 33787, 33789, 33790, 33791, 33792, 33796, 33798,
33804, 33817, 33823, 33825

gl/:
----
- extensions for transparency handling in TGLUtil;
- allow disabling of internal viewer selection;
- allow fixing of default camera center;
- fix global light placement -- it was only correct for XoZ floor or
  when scene center was at the origin.

eve/:
-----
- propagation of main transparency to projected replicas and to
  compound members;
- when projecting TEveStraightLineSet in RhoZ, break lines crossing
  the separating plane (required change of internal representation);
- anti-flickering support for TEveBoxSet;
- proper multiple-selection handling in TEveCalo classes;
- small new features, bug fixes in TEveCalo classes.


33631
=====

Author: alja
Date: Fri May 28 12:50:27 2010
New Revision: 33631

URL: http://root.cern.ch/viewvc?rev=33631&root=root&view=rev
Log:
Fix bug in tool tip.

Modified:
    branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx


33666
=====

Author: matevz
Date: Mon May 31 13:41:54 2010
New Revision: 33666

URL: http://root.cern.ch/viewvc?rev=33666&root=root&view=rev
Log:
Propagate main transparency the same way as main color is propagated:

- from projectables to projecteds;

- in CopyVizParams();

- in TEveCompound to children depending on the following CSC bit settings:
   kCSCBApplyMainTransparencyToAllChildren
   kCSCBApplyMainTransparencyToMatchingChildren


In TEveElementList add member 'Bool_t fDoTransparency' (analoguous to
fDoColor).

Modified:
    branches/dev/fireworks/graf3d/eve/inc/TEveCompound.h
    branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
    branches/dev/fireworks/graf3d/eve/inc/TEveProjectionBases.h
    branches/dev/fireworks/graf3d/eve/src/TEveCompound.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveProjectionBases.cxx


33668
=====

Author: matevz
Date: Mon May 31 15:44:20 2010
New Revision: 33668

URL: http://root.cern.ch/viewvc?rev=33668&root=root&view=rev
Log:
In TEveelement introduce Bool_t members fCanEditMainColor and
fCanEditMainTransparency. The corresponding base-class functions now
return the value of these data members.

In most sub-classes that require editng of main color and transparency
it was now enough to set these data-members to kTRUE in constructors.

Further, this allows per object setting of color / transparency
editability via:
   void SetEditMainColor(Bool_t);
   void SetEditMainTransparency(Bool_t);

Modified:
    branches/dev/fireworks/graf3d/eve/inc/TEveArrow.h
    branches/dev/fireworks/graf3d/eve/inc/TEveCalo.h
    branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
    branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
    branches/dev/fireworks/graf3d/eve/inc/TEveGeoShape.h
    branches/dev/fireworks/graf3d/eve/inc/TEveShape.h
    branches/dev/fireworks/graf3d/eve/inc/TEveText.h
    branches/dev/fireworks/graf3d/eve/src/TEveArrow.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveCalo.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveGeoShape.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveShape.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveText.cxx


33690
=====

Author: matevz
Date: Tue Jun  1 13:07:46 2010
New Revision: 33690

URL: http://root.cern.ch/viewvc?rev=33690&root=root&view=rev
Log:
Add transparency argument to TGLUtil:
   RenderPolyMarkers(...)
   RenderPolyLine(...)

In eve/ use Char_t for transparency (as it is in gl/).
Until now UChar_t was used in eve/.

Modified:
    branches/dev/fireworks/graf3d/eve/inc/TEveCalo.h
    branches/dev/fireworks/graf3d/eve/inc/TEveCaloLegoOverlay.h
    branches/dev/fireworks/graf3d/eve/inc/TEveCompound.h
    branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
    branches/dev/fireworks/graf3d/eve/inc/TEveElement.h
    branches/dev/fireworks/graf3d/eve/inc/TEveGeoNode.h
    branches/dev/fireworks/graf3d/eve/inc/TEveProjectionBases.h
    branches/dev/fireworks/graf3d/eve/inc/TEveTriangleSet.h
    branches/dev/fireworks/graf3d/eve/inc/TEveUtil.h
    branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoEditor.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoOverlay.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveCaloVizEditor.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveCompound.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveElement.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveElementEditor.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveGeoNode.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveLineGL.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveProjectionBases.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveRGBAPalette.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveTrackGL.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveTrackProjectedGL.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveUtil.cxx
    branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
    branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
    branches/dev/fireworks/graf3d/gl/src/TPointSet3DGL.cxx


33700
=====

Author: matevz
Date: Tue Jun  1 18:55:06 2010
New Revision: 33700

URL: http://root.cern.ch/viewvc?rev=33700&root=root&view=rev
Log:
Do not overload TGLUtil::Color() for setting alpha and transparency --
name the functions ColorAlpha() and ColorTransparency().

In TEveStraightLineSetGL pass main-transparency also as transparency
of the marker.

Modified:
    branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx
    branches/dev/fireworks/graf3d/gl/inc/TGLUtil.h
    branches/dev/fireworks/graf3d/gl/src/TGLPhysicalShape.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLUtil.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx


33701
=====

Author: matevz
Date: Tue Jun  1 20:36:47 2010
New Revision: 33701

URL: http://root.cern.ch/viewvc?rev=33701&root=root&view=rev
Log:
TEveProjections:
- Add virtual function
    BisectBreakPoint(TEveVector& vL, TEveVector& vR, Float_t eps_sqr=1e-10f);
  that find both edges of a segment that is split over two
  non-contiguous space-regions.

TEveStraightLineSet:
- Handle breaking of each line segment in a projection and create two
  separate parts.

Modified:
    branches/dev/fireworks/graf3d/eve/inc/TEveProjections.h
    branches/dev/fireworks/graf3d/eve/inc/TEveStraightLineSet.h
    branches/dev/fireworks/graf3d/eve/src/TEveProjections.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSet.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx


33702
=====

Author: matevz
Date: Tue Jun  1 21:18:54 2010
New Revision: 33702

URL: http://root.cern.ch/viewvc?rev=33702&root=root&view=rev
Log:
Simplify internal representation of marker in a line-set.

Modified:
    branches/dev/fireworks/graf3d/eve/inc/TEveStraightLineSet.h
    branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSet.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx


33704
=====

Author: matevz
Date: Tue Jun  1 21:28:27 2010
New Revision: 33704

URL: http://root.cern.ch/viewvc?rev=33704&root=root&view=rev
Log:
Remove unused variable.

Modified:
    branches/dev/fireworks/graf3d/eve/src/TEveStraightLineSetGL.cxx


33751
=====

Author: matevz
Date: Fri Jun  4 16:14:12 2010
New Revision: 33751

URL: http://root.cern.ch/viewvc?rev=33751&root=root&view=rev
Log:
Small fixes for track rendering.

TEveTrack
- Implement virtual ComputeBBox() to include path-mark positions in
  the bounding box calculation.

TEveTrackGL
- Number of visible path-marks was computed wrongly.

TEvePointSet
- Remove virtual ComputeBBox() -- it was just calling the base-class
  version.

TPointSet3D
- Simplify ComputeBBox().

Modified:
    branches/dev/fireworks/graf3d/eve/inc/TEvePointSet.h
    branches/dev/fireworks/graf3d/eve/inc/TEveTrack.h
    branches/dev/fireworks/graf3d/eve/src/TEvePointSet.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveTrack.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveTrackGL.cxx
    branches/dev/fireworks/graf3d/g3d/src/TPointSet3D.cxx


33753
=====

Author: matevz
Date: Fri Jun  4 16:45:38 2010
New Revision: 33753

URL: http://root.cern.ch/viewvc?rev=33753&root=root&view=rev
Log:
Move anti-flickering flag from TEveQuadSet to TEveDigitSet.
Implement it in TEveBoxSet-GL rendering, too.

Modified:
    branches/dev/fireworks/graf3d/eve/inc/TEveDigitSet.h
    branches/dev/fireworks/graf3d/eve/inc/TEveQuadSet.h
    branches/dev/fireworks/graf3d/eve/src/TEveBoxSetGL.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveDigitSet.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveQuadSet.cxx


33767
=====

Author: alja
Date: Mon Jun  7 19:49:03 2010
New Revision: 33767

URL: http://root.cern.ch/viewvc?rev=33767&root=root&view=rev
Log:
In TEveCaloDataVec add interface to add new slice and getters to read slice values and cell geometry.

Modified:
    branches/dev/fireworks/graf3d/eve/inc/TEveCaloData.h
    branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx


33770
=====

Author: matevz
Date: Tue Jun  8 11:54:09 2010
New Revision: 33770

URL: http://root.cern.ch/viewvc?rev=33770&root=root&view=rev
Log:
Take the right fP for point-array when calculating bounding-box.

Modified:
    branches/dev/fireworks/graf3d/eve/src/TEveTrack.cxx


33774
=====

Author: alja
Date: Tue Jun  8 13:09:52 2010
New Revision: 33774

URL: http://root.cern.ch/viewvc?rev=33774&root=root&view=rev
Log:
TEveCaloLegoGL:
Fix picking in  kValSizeOutline mode.

TEveCaloLegoEditor:
Fix last enum in 2D mode entry.

Modified:
    branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoEditor.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx


33787
=====

Author: matevz
Date: Tue Jun  8 18:24:27 2010
New Revision: 33787

URL: http://root.cern.ch/viewvc?rev=33787&root=root&view=rev
Log:
Fix invalid iterator access reported by valgrind.

Modified:
    branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx


33789
=====

Author: matevz
Date: Tue Jun  8 19:08:23 2010
New Revision: 33789

URL: http://root.cern.ch/viewvc?rev=33789&root=root&view=rev
Log:
Fix another invalid iterator access reported by valgrind.

Modified:
    branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx


33790
=====

Author: alja
Date: Tue Jun  8 19:51:15 2010
New Revision: 33790

URL: http://root.cern.ch/viewvc?rev=33790&root=root&view=rev
Log:
Bugfix:: In TEveCaloDataVec::AddSlice initalise vector of tower values.

Modified:
    branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx


33791
=====

Author: matevz
Date: Tue Jun  8 22:31:00 2010
New Revision: 33791

URL: http://root.cern.ch/viewvc?rev=33791&root=root&view=rev
Log:
Add flag allowing to disable internal GL-viewer selection.
To disable it call:
  handler->SetDoInternalSelection(kFALSE);

Modified:
    branches/dev/fireworks/graf3d/gl/inc/TGLEventHandler.h
    branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx


33792
=====

Author: matevz
Date: Tue Jun  8 23:08:09 2010
New Revision: 33792

URL: http://root.cern.ch/viewvc?rev=33792&root=root&view=rev
Log:
Add option to fix the default camera center.
To activate, call:
  camera->SetFixDefCenterVec(x, y, z);
  camera->SetFixDefCenter(kTRUE);
This will take effect on next camera reset.
External center still overrides the setting.

Modified:
    branches/dev/fireworks/graf3d/gl/inc/TGLCamera.h
    branches/dev/fireworks/graf3d/gl/src/TGLCamera.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLOrthoCamera.cxx
    branches/dev/fireworks/graf3d/gl/src/TGLPerspectiveCamera.cxx


33796
=====

Author: alja
Date: Wed Jun  9 12:51:06 2010
New Revision: 33796

URL: http://root.cern.ch/viewvc?rev=33796&root=root&view=rev
Log:
Fix bug in redering of selected cells in case cells are highlighted the same time.

Modified:
    branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx


33798
=====

Author: matevz
Date: Wed Jun  9 15:28:30 2010
New Revision: 33798

URL: http://root.cern.ch/viewvc?rev=33798&root=root&view=rev
Log:
White space.

Modified:
    branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx


33804
=====

Author: matevz
Date: Wed Jun  9 20:49:33 2010
New Revision: 33804

URL: http://root.cern.ch/viewvc?rev=33804&root=root&view=rev
Log:
Use central function TEveCaloData::ProcessSelection(...) to process
(multiple secondary) selection from all GL renderers (3D, 2D and
Lego).

Fix rendering of non-rebinned lego for multiple selection.

Modified:
    branches/dev/fireworks/graf3d/eve/inc/TEveCaloData.h
    branches/dev/fireworks/graf3d/eve/src/TEveCalo2DGL.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveCalo3DGL.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveCaloData.cxx
    branches/dev/fireworks/graf3d/eve/src/TEveCaloLegoGL.cxx


33817
=====

Author: matevz
Date: Thu Jun 10 15:31:17 2010
New Revision: 33817

URL: http://root.cern.ch/viewvc?rev=33817&root=root&view=rev
Log:
Do not redraw if the widget is not mapped.

Add option to block redraw in UpdateScene().

Modified:
    branches/dev/fireworks/graf3d/gl/inc/TGLViewer.h
    branches/dev/fireworks/graf3d/gl/src/TGLViewer.cxx


33823
=====

Author: matevz
Date: Thu Jun 10 16:25:59 2010
New Revision: 33823

URL: http://root.cern.ch/viewvc?rev=33823&root=root&view=rev
Log:
Fix placement of global lights.

Modified:
    branches/dev/fireworks/graf3d/gl/src/TGLLightSet.cxx


33825
=====

Author: matevz
Date: Thu Jun 10 16:47:54 2010
New Revision: 33825

URL: http://root.cern.ch/viewvc?rev=33825&root=root&view=rev
Log:
Hide tooltip on key event.

Modified:
    branches/dev/fireworks/graf3d/gl/src/TGLEventHandler.cxx

Revision 28197 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Tue Apr 14 13:59:27 2009 UTC (5 years, 9 months ago) by matevz
File length: 6137 byte(s)
Diff to previous 23140
Merge the following revisions from the fireworks branch:
  -r 27692:27867
  -c 27876
  -r 28012:28187

================================================================================
27693

TEveCalo:
Set bounding box when calo data empty.

TEveCaloLegoGL:
TGLAxisPainter:
Draw axis title in TGLAxisPainter::PaintAxis().

--------------------------------------------------------------------------------
27694

Forget to check-in this file in revision 27693.

--------------------------------------------------------------------------------
27695

Don't draw frame and call TGLAxisPainter::Paint() if calo data empty.

--------------------------------------------------------------------------------
27699

Fix issues reported by valgrind.

--------------------------------------------------------------------------------
27758

Return viewer in TEveViewer::SpawnGLViewer and TEveViewer::SpawnGLEmbeddedViewer().

--------------------------------------------------------------------------------
27767

Unset event handler when destroying TGLWidget. This is important in case destruction of TGLWidget is called with timeout.

--------------------------------------------------------------------------------
27840

Add possibility to create different icon boxes in
TEveCompositeFrame. Use static function pointer fgIconBarCreator to change default behavior.

Remove oboslete function TEveCompositeFrame::ReplaceIconBox().

--------------------------------------------------------------------------------
7856

Bug fix: Get font size calculating projected axis length at the Z-title position.

--------------------------------------------------------------------------------
27857

Move to real world coordinates. Add line-set for test.

--------------------------------------------------------------------------------
27867

TGLViewer:
  Add function:
    void ResetInitGL()
  This is needed if GL-context is destroyed from outside.

  Call it from derived classes when creating and destroying GL-widget.

--------------------------------------------------------------------------------
27876

In line set add possibility to disable depth test, i.e. draw lines/markers in front.

--------------------------------------------------------------------------------
28013

Fix memory leak in TEveCalo2D.


--------------------------------------------------------------------------------
28048

In HandleCrossing() ignore grab and ungrab events. Several window managers produce them nowadays (fvwm2, x-on-mac, sawfish).

--------------------------------------------------------------------------------
28050

Simplify macro.

--------------------------------------------------------------------------------
28106

URL: http://root.cern.ch/viewcvs?rev=28106&root=root&view=rev
Log:
Add data-members and accessors for controlling brightness of front,
side and speulcar lights.

--------------------------------------------------------------------------------
28114

TGLPShapeObjEditor
==================
Remove obsolete data-members and enum entries.

TGLUtil
=======
New class TGLColor - using this will simplify color management in
TGLViewer and TGLRnrCtx.

TEveUtil
========
Simplify implementation of TEveUtil::ColorFromIdx() functions.

--------------------------------------------------------------------------------
28144

Add dtor for TGLColor.

--------------------------------------------------------------------------------
28161

URL: http://root.cern.ch/viewcvs?rev=28161&root=root&view=rev
Log:
Extend window management demo.

--------------------------------------------------------------------------------
28162

Add support several GL color-sets - each defines colors for background,
foreground, outline, markup and for outlines of selected and
highlighted objects.


GL/
===

TGLUtil   - add new class TGLColorSet.

TGLRnrCtx - add color-set stack.

TGLViewer - create two color-sets by default - for light and dark
background. These can be switched with the 'e' key now.

TGLScene  - decrease polgon-offset for outline-mode fill-pass from (1,
1) to (0.5, 0.5) which is sufficient.

Use/support color-set functionality in other modified classes.


EVE/
====

TEvePolygonSetProjectedGL - skip outline pass.

TEveProjectionAxesGL - skip outline pass and slightly widen the depth
range so that the text is visible in outline mode, where
polygon-offset is applied during the fill-pass.

--------------------------------------------------------------------------------
28168

Add support for a global GL color-set shared among several (all)
viewers.

TGLViewer - add static data-members and functions to handle global
color-set. Add methods that allow switching between global/private
color-sets for a given viewer.

TGLViewerEditor - Disable backgound-color widget when the viewer uses
global color-set.

TGLCameraOverlay - use foreground color for some markup rendering.

In two tutorials use the new API for setting of the background color.

--------------------------------------------------------------------------------
28187

Put back the old method for setting background color and mark it as deprecated.

Revision 23140 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Apr 11 11:01:39 2008 UTC (6 years, 9 months ago) by rdm
File length: 6023 byte(s)
Diff to previous 20882
move the following directories to "graf2d":

asimage, freetype, gpad, graf, postscript, qt, win32gdk, x11, x11ttf

move the following directories to "graf3d":

eve, ftgl, g3d, gl, x3d

Revision 20882 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Mon Nov 19 11:31:26 2007 UTC (7 years, 2 months ago) by rdm
Original Path: trunk/gl/src/TGLLightSet.cxx
File length: 6023 byte(s)
Diff to previous 20292
Set property svn:eol-style LF on all source and Makefiles. This should avoid
problems with Win32 line endings ending up in the repository. All MS tools
support LF eols fine.

Revision 20292 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Oct 10 14:08:48 2007 UTC (7 years, 3 months ago) by brun
Original Path: trunk/gl/src/TGLLightSet.cxx
File length: 6023 byte(s)
Diff to previous 20220
From Matevz & Alja

	* base/inc/TVirtualViewer3D.h:
	Add function virtual void ObjectPaint(TObject*, Option_t*).


/**************************************************************************/

	* ged/src/TGedEditor.cxx:
	When adding top-level TGFrame for the extra tabs specify layout
	hints with kLHintsExpandX.


/**************************************************************************/

	* gl/inc/TGLScenePad.h:
	* gl/src/TGLScenePad.cxx:
	Implement virtual TVirtualViewer3D::ObjectPaint().

	* gl/src/TGLCamera.cxx:
	* gl/inc/TGLCamera.h:	
	* gl/src/TGLPerspectiveCamera.cxx:
	* gl/inc/TGLPerspectiveCamera.h:	
	* gl/src/TGLOrthoCamera.cxx:
	* gl/inc/TGLOrthoCamera.h:
	Introduce two transformation matrices to clearly define movement
	of camera around the center point. The first transformation matrix
	fCamBase defines the coordinate system placed at the camera center
	point with camera up-vector as the third base vector. The second
	transformation matrix fCamTrans defines the camera transformation
	relative to fCamBase.

        Implement a common Truck(), Rotate() and Dolly() function for
	orthographic and perspective camera.

	Implement an option to define camera center point
	externally. Center can also be determined via picking.

	* gl/src/TGLUtil.cxx:
	* gl/inc/TGLUtil.h:
	TGLMatrix: add new functions to get/set the base vectors
	directly.

	TGLUtil: add member UInt_t fgDefaultDrawQuality.

	TGLRect: bugfix in Diagonal(), integer calculation overflowed.

	* gl/src/TGLViewer.cxx:
	* gl/inc/TGLViewer.h:
	Make interface to draw camera center point.
	Add option to disable/enable depth test when drawing axis guides. 

	* gl/src/TGLViewerEditor.cxx:
	* gl/inc/TGLViewerEditor.h:
	Add GUI to manipulate camera center and to disable/enable depth
	test when drawing axis guides.

	* gl/src/TGLClipSetEditor.cxx:
	Change layout of labeled number entries.

	* gl/src/TGLLightSet.cxx:
	Fix positioning of front light. White-space consolidation.

	* gl/src/TGLLightSetEditor.cxx:
	* gl/inc/TGLLightSetEditor.h:
        Put GUI for the 6 lights in two columns.


/**************************************************************************/

	* tutorials/gl/glViewerExercise.C:
	Follow-up on changes in TGLCamera. Enable rotation on
	orthographic camera.

	* tutorials/gl/glViewerLOD.C:
	Workourond for cint bug with switch statements.

Revision 20220 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Thu Oct 4 23:00:41 2007 UTC (7 years, 3 months ago) by rdm
Original Path: trunk/gl/src/TGLLightSet.cxx
File length: 6178 byte(s)
Diff to previous 19000
remove a bunch of $Name$ tags that were missed due to a problem in the
initial svn patch up script. Also add svn:keywords Id to all files not
having the property yet.

Revision 19000 - (view) (download) (as text) (annotate) - [select for diffs]
Added Mon Jun 11 19:56:34 2007 UTC (7 years, 7 months ago) by brun
Original Path: trunk/gl/src/TGLLightSet.cxx
File length: 6185 byte(s)
From Matevz:

Major restructuring of GL viewer-scene relationship (Matevz)
===================================================

The main idea was to generalize current GL infrustructure so that the
following features can be done in the future:

1. Full pad rendering via GL including 3D histo/func painters and 2D graphics.

2. Implementation of GL canvas (with independent viewers serving as pads).

3. Multi-view event-visualization front-end.

4. Inclusion of external scenes (non-ROOT-gl) in ROOT viewer.
   Rendering of ROOT scenes in external GL frameworks.


Changes on the code level
-------------------------

0. Extend current scene/viewer classes into a 2-level class hierarchy.
   New classes TGLViewerBase and TGLSceneBase.

1. Allow scenes to be shared among viewers. View-specific scene-cache
   needs to be kept at the viewer side.

2. Viewer now manages a list of scenes. It is possible to put together
   a combination of scenes (e.g. one showing geometry, another one tracks
   and yet another clusters). Each scene can define its own clipping object.

3. Provide API for fine-grained control over rendered object removal,
   creation and update. This allows for efficient scene-updates.

4. Disentangle selection, clipping and other markup objects from
   within viewer-scene singleton.
   New classes TGLClipSet, TGLManipSet.

6. Disentangle selection management.

7. Separate overlay rendering to allow any number of active GL-GUI
   elements (like manipulators are now).
   New classes TGLOverlayElement.

8. Trailing white space has been removed in all files.


Restructure low-level interface to OpenGL (Timur)
=========================================

1. Allow sharing GL resources among viewers.

2. Do not bind GL-output (windowed or offscreen) to ROOT GUI.

New classes TGLContext, TGLFormat, TGLWidget.

This oboletes TGLKernel and TVirtualGL classes.

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